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Difference between revisions of "Medieval II: Total War - Modding Index"

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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=79274 Adding a New Faction from Nothing - Step by Step Guide] - by [[DukeofSerbia]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=79274 Adding a New Faction from Nothing - Step by Step Guide] - by [[DukeofSerbia]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?p=4439761#post4439761 Adding a new Faction] - by [[gigantus]] - <small>pdf download</small>
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?p=4439761#post4439761 Adding a new Faction] - by [[gigantus]] - <small>pdf download</small>
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=144431 How to create an emerging faction] - by [[Swagger]]
 
* Tutorial - [[Emergent_Factions_-_M2TW| Guide to Emergent Factions in M2TW]] - TWC Wiki Article  
 
* Tutorial - [[Emergent_Factions_-_M2TW| Guide to Emergent Factions in M2TW]] - TWC Wiki Article  
  
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==Console Commands and Config Preferences==
 
==Console Commands and Config Preferences==
 
Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:
 
Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=123779 How To: Enable year and season display] - by [[Alpaca]]
 
* Answer - [[How_To_Disable_Green_Arrows_And_Banners| How to Disable Green Arrows and Unit Banners]] - TWC Wiki Article
 
* Answer - [[How_To_Disable_Green_Arrows_And_Banners| How to Disable Green Arrows and Unit Banners]] - TWC Wiki Article
 
* Answer - [[How_to_Unlock_All_Factions| How to Unlock all Factions]] - TWC Wiki Article
 
* Answer - [[How_to_Unlock_All_Factions| How to Unlock all Factions]] - TWC Wiki Article

Revision as of 08:25, 16 May 2020

Medieval II: Total War Modding Banner


Tutorials, resources and tools for modding Medieval II: Total War:

For master list of modding tools (e.g. model exporters) see M2TW Modding Tools (to be merged here)

See also M2TW Modding Tutorials Category for tutorials contained on this Wiki.

The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category.
When adding items please keep to existing format with the type of article first;

  • Tutorial = extensive tutorial, step by step how to mod something etc.
  • Answer = short piece on minor topic or answer to frequently asked question.
  • Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
  • Tool = modding tools, for extracting, modifying, verifying, re-packing etc.

Items marked in bold are likely to be widely useful and form a good starting point on the subject. Items marked in italics may be of limited use, due to missing images or being superseded by later articles.


General Set-up Information

Mod-folder Set-up and Resources

The recommended starting point for any new Medieval II: Total War mod is to use a Bare Geomod folder as the base, this provides the modder with a fully functional mod-folder that already incorporates bug-fixes for the vanilla game.

Unpacking

Modders will normally need to unpack the base game to access the original files. Sounds and animations remain packed within the unpacked file structure, see sections below for unpacking them.

Units

Getting a Unit in Game

Models

Textures

Animations

Unit Sprites

Unit Cards

Making unit cards could also be treated solely as a 2D Graphics issue, but most mods choose to use renders of the unit model in animation pose.

Unit Flags/Banners

Stats and Abilities

Formations

Mapping (Campaign Map)

Strat Models

Answer - