Category:RTW Modding Tutorials
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Contents
Modding Tutorials & Guides
Below is an index to modding tutorials etc for the Rome: Total War series of games.
Much of the information was originally taken from this post at TWC. Tutorials listed first and in bold type are most likely to be commonly used. Many tutorials have unfortunately lost their explanatory images due to the imageshack shut down - those tutorials which no longer make any sense without images been removed from list (see list on discussion page) - those tutorials shown below in italics do suffer severely from loss of images, but may still be useful in some circumstances.
For modding tools see here.
Tutorials on Unit Editing
Getting Units in Game
- How to add a new unit in-game
- Adding new units for beginners
- Porting M2TW models to RTW
- UNITS - install.. (tutorial) - Guide to installing units from KLAssubanipal's unit packs, general principles applicable to adding any new units.
- Adding a unit to BI - my 300 spartan unit
- Adding units - simple list of files involved
- Creating a new skin using GIMP - actually more about getting the unit in game...
- Blueoran's guide for unit editing
Text File Editing for Units
- The Complete EDU Guide - see also wiki version; Complete EDU Guide (RTW)
- The complete descr_model_battle Guide
- How to dismount/mount a unit
- How To: Create Culture Specific Battering Rams
- Multiple Bodyguard Units
- Precursor - re: prec_weapon stats and AI behaviour
- Adding or removing chariot scythes
- Hardcoded Textures on Models,How to save time from Coding..
- How to change unit size
- How to edit unit names
2d Graphics/Textures - General Skills
- Alpha Map Explained - for Photoshop
- Basics of Gimp: A short guide to get you started - (images missing but some explanations)
- Photoshop Skinning Tutorials. - (images missing)
- How to add easy folds - for GIMP (images missing)
2d Graphics/Textures - RTW Specific
- Video tutorials on how to make skins with photoshop
- GIMP Skinning tutorial (how to skin without using money)
- Creating a new skin using GIMP - actually more about getting the unit in game...
- Krusoth's Skinning Tutorial - unfinished, contains info on unpacking and opening textures only
- How to make gloss files using Gimp - images missing)
- Quetz’s skinning tricks n tips - for micrografx picture publisher (images missing)
Unit Cards / Rendering
- Make your own unit cards - Rendering with 3dsmax + Photoshop (images missing but full explanation)
- Rendering in 3DS Max
- Make high-quality UI cards! - Rendering with 3dsmax
- How CA makes their Unit Cards - with location of CA's .max scene
- Making Unit Cards with Gimp - (images missing)
3d Modelling
- How to import in 3dsmax
- Unit editing in 3DS Max
- 3DSMax and tool tutorials
- Creating a detailed blade on 3dx max
- Weapons in 3dsmax
- A basic guide to the UVW modifier - (images missing)
- Quick and Easy Equipment Merging Tutorial - (images missing)
- 3d max bone weighting tutorial - (images missing)
- Helmet Creation In 3DS Max
- How to create realistic tunic folds for units via 3dsmax - (some images missing)
- Using the Skin Data Utility function in 3dsMax - (images missing)
- Deleting Alpha Channel parts in 3dsMax renders - (images missing)
- How to mix skins and models - (images missing)
- How to improve a RTW unit model via 3dsmax in few steps - (images missing)
- Bone weighting (complete unit) tutorial - (images missing)
- Complete unit modeling tutorial* - (images missing)
Animations
- The Complete Animations Guide
- On motion capture for the common man - especially for walking
- Adding bowstring animation
Tutorials on Campaign Map Editing
- Bull3pr00f's Completely Known Tutorials
- Change the ownership of provinces
- Creating new campaign map reference
- Fixing bugs on coastlines
- Useful list of errors
- toggle_terrain highly useful for mapping
- How-To: Satellite/Map to Great map_ground_types/Map
- Myrddraal's Mapping Essentials
- How To...Add / Relocate / Delete Campaign Map Resources
- How I make my maps. ~ BDH
- Landbridges, and how to implement them
- Adding a new province and changing a cities name
- How to: add hidden resources and use them
Tutorials on Battle Map Editing
- Muizer's guide to battlemap modification
- Changing Battle Light Conditions
- Explanation: Building Collision Files
- Introduction to editing cities
- Creating better grass
Tutorials on Text Editing
- A complete guide to the Senate
- How to be able to choose the Heir when the Leader dies[/URL
- How to change walls between cultures
- How to get the most out of Zeus
- Custom Trait/Ancillary Attributes + Hidden Attribute
- Text Manipulation - Tips, Tricks and Tools
- Influence/Law vs. Local Popularity
- 9 World Wonders Tutorial
- Custom Settlement Plan Sets
- So you want to make all factions playable eh?
