Difference between revisions of "Category:RTW Modding Tutorials"
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===Tutorials on Unit Editing=== | ===Tutorials on Unit Editing=== | ||
− | + | ====Getting Units in Game==== | |
− | + | *'''[http://www.twcenter.net/forums/showthread.php?t=446935 How to add a new unit in-game]''' | |
− | + | *'''[http://forums.totalwar.org/vb/showthread.php?51750-Tutorial-Adding-new-units-for-beginners Adding new units for beginners]''' | |
− | + | *[http://www.twcenter.net/forums/showthread.php?544792 Porting M2TW models to RTW] | |
− | + | *[http://www.twcenter.net/forums/showthread.php?t=121765 UNITS - install.. (tutorial)] - Guide to installing units from KLAssubanipal's unit packs, general principles applicable to adding any new units. | |
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− | *[http://www.twcenter.net/forums/showthread.php?t= | + | ====Text File Editing for Units==== |
− | + | *'''[http://www.twcenter.net/forums/showthread.php?t=111344 The Complete EDU Guide]''' - see also wiki version; [[Complete EDU Guide (RTW)]] | |
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− | *[http://www.twcenter.net/forums/showthread.php?t= | ||
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*[http://www.twcenter.net/forums/showthread.php?t=113149 The complete descr_model_battle Guide] | *[http://www.twcenter.net/forums/showthread.php?t=113149 The complete descr_model_battle Guide] | ||
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*[http://www.twcenter.net/forums/showthread.php?t=104666 How to dismount/mount a unit] | *[http://www.twcenter.net/forums/showthread.php?t=104666 How to dismount/mount a unit] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=246795 Precursor] - re: prec_weapon stats and AI behaviour | ||
+ | *[http://www.twcenter.net/forums/showthread.php?480886 Adding or removing chariot scythes] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=295597 Hardcoded Textures on Models,How to save time from Coding..] | ||
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+ | ====2d Graphics/Textures - General Skills==== | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=392105 Alpha Map Explained] - for Photoshop | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=346199 How to add easy folds] - for GIMP (images missing)'' | ||
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+ | ====2d Graphics/Textures - RTW Specific==== | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=159355 Video tutorials on how to make skins with photoshop] - for Photoshop | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=195308 GIMP Skinning tutorial (how to skin without using money)] - for GIMP | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=171838 Make high-quality UI cards!] - Rendering with 3dsmax | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=266694 How to make gloss files using Gimp] - for GIMP (images missing)'' | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=251489 Quetz’s skinning tricks n tips] - for micrografx picture publisher (images missing)'' | ||
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+ | |||
+ | ====3d Modelling - General Skills==== | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=352570 Creating a detailed blade on 3dx max] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=414593 Weapons in 3dsmax] | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=364272 Using the Skin Data Utility function in 3dsMax] - (images missing)'' | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=315787 How to create realistic tunic folds for units via 3dsmax] - (some images missing) | ||
+ | |||
+ | ====3d Modelling - RTW Specific==== | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=153586 Quick and Easy Equipment Merging Tutorial] - (images missing) | ||
+ | *[http://www.twcenter.net/forums/showthread.php?t=154262 3d max bone weighting tutorial] - (images missing) | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=181509 How to mix skins and models] - (no images but the steps might be useful)'' | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=317663 How to improve a RTW unit model via 3dsmax in few steps] - (images missing)'' | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=227326 Bone weighting (complete unit) tutorial] - (images missing)'' | ||
+ | *''[http://www.twcenter.net/forums/showthread.php?t=224810 Complete unit modeling tutorial*] - (images missing)'' | ||
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+ | |||
+ | ====Animations==== | ||
+ | *'''[http://www.twcenter.net/forums/showthread.php?t=319112 The Complete Animations Guide]''' | ||
+ | *[http://www.twcenter.net/forums/showthread.php?598738 On motion capture for the common man - especially for walking] | ||
+ | *[http://www.twcenter.net/forums/showthread.php?580349 Adding bowstring animation] | ||
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+ | |||
+ | |||
+ | ====to be sorted==== | ||
*[http://www.twcenter.net/forums/showthread.php?t=90754 Helmet Creation In 3DS Max] | *[http://www.twcenter.net/forums/showthread.php?t=90754 Helmet Creation In 3DS Max] | ||
*[http://www.twcenter.net/forums/showthread.php?t=90515 Unit editing in 3DS Max] | *[http://www.twcenter.net/forums/showthread.php?t=90515 Unit editing in 3DS Max] |
Revision as of 04:53, 7 May 2017
Contents
Modding Tutorials & Guides
Below is an index to modding tutorials etc for the Rome: Total War series of games.
