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Difference between revisions of "Moors (M2TW Faction)"

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(another day, another faction...)
m (minor spelling - thanks again Jebus (but get a spell checker :) ))
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[[Image:Symbol_moors.jpg|Faction Symbol for Moors]]
 
[[Image:Symbol_moors.jpg|Faction Symbol for Moors]]
  
The Moors are a combination of the Almohads and Almovids, as such, they begin with controal of provinces in north-west Africa and southan Iberia.
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The Moors are a combination of the Almohads and Almovids, as such, they begin with control of provinces in north-west Africa and southern Iberia.
  
provinces in this area of the medataranian are quite spaced out, as such moorish armies will have to rely more on ships to move around or be prepared for a long march, thankfully moorish ships are of a good quality.
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provinces in this area of the Mediterranean are quite spaced out, as such Moorish armies will have to rely more on ships to move around or be prepared for a long march, thankfully Moorish ships are of a good quality.
  
This is also a suprising advantage, if Granada is converted to a city and another castle conquered on the Iberian peninsula, then trade between Corbuda, Marrakesh and Granada will flurish.
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This is also a surprising advantage, if Granada is converted to a city and another castle conquered on the Iberian peninsula, then trade between Corduba, Marrakesh and Granada will flourish.
If an army is sent south into the Saharra desert, then the rich and easily securable provinces of Timbuktu and the on to the west of it can create a massive boost to the moorish economy.
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If an army is sent south into the Sahara desert, then the rich and easily securable provinces of Timbuktu and the on to the west of it can create a massive boost to the Moorish economy.
  
The Moors are a muslim faction, and as such can join jihads, however, due to most Jihad targets being in the east of the map, the Moors are often at a disadvantage joining them and will most likely have to employ their navy to take any jihading army to its target.
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The Moors are a Muslim faction, and as such can join jihads, however, due to most Jihad targets being in the east of the map, the Moors are often at a disadvantage joining them and will most likely have to employ their navy to take any jihading army to its target.
  
Unfortunitally however, due to their potentail provinces being more spread out than other factions, Moorish gains are harder to defend, in thoery, a large navy could protect the African provinces and, if conquered, Sardinia and Corsica from attack, leaving the greatest land threat as Portugal, France and Spain.
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Unfortunately however, due to their potential provinces being more spread out than other factions, Moorish gains are harder to defend, in theory, a large navy could protect the African provinces and, if conquered, Sardinia and Corsica from attack, leaving the greatest land threat as Portugal, France and Spain.
 
If Toledo is conquered and used as the main unit production centre, then the moors will be in a good position to face these factions.
 
If Toledo is conquered and used as the main unit production centre, then the moors will be in a good position to face these factions.
  
The moorish army is composed of both light, javlin armed skirmishers, various archers and spearmen (though, these arn't of the highest quality) and effective heavy infantry, a rarety amongst the muslim factions.  
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The Moorish army is composed of both light, javelin armed skirmishers, various archers and spearmen (though, these aren't of the highest quality) and effective heavy infantry, a rarity amongst the Muslim factions.  
The Camal Gunners are also worth a mention, they perform much like the Holy Roman Empires Reiters, only the camals scare horses, this coupled with the riders arquelbusers, creates an intressting approach to dealing with catholic knights.
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The Camel Gunners are also worth a mention, they perform much like the Holy Roman Empires Reiters, only the camels scare horses, this coupled with the riders arquebussers, creates an interesting approach to dealing with catholic knights.
  
  
 
[[Category: Medieval 2: Total War Factions]]
 
[[Category: Medieval 2: Total War Factions]]

Revision as of 12:30, 8 July 2007

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels


Faction Symbol for Moors

The Moors are a combination of the Almohads and Almovids, as such, they begin with control of provinces in north-west Africa and southern Iberia.

provinces in this area of the Mediterranean are quite spaced out, as such Moorish armies will have to rely more on ships to move around or be prepared for a long march, thankfully Moorish ships are of a good quality.

This is also a surprising advantage, if Granada is converted to a city and another castle conquered on the Iberian peninsula, then trade between Corduba, Marrakesh and Granada will flourish. If an army is sent south into the Sahara desert, then the rich and easily securable provinces of Timbuktu and the on to the west of it can create a massive boost to the Moorish economy.

The Moors are a Muslim faction, and as such can join jihads, however, due to most Jihad targets being in the east of the map, the Moors are often at a disadvantage joining them and will most likely have to employ their navy to take any jihading army to its target.

Unfortunately however, due to their potential provinces being more spread out than other factions, Moorish gains are harder to defend, in theory, a large navy could protect the African provinces and, if conquered, Sardinia and Corsica from attack, leaving the greatest land threat as Portugal, France and Spain. If Toledo is conquered and used as the main unit production centre, then the moors will be in a good position to face these factions.

The Moorish army is composed of both light, javelin armed skirmishers, various archers and spearmen (though, these aren't of the highest quality) and effective heavy infantry, a rarity amongst the Muslim factions. The Camel Gunners are also worth a mention, they perform much like the Holy Roman Empires Reiters, only the camels scare horses, this coupled with the riders arquebussers, creates an interesting approach to dealing with catholic knights.