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Difference between revisions of "Empire: Total War"

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Along with the revolutionary introduction of Naval Combat, Empire: Total War™ has seen further enhancements to the Total War™ series signature 3D battles and turn based campaign map. Real time battles pose new challenges with the addition of cannon and musket, challenging players to master new [[formations]] and tactics as a result of the increasing role of gunpowder within warfare. And the Campaign Map – for many the heart of Total War™ – has seen new improved systems for Trade, Diplomacy and Espionage with agents, a refined and streamlined UI, improved Advisors and extended scope taking in the riches of India, the turbulence of Europe and the untapped potential of North America.
 
Along with the revolutionary introduction of Naval Combat, Empire: Total War™ has seen further enhancements to the Total War™ series signature 3D battles and turn based campaign map. Real time battles pose new challenges with the addition of cannon and musket, challenging players to master new [[formations]] and tactics as a result of the increasing role of gunpowder within warfare. And the Campaign Map – for many the heart of Total War™ – has seen new improved systems for Trade, Diplomacy and Espionage with agents, a refined and streamlined UI, improved Advisors and extended scope taking in the riches of India, the turbulence of Europe and the untapped potential of North America.
  
“Empire: Total War™ is a huge revolutionary step for the series. We’re delighted to introduce true 3D naval combat, something that adds a totally new dimension to Total War™ games. We’re genuinely excited about what we’re achieving with the naval battles and also by the scale of the improvements being made to the core of the game – the land battles and the campaign. This will undoubtedly be the biggest and best Total War™ game we’ve ever made.”
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''“Empire: Total War™ is a huge revolutionary step for the series. We’re delighted to introduce true 3D naval combat, something that adds a totally new dimension to Total War™ games. We’re genuinely excited about what we’re achieving with the naval battles and also by the scale of the improvements being made to the core of the game – the land battles and the campaign. This will undoubtedly be the biggest and best Total War™ game we’ve ever made.”''
  
commented Mike Simpson, Studio Director at The Creative Assembly and the father of the Total War™ franchise.
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- Mike Simpson, Studio Director at The Creative Assembly and the father of the Total War™ franchise.
 
                                                            
 
                                                            
  

Revision as of 12:35, 15 May 2009

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Total War Series
Total War Series main article

Total War: Pharaoh

Total War Saga: Troy

Total War: Three Kingdoms - Portal

Total War Saga: Thrones of Britannia

Total War: Warhammer - Portal

Total War: Attila

Total War: Rome II - Portal

Total War: Shogun 2 - Portal

Napoleon: Total War

Empire: Total War

Medieval II: Total War - Portal

Rome: Total War & Remastered Portal

Medieval: Total War

Shogun: Total War


Overview

Empire: Total War is set in the 18th century a turbulent era that is the most requested by Total War’s™ loyal fan base and a period alive with global conflict, revolutionary fervor and technological advances. With themes such as the Industrial Revolution, America’s struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War™ promises to be amongst the richest and most dynamic PC RTS games of all time.

Empire: Total War has seen the debut of 3D naval combat within the Total War™ franchise. PC Gamers are able to intuitively command vast fleets or single ships upon seascapes rich with extraordinary water and weather effects that play a huge role in your eventual glorious success or ignominious defeat. After pummeling your enemy with cannon fire, close in to grapple their ship and prepare to board taking control your men as they fight hand to hand on the decks.

Along with the revolutionary introduction of Naval Combat, Empire: Total War™ has seen further enhancements to the Total War™ series signature 3D battles and turn based campaign map. Real time battles pose new challenges with the addition of cannon and musket, challenging players to master new formations and tactics as a result of the increasing role of gunpowder within warfare. And the Campaign Map – for many the heart of Total War™ – has seen new improved systems for Trade, Diplomacy and Espionage with agents, a refined and streamlined UI, improved Advisors and extended scope taking in the riches of India, the turbulence of Europe and the untapped potential of North America.

“Empire: Total War™ is a huge revolutionary step for the series. We’re delighted to introduce true 3D naval combat, something that adds a totally new dimension to Total War™ games. We’re genuinely excited about what we’re achieving with the naval battles and also by the scale of the improvements being made to the core of the game – the land battles and the campaign. This will undoubtedly be the biggest and best Total War™ game we’ve ever made.”

- Mike Simpson, Studio Director at The Creative Assembly and the father of the Total War™ franchise.


General Information

  • Empire: Total War is arguably one of the most accessible Total War game ever. Enhanced auto management, revolutionized UI, improved advice system and tutorials all combine to introduce new players to the concepts of Total War, quickly and easily.
  • Empire: Total War includes a full re-write of the AI with a wider range of strategies and tactics, providing a formidable opponent on land, sea and on the campaign map.
  • The game is set in the years 1700 to the early 1800’s, a turbulent age of gunpowder, revolution, discovery and Empire Building.

Factions

-See main article: Empire: Total War Factions

More than fifty factions are included in the game, 12 of which are playable. The other factions cannot be unlocked and have to be modded into the game. The eleven playable factions from the the beginning are:

Playable Factions:

Unlockable

Campaign Map

  • The game includes 12 playable factions in the beginning, including Britain, Prussia, France, Spain, America and the Ottoman Empire.
  • The total number of factions in ETW is higher than 50 [1]
  • Revolutionized Total War campaign spanning 3 continents and featuring new, enhanced systems for Trade, Diplomacy, Missions and Espionage.
  • An all-new fully animated campaign map with all buildings and upgrades visible.
  • Huge cast of historical figures including Peter The Great, Marlborough and Charles XII of Sweden

Battlefield Gameplay

  • New Real-Time 3D Naval Warfare takes Total War’s unparalleled battle action to the high seas with players commanding single ships or vast fleets.
  • Realistic sailing model, cannon and musket fire, boarding actions, fully destructible sails, rigging and hulls and a full range of weather effects to influence battles.
  • It is possible to capture ships and use them as a part of your fleet[2]
  • Land battles that feature heavy artillery in the form of cannons, mortar and early rocket launchers, with bouncing cannonballs slicing through drifting gun smoke to tear up lines of infantry. Bagpipes, drummers, flautists and trumpeters fill the air with play out over the crack of musket fire

Multiplayer

  • ETW's brand new multiplayer component includes player rankings, leagues and ladders and completely new gameplay modes.

Minimum System Requirements

Listed below are the Minimum System Requirements for Empire: Total War, as announced by CA:

2.4 Ghz single core processor, 256MB Gfx card (DirectX9 compatible), 1GB RAM (For Windows XP, 2GB if using Windows Vista)

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