Much of the information is taken from this post at TWC.
For modding tools see here.
Tutorials on Unit Editing
Getting Units in Game
- How to add a new unit in-game
- Adding new units for beginners
- Porting M2TW models to RTW
- UNITS - install.. (tutorial) - Guide to installing units from KLAssubanipal's unit packs, general principles applicable to adding any new units.
Text File Editing for Units
- The Complete EDU Guide - see also wiki version; Complete EDU Guide (RTW)
- The complete descr_model_battle Guide
- How to dismount/mount a unit
- Precursor - re: prec_weapon stats and AI behaviour
- Adding or removing chariot scythes
- Hardcoded Textures on Models,How to save time from Coding..
2d Graphics/Textures - General Skills
- Alpha Map Explained - for Photoshop
- How to add easy folds - for GIMP (images missing)
2d Graphics/Textures - RTW Specific
- Video tutorials on how to make skins with photoshop - for Photoshop
- GIMP Skinning tutorial (how to skin without using money) - for GIMP
- Make high-quality UI cards! - Rendering with 3dsmax
- How to make gloss files using Gimp - for GIMP (images missing)
- Quetz’s skinning tricks n tips - for micrografx picture publisher (images missing)
3d Modelling - General Skills
- Creating a detailed blade on 3dx max
- Weapons in 3dsmax
- Using the Skin Data Utility function in 3dsMax - (images missing)
- How to create realistic tunic folds for units via 3dsmax - (some images missing)
3d Modelling - RTW Specific
- Quick and Easy Equipment Merging Tutorial - (images missing)
- 3d max bone weighting tutorial - (images missing)
- How to mix skins and models - (no images but the steps might be useful)
- How to improve a RTW unit model via 3dsmax in few steps - (images missing)
- Bone weighting (complete unit) tutorial - (images missing)
- Complete unit modeling tutorial* - (images missing)
Animations
- The Complete Animations Guide
- On motion capture for the common man - especially for walking
- Adding bowstring animation
to be sorted
- Helmet Creation In 3DS Max
- Unit editing in 3DS Max
- How to change unit size
- Adding a unit to BI - my 300 spartan unit
- Make your own unit cards
- How To: Create Culture Specific Battering Rams
- Photoshop Skinning Tutorials.
- How to import in 3dsmax
- Adding units
- Basics of Gimp: A short guide to get you started
- Rendering in 3DS Max
- Deleting Alpha Channel parts in 3dsMax renders
- A basic guide to the UVW modifier
- Making Unit Cards with Gimp
- How CA makes their Unit Cards
- Krusoth's Skinning Tutorial
- Multiple Bodyguard Units
- 3DSMax and tool tutorials
- Creating a new skin using GIMP
- How to edit unit names
- RTW Modelling Video Tutorials 1-5 Released
- Blueoran's guide for unit editing
Tutorials on Mapping
- Bull3pr00f's Completely Known Tutorials
- Creating better grass
- Change the ownership of provinces
- Creating new campaign map reference
- Fixing bugs on coastlines
- Changing Battle Light Conditions
- Useful list of errors
- Explanation: Building Collision Files
- toggle_terrain highly useful for mapping
- How-To: Satellite/Map to Great map_ground_types/Map
- Myrddraal's Mapping Essentials
- How To...Add / Relocate / Delete Campaign Map Resources
- Muizer's guide to battlemap modification
- How I make my maps. ~ BDH
- Landbridges, and how to implement them
- Adding a new province and changing a cities name
- Introduction to editing cities
- How to: add hidden resources and use them
Tutorials on Text Editing
- A complete guide to the Senate
- How to be able to choose the Heir when the Leader dies[/URL
- How to change walls between cultures
- How to get the most out of Zeus
- Custom Trait/Ancillary Attributes + Hidden Attribute
- Text Manipulation - Tips, Tricks and Tools
- Influence/Law vs. Local Popularity
- 9 World Wonders Tutorial
- Custom Settlement Plan Sets
- So you want to make all factions playable eh?
- Editing Character Names
- Guide: The Complete Guide to Plugins
- EASY UNIT CREATION GUIDE
- Guide: The complete traits/ancillaries guide
- Making Your Greek Hoplite Fighting Syles Look Better
- How to mod desc_strat ( for beginners )
- How to change agents cost and recruitment time
- Modifying Formation AI version 2
- How to remove siege towers from a game
- How To: Modify Siege Tower Aspects
- Guide: How to easily add curly brackets - {}
- Adding battlemap buildings to BI
- (Bi)How to unlock Celts and Berbers!
