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Moors (M2TW Faction)

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Revision as of 10:13, 21 September 2007 by 68.253.228.7 (talk)
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Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels


Faction Symbol for Moors

The Moors are a combination of the Almohads and Almovids, as such, they begin with control of provinces in north-west Africa and southern Iberia.

provinces in this area of the Mediterranean are quite spaced out, as such Moorish armies will have to rely more on ships to move around or be prepared for a long march, thankfully Moorish ships are of a good quality.

This is also a surprising advantage, if Granada is converted to a city and another castle conquered on the Iberian peninsula, then trade between Corduba, Marrakesh and Granada will flourish. If an army is sent south into the Sahara desert, then the rich and easily securable provinces of Timbuktu and Arguin to the west of it can create a massive boost to the Moorish economy.

The Moors are a Muslim faction, and as such can join jihads, however, due to most Jihad targets being in the east of the map, the Moors are often at a disadvantage joining them and will most likely have to employ their navy to take any jihading army to its target.

Unfortunately however, due to their potential provinces being more spread out than other factions, Moorish gains are harder to defend, in theory, a large navy could protect the African provinces and, if conquered, Sardinia and Corsica from attack, leaving the greatest land threat as Portugal, France and Spain. If Toledo is conquered and used as the main unit production centre, then the moors will be in a good position to face these factions.

The Moorish army is composed of both light, javelin armed skirmishers, various archers and spearmen (though, these aren't of the highest quality) and effective heavy infantry, a rarity amongst the Muslim factions. The Camel Gunners are also worth a mention, they perform much like the Holy Roman Empires Reiters, only the camels scare horses, this coupled with the riders arquebussers, creates an interesting approach to dealing with catholic knights.

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