Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Portugal (M2TW Faction)"

From TWC Wiki
Jump to navigationJump to search
(Created headers for different types of units and completed section on Portuguese infantry, placed strat-guides below early situations as they are for external reference, slightly expanded the overview)
m (Units)
 
(27 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Stub}}
+
Portugal is one of the factions in [[Medieval II: Total War]] that can be unlocked by either eliminating them during a campaign or by meeting the victory conditions. They can also be made playable via modding. For obvious reasons they start the game adjacent to [[Spain (M2TW Faction)|Spain]] and the [[Moors]] on the Iberian Peninsula, possessing Lisbon and Pamplona.
[[Image:Symbol_portugal.jpg|Faction Symbol for Portugal]]  
 
  
==Overview==
+
{{Faction|image=[[Image:Symbol_portugal.jpg|Faction Symbol for Portugal]]|Name=Portugal|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Southern European]]}}
Portugal are one of the factions in [[Medieval II: Total War]] that can be unlocked by either defeating them individually during the campaign or by winning a campaign overall.  They can also be made playable by modding.
+
==Gameplay==
  
For obvious reasons they start the game adjacent to [[Spain (M2TW Faction)|Spain]] and the [[Moors]] on the Iberian Peninsula, possessing Lisbon and Pamplona.
+
===Starting Position===
 +
[[Image:Map_portugal.jpg‎|thumb|right|Portugal's Starting Position.]]
 +
Portugal's starting position separates the faction into two halves, one settlement in the East and one in the West. This could start them with endless possibilities. They could expand North into France and capture Bordeux. They could expanded southwards and capture Zaragoza and Valencia. They could even move along the North Africa and into the Holy lands.
  
==Infantry==
+
Their settlements are;
The Portuguese face a poor level of infantry until the late game.  With a lack of early melee units you may be forced to use large numbers of spear militia to hold your line in battle.  Unlike many other European factions who already possess decent infantry by the middle of the campaign, Dismounted Feudal Knights are a godsend for Portugal.  When you first upgrade to a fortress you'll experience a massive shift upwards in your hand-to-hand fighting ability.  A citadel allows Dismounted Portuguese Knights, who fare better against cavalry than DFKs, but are not as capable against other infantry units.  From cities you can also train pike and swordsmen militia, who can help to increase the quality of your free upkeep garrisons.  Late on you also get Aventuros, the best pikemen in the game.  Pike militia don't compare to these guys, who can hold a defensive position against most infantry and virtually all cavalry.
 
  
==Missile==
+
*Lisbon: Capital - Large Town
''coming soon''
+
*Pamplona: Castle
  
==Cavalry==
+
===Campaign objectives===
''coming soon''
+
*Long campaign: Hold 45 regions including: Jerusalem and Granada
 +
*Short campaign: Hold 15 regions including: Eliminate Spain and Moors.
  
==Artillery==
+
==The Army==
''coming soon''
+
The army of Portugal is a very odd one in comparison to their neighbours. The Portuguese have a very strong army including, the various Iberian skirmishers, armoured pikemen in the late age, Portuguese arquebusiers who are highly armoured arquebusiers who can definitely take a charge, and Portuguese knights who are the equal of noble knights or English knights. The Portuguese start off with a bad army but if you manage to expand, your army is probably the best army in the game due to all the varieties. Heavy knights for attack, armoured pikemen for defense, and one of the best musketeer units.
 +
==Units==
  
==Early Situations==
+
Portugal is a well rounded faction; with many powerful units and few weaknesses. Their early game units are many of the standard Knights, except that they get access to Jinetes, a fast and very effective Javelin unit. Their best cavalry are the excellent Knights of Santiago and the Conquistadores. Thier early game infantry is mostly Javelin based; they can be effective but are more vulnerable to cavalry charges then Spearmen. This lack of early Spearmen is Portugals biggest weakness, and it might rely on Mercenary Spearmen to fill this gap. Later on they get some good melee infantry units, including Dismounted Feudal Knights, Swordsmen Militia, and Dismounted Portuguese Knights, an elite Knight armed with a 2 handed Poleaxe. They also get Aventurios, the strongest Pikemen in the game, from the top level Castle barracks. Their missiles are all good, if not spectacular, including Peasant Archers and Crossbowmen, Pavise Crossbowmen and Mounted Crossbowmen. They have good Militia units as well. Portugal also has great artillery and is one of the few factions with access to Musketeers, who have excellent range and power; and their unique Portuguese Arquebusiers are strong at range and melee. The Portuguese also have the best late game ships, and can build Conquistadores in the New World. Overall, the Portuguese have quite a strong and well rounded roster.
In the beginning, Portugal starts out with just Lisbon and Pamplona, and it can be difficult expanding from there. Eventually, the Moors or the Spanish will attack you, so either keep large armies in your territories, or defeat them, because betrayal is likely to happen.
 
  
==Strategy Guides==
 
*[http://forums.totalwar.org/vb/showthread.php?t=72064 Portugal Faction Guide] on Org.
 