- How to Add a New Culture
- How to change a factions name
- How to create a new family member or general
- Editing Character Names Tutorial
- Building editing, adding buildings, guide
- Descr_Strat tutorial
- How to make Character VnVs (traits)
Tutorials on Scripting
- How-to: Spawn an army (spawn_army command: a closer look)
- How to:Script spawn armies(make your own spartacus and hannibal!)
- How-to: Use the ui_indicator command
- How-to: Use the play_sound_event command
- How-to: Add a background script to your mod
- Beginner's Scripting Guide
- How-to: Setup your mod to have more than 2 turns per year
- How-to: Let the player make a yes/no choice in a script
- How-to: Block user controls while advice is displayed
Miscellaneous Tutorials
- Krn3ll's RTW wall modding guide
- Krn3ll Guide to add brand new buildings to RTW 1.5
- Complete Guide to Settlement Creation (WIP)
- Making Faction Symbols in GIMP
- How To Fix UAC and VirtualStore Problems
- Creating a faction symbol with GIMP
- Porting Alexander Historical Battle to RTW
- Making Historical Battles
- How To: Port a RTW mod to ATW - guidelines(WIP)
- How to put Custom Battles on using a Mod Switch
- Mounting a Cavalry Unit for Info Cards in 3ds Max
- Beginner's Modding Manual (RTW)
- How to make a basic mod folder.
- Adding Quotes and Loading Screens
- Guide: Complete guide to BPI - model info files
- Making Unit cards with 3ds Max
- Davide's Tutorial: how to edit/change building models skins
- Quick tutorial for cool maps (Photoshop)
- Modding Rome.LNT
- Voicemod setup tutorial/guide
- How to make an useful RTW shortcut
- Hader's Pref.txt Quick Walkthrough
- Making your own Custom Battles
- Modding Music - Want your own Music?
- Unpacking Files Step-By-Step
- Quick Guide to taking Great Screenshots
- How to put Videos in the event messages (RTW:BI)
- Faction icons/banners/strat map how to
- Howto: Night Battles for RTW
- How to make the Ostrogoths playable
- Multiple installs. How to save your harddrive.
- Movie_cam instructions
- A Beginners guide to Preferences.txt
- A Modder's Best Friend: Command Line Switches
Tutorials on .Org
Map/Starting Conditions
- How to make an entirely new campaign map (by Myrddraal)
- How to change the starting diplomatic stance of factions (by Myrddraal)
- How to edit a resource (by Myrddraal)
- How to change the starting owner of a province (by Myrddraal)
- How to assign starting generals different bodyguards (by Epistolary Richard)
Units and Buildings
- A complete breakdown of export_descr_building.txt (by MasterOfNone/Dol Guldur)
- A complete breakdown of export_descr_units.txt (by Aradan)
- How to make province-specific units (by Myrddraal)
- How to add officers to mounted units (by Epistolary Richard)
Text editing & Scripting
- How to change faction names (by Myrddraal)
- How to give city rebels different names (by Monkwarrior)
- How to edit unit names (by Myrddraal)
- How to edit leaders names for a faction (by Myrddraal)
- How to give different factions different building descriptions (by Dol Guldur)
- A beginners guide to scripting (by Epistolary Richard)
- An intermediate guide to scripting (by Epistolary Richard)
Aesthetics
- How to edit unit cards (by Myrddraal)
- How to edit faction banners and symbols (by Monkwarrior)
- RTW-specific modeling tutorial (for experienced modelers) (by Hoggy)
- Creating new vegetation for battlemaps (by Duke John)
Miscellaneous
- How to change strategic unit speeds universally (by Myrddraal)
- How to change strategic movement speeds for ships and agent types (by maxpublic)
- How to edit city battle-map layouts (by dsyrow1/SigniferOne)
- How to change AI construction tendencies(AI personalities) (by CA)
- How to create a new culture in Barbarian Invasion (and 1.3/1.5) (by MasterOfNone/Dol Guldur)
- Adding a new religion in BI (by Alpaca)
Other Compilations of Tutorials
- The Guild: Scriptorium
- The Guild: RTW Modding Tutorials Database A categorised list of 440+ tutorials for RTW
Pages in category "RTW Modding Tutorials"
The following 15 pages are in this category, out of 15 total.