- Editing Character Names
- Guide: The Complete Guide to Plugins
- Guide: The complete traits/ancillaries guide
- Making Your Greek Hoplite Fighting Syles Look Better
- How to mod desc_strat ( for beginners )
- How to change agents cost and recruitment time
- Modifying Formation AI version 2
- How to remove siege towers from a game
- How To: Modify Siege Tower Aspects
- Guide: How to easily add curly brackets - {}
- Adding battlemap buildings to BI
- (Bi)How to unlock Celts and Berbers!
- How to Add a New Culture
- How to change a factions name
- How to create a new family member or general
- Editing Character Names Tutorial
- Building editing, adding buildings, guide
- Descr_Strat tutorial
- How to make Character VnVs (traits)
Tutorials on Scripting
- How-to: Spawn an army (spawn_army command: a closer look)
- How to:Script spawn armies(make your own spartacus and hannibal!)
- How-to: Use the ui_indicator command
- How-to: Use the play_sound_event command
- How-to: Add a background script to your mod
- Beginner's Scripting Guide
- How-to: Setup your mod to have more than 2 turns per year
- How-to: Let the player make a yes/no choice in a script
- How-to: Block user controls while advice is displayed
Miscellaneous Tutorials
- Krn3ll's RTW wall modding guide
- Krn3ll Guide to add brand new buildings to RTW 1.5
- Complete Guide to Settlement Creation (WIP)
- Making Faction Symbols in GIMP
- How To Fix UAC and VirtualStore Problems
- Creating a faction symbol with GIMP
- Porting Alexander Historical Battle to RTW
- Making Historical Battles
- How To: Port a RTW mod to ATW - guidelines(WIP)
- How to put Custom Battles on using a Mod Switch
- Mounting a Cavalry Unit for Info Cards in 3ds Max
- Beginner's Modding Manual (RTW)
- How to make a basic mod folder.
- Adding Quotes and Loading Screens
- Guide: Complete guide to BPI - model info files
- Making Unit cards with 3ds Max
- Davide's Tutorial: how to edit/change building models skins
- Quick tutorial for cool maps (Photoshop)
- Modding Rome.LNT
- Voicemod setup tutorial/guide
- How to make an useful RTW shortcut
- Hader's Pref.txt Quick Walkthrough
- Making your own Custom Battles
- Modding Music - Want your own Music?
- Unpacking Files Step-By-Step
- Quick Guide to taking Great Screenshots
- How to put Videos in the event messages (RTW:BI)
- Faction icons/banners/strat map how to
- Howto: Night Battles for RTW
- How to make the Ostrogoths playable
- Multiple installs. How to save your harddrive.
- Movie_cam instructions
- A Beginners guide to Preferences.txt
- A Modder's Best Friend: Command Line Switches
Tutorials on .Org
Map/Starting Conditions
- How to make an entirely new campaign map (by Myrddraal)
- How to change the starting diplomatic stance of factions (by Myrddraal)
- How to edit a resource (by Myrddraal)
- How to change the starting owner of a province (by Myrddraal)
- How to assign starting generals different bodyguards (by Epistolary Richard)
Units and Buildings
- A complete breakdown of export_descr_building.txt (by MasterOfNone/Dol Guldur)
- A complete breakdown of export_descr_units.txt (by Aradan)
- How to make province-specific units (by Myrddraal)
- How to add officers to mounted units (by Epistolary Richard)
Text editing & Scripting
- How to change faction names (by Myrddraal)
- How to give city rebels different names (by Monkwarrior)
- How to edit unit names (by Myrddraal)
- How to edit leaders names for a faction (by Myrddraal)
- How to give different factions different building descriptions (by Dol Guldur)
- A beginners guide to scripting (by Epistolary Richard)
- An intermediate guide to scripting (by Epistolary Richard)
Aesthetics
- How to edit unit cards (by Myrddraal)
- How to edit faction banners and symbols (by Monkwarrior)
- RTW-specific modeling tutorial (for experienced modelers) (by Hoggy)
- Creating new vegetation for battlemaps (by Duke John)
Miscellaneous
- How to change strategic unit speeds universally (by Myrddraal)
- How to change strategic movement speeds for ships and agent types (by maxpublic)
- How to edit city battle-map layouts (by dsyrow1/SigniferOne)
- How to change AI construction tendencies(AI personalities) (by CA)
- How to create a new culture in Barbarian Invasion (and 1.3/1.5) (by MasterOfNone/Dol Guldur)
- Adding a new religion in BI (by Alpaca)
Other Compilations of Tutorials
- The Guild: Scriptorium
- The Guild: RTW Modding Tutorials Database A categorised list of 440+ tutorials for RTW
Pages in category "RTW Modding Tutorials"
The following 15 pages are in this category, out of 15 total.