  
==AAR's==
+
 
*[http://www.twcenter.net/forums/showthread.php?t=116469 Poland vs Portugal multiplayer, game-play-style AAR] on TWC.
+
[[Image:Se bodyguard info.png‎|thumb|right|Portuguese General's Bodyguard.]]
*[http://www.twcenter.net/forums/showthread.php?t=100425 Decimating the Portugese Monarchy] on TWC.
+
 
*[http://www.twcenter.net/forums/showthread.php?t=91845 The Defense of Lisbon] on TWC.
+
*Light Infantry
*[http://forums.totalwar.org/vb/showthread.php?t=82391 The Tides of Portugal- Portuguese AAR] on Org.
+
**Peasants
 +
**Town Militia
 +
 
 +
*Heavy Infantry
 +
**Swordsmen Militia
 +
**Dismounted Feudal Knights
 +
**Dismounted Portuguese Knights
 +
**Dismounted Conquistadores
 +
 
 +
*Spearmen
 +
**Spear Militia
 +
**Pike Militia
 +
**Aventuros
 +
 
 +
*Missile Infantry
 +
**Peasant Archers
 +
**Peasant Crossbowmen
 +
**Pavise Crossbowmen
 +
**Crossbow Militia
 +
**Hand Gunners
 +
**Portuguese Arquebusiers
 +
**Musketeers
 +
**Lusitanian Javelinmen
 +
**Almughavars
 +
 
 +
*Heavy Cavalry
 +
**Merchant Cavalry Militia
 +
**Mailed Knights
 +
**Feudal Knights
 +
**Portuguese Knights
 +
**Knights of Santiago
 +
**Conquistadores
 +
 
 +
*Missle Cavalry
 +
**Jinetes
 +
**Mounted Crossbowmen
 +
 
 +
*Missile Siege
 +
**Ballista
 +
**Catapult
 +
**Trebuchet
 +
**Bombard
 +
**Grand Bombard
 +
**Ribault
 +
**Culverin
 +
**Basilisk
 +
 
 +
==Faction Details==
 +
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.  
 +
 
 +
[[Portugal Details (M2TW Faction)]]
  
 
{{M2 Factions}}
 
{{M2 Factions}}
[[Category: Medieval 2: Total War Factions]]
 

Latest revision as of 17:41, 15 August 2024

Portugal is one of the factions in Medieval II: Total War that can be unlocked by either eliminating them during a campaign or by meeting the victory conditions. They can also be made playable via modding. For obvious reasons they start the game adjacent to Spain and the Moors on the Iberian Peninsula, possessing Lisbon and Pamplona.

Portugal (M2TW Faction)
Faction Symbol for Portugal
Name: Portugal
From Game: Medieval II: Total War
Religion:Catholic
Culture: Southern European
Playable:

Gameplay

Starting Position

Portugal's Starting Position.

Portugal's starting position separates the faction into two halves, one settlement in the East and one in the West. This could start them with endless possibilities. They could expand North into France and capture Bordeux. They could expanded southwards and capture Zaragoza and Valencia. They could even move along the North Africa and into the Holy lands.

Their settlements are;

  • Lisbon: Capital - Large Town
  • Pamplona: Castle

Campaign objectives

  • Long campaign: Hold 45 regions including: Jerusalem and Granada
  • Short campaign: Hold 15 regions including: Eliminate Spain and Moors.

The Army

The army of Portugal is a very odd one in comparison to their neighbours. The Portuguese have a very strong army including, the various Iberian skirmishers, armoured pikemen in the late age, Portuguese arquebusiers who are highly armoured arquebusiers who can definitely take a charge, and Portuguese knights who are the equal of noble knights or English knights. The Portuguese start off with a bad army but if you manage to expand, your army is probably the best army in the game due to all the varieties. Heavy knights for attack, armoured pikemen for defense, and one of the best musketeer units.

Units

Portugal is a well rounded faction; with many powerful units and few weaknesses. Their early game units are many of the standard Knights, except that they get access to Jinetes, a fast and very effective Javelin unit. Their best cavalry are the excellent Knights of Santiago and the Conquistadores. Thier early game infantry is mostly Javelin based; they can be effective but are more vulnerable to cavalry charges then Spearmen. This lack of early Spearmen is Portugals biggest weakness, and it might rely on Mercenary Spearmen to fill this gap. Later on they get some good melee infantry units, including Dismounted Feudal Knights, Swordsmen Militia, and Dismounted Portuguese Knights, an elite Knight armed with a 2 handed Poleaxe. They also get Aventurios, the strongest Pikemen in the game, from the top level Castle barracks. Their missiles are all good, if not spectacular, including Peasant Archers and Crossbowmen, Pavise Crossbowmen and Mounted Crossbowmen. They have good Militia units as well. Portugal also has great artillery and is one of the few factions with access to Musketeers, who have excellent range and power; and their unique Portuguese Arquebusiers are strong at range and melee. The Portuguese also have the best late game ships, and can build Conquistadores in the New World. Overall, the Portuguese have quite a strong and well rounded roster.


Portuguese General's Bodyguard.
  • Light Infantry
    • Peasants
    • Town Militia
  • Heavy Infantry
    • Swordsmen Militia
    • Dismounted Feudal Knights
    • Dismounted Portuguese Knights
    • Dismounted Conquistadores
  • Spearmen
    • Spear Militia
    • Pike Militia
    • Aventuros
  • Missile Infantry
    • Peasant Archers
    • Peasant Crossbowmen
    • Pavise Crossbowmen
    • Crossbow Militia
    • Hand Gunners
    • Portuguese Arquebusiers
    • Musketeers
    • Lusitanian Javelinmen
    • Almughavars
  • Heavy Cavalry
    • Merchant Cavalry Militia
    • Mailed Knights
    • Feudal Knights
    • Portuguese Knights
    • Knights of Santiago
    • Conquistadores
  • Missle Cavalry
    • Jinetes
    • Mounted Crossbowmen
  • Missile Siege
    • Ballista
    • Catapult
    • Trebuchet
    • Bombard
    • Grand Bombard
    • Ribault
    • Culverin
    • Basilisk

Faction Details

If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.

Portugal Details (M2TW Faction)

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels