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Difference between revisions of "Papal States (M2TW Faction)"

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{{M2 Factions}}
 
{{M2 Factions}}
 
[[Image:Symbol_papal_states.jpg|Papal States faction symbol]]
 
[[Image:Symbol_papal_states.jpg|Papal States faction symbol]]

Revision as of 11:17, 12 October 2007

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels

Papal States faction symbol

The Papal states are a non-playable faction in Medieval 2: Total War. The Papal State in history was one of the major Italian states, until the unification in 1861. The head of the states is always the pope, who leads the troops into battle, and governs the Papal States only city Rome. You cannot play as the Papal States unless you mod your game.


Religion

The Papal States are strictly Catholic, and as the name suggests "Pope states". You therefore can join a crusade as you wish.

Military

Like Many of the Italian states, the Papal States, have limited cavalry, but excellent infantry, and militia units. Directly from the start of the game, they have access to the Papal Guard, which can be trained from any minor city, regardless of the barracks that is present. This unit is superior (if more expensive) than the Italian Militias, and will probably form a substantial part of the Papal armies. The Papal States best unit is the Swiss Guard, which can be trained in any huge city.

Special Note: Inquisitors

If you have modded your game and play as the Papal States, you have access to a unique and quite charming agent: the Inquisitor. That's right, you can actually use these buggers against your enemy. Inquisitors spawn at random, in an area that is either rife with heresy, or in a region that is owned by a faction that has fallen out of favour with the pope. They can attempt to trial ANY character for heresy, although they have to be out in the open field for you to try this, for some reason they don't work in settlements. This makes it possible for you to hunt down enemy generals, spies or assasins, or clear the college of cardinals of all clergymen that don't support the papal dogma. The inquisitor also seems to dissapear at random.