Difference between revisions of "Papal States (M2TW Faction)"
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== Religion == | == Religion == | ||
− | The Papal States are strictly [[Catholic]], and as the name suggests "Pope states". | + | The Papal States are strictly [[Catholic]], and as the name suggests "Pope states".Despite that you cannot regularly join a [[crusade]] because ironically, your papal favor will usually be too low. (Sometimes you can however, or you will randomly get a crusade!) |
== Military == | == Military == |
Revision as of 13:00, 24 February 2008
Papal States (M2TW Faction) | |
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Name: | The Papal States |
From Game: | Medieval II: Total War |
Religion: | Catholic |
Culture: | Southern European |
Playable: |
The Papal states are a non-playable faction in Medieval 2: Total War. The Papal State in history was one of the major Italian states, until the unification in 1861. The head of the states is always the pope, who leads the troops into battle, and governs the Papal States only city Rome. You cannot play as the Papal States unless you mod your game.
Religion
The Papal States are strictly Catholic, and as the name suggests "Pope states".Despite that you cannot regularly join a crusade because ironically, your papal favor will usually be too low. (Sometimes you can however, or you will randomly get a crusade!)
Military
Like Many of the Italian states, the Papal States, have limited cavalry, but excellent infantry, and militia units. Directly from the start of the game, they have access to the Papal Guard, which can be trained from any minor city, regardless of the barracks that is present. This unit is superior (if more expensive) than the Italian Militias, and will probably form a substantial part of the Papal armies. The Papal States best unit is the Swiss Guard, which can be trained in any huge city.
Special Note: Inquisitors
If you have modded your game and play as the Papal States, you have access to a unique and quite charming agent: the Inquisitor. That's right, you can actually use these buggers against your enemy. Inquisitors spawn at random, in an area that is either rife with heresy, or in a region that is owned by a faction that has fallen out of favour with the pope. They can attempt to trial ANY character for heresy, although they have to be out in the open field for you to try this, for some reason they don't work in settlements. This makes it possible for you to hunt down enemy generals, spies or assassins, or clear the college of cardinals of all clergymen that don't support the papal dogma. The inquisitor also seems to disappear at random.
Medieval 2: Total War | Factions: |
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Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels |