Difference between revisions of "Sicily (M2TW Faction)"
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The Sicilians begin with two provinces under their control with a castle at its capital in Palermo and a large town at Naples. The kingdom is surrounded by Italians and the Holy Roman Empire to the North, the Byzantines to the East and the Moors to the South. | The Sicilians begin with two provinces under their control with a castle at its capital in Palermo and a large town at Naples. The kingdom is surrounded by Italians and the Holy Roman Empire to the North, the Byzantines to the East and the Moors to the South. | ||
+ | Sicily has a wide variety of units, similar to the other Italian factions, but they have many units of different faith (e.g Muslim Archers who are good at hand to hand as well as ranged). | ||
+ | Unlike the other Italian factions, Sicily doesn't have a Coroccio Standard. | ||
==Starting Position== | ==Starting Position== | ||
− | [[ | + | [[Image:map_sicily.jpg|thumb|right|Sicily's starting position.]] |
Sicily start with the original Island of Sicily (which in [[Rome: Total War]] is split between the Carthage, The House of Scipii and The Greek Cities) and Southern Italy. | Sicily start with the original Island of Sicily (which in [[Rome: Total War]] is split between the Carthage, The House of Scipii and The Greek Cities) and Southern Italy. | ||
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*Light Infantry | *Light Infantry | ||
− | ** | + | **[[Peasants (M2TW Unit)| Peasants]] |
**Sword and Buckler Men | **Sword and Buckler Men | ||
*Spear/Pike Infantry | *Spear/Pike Infantry | ||
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{{M2 Factions}} | {{M2 Factions}} | ||
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Latest revision as of 09:26, 17 February 2019
Sicily (M2TW Faction) | |
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Name: | Kingdom of Sicily |
From Game: | Medieval II: Total War |
Religion: | Catholic |
Culture: | Southern European |
Playable: |
Overview
The Sicilians begin with two provinces under their control with a castle at its capital in Palermo and a large town at Naples. The kingdom is surrounded by Italians and the Holy Roman Empire to the North, the Byzantines to the East and the Moors to the South. Sicily has a wide variety of units, similar to the other Italian factions, but they have many units of different faith (e.g Muslim Archers who are good at hand to hand as well as ranged). Unlike the other Italian factions, Sicily doesn't have a Coroccio Standard.
Starting Position
Sicily start with the original Island of Sicily (which in Rome: Total War is split between the Carthage, The House of Scipii and The Greek Cities) and Southern Italy.
Their settlements are;
- Palermo: Castle - Capital
- Naples: Large Town
Victory Conditions
- Long Campaign: Hold 45 provinces including Jerusalem.
- Short Campaign: Hold 15 provinces and destroy Milan and Venice
Units
Insert Bodyguard Image Here
- Light Infantry
- Peasants
- Sword and Buckler Men
- Spear/Pike Infantry
- Sergeant Spearmen
- Armoured Sergeants
- Pike Militia
- Italian Militia
- Italian Spear Militia
- Heavy Infantry
- Dismounted Italian MAA
- Dismounted Broken Lances
- Dismounted Norman Knights
- Halberd Militia
- Missile Infantry
- Peasant Archers
- Pavise Crossbow Militia
- Pavise Crossbowmen
- Sicilian Muslim Archers
- Arquebusiers
- Hand Gunners
- Heavy Cavalry
- Mounted Sergeants
- Mailed Knights
- Norman Knights
- Chivalric Knights
- Cavalry Militia
- Knights Templar
- Knights Hospitaller
- Early General's Bodyguard
- Late General's Bodyguard
- Missle Cavalry
- Mounted Crossbowmen
- Artillery
- Catapult
- Trebuchet
- Ballista
- Ribault
- Mortar
- Bombard
- Cannon
Faction Details
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.
Medieval 2: Total War | Factions: |
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Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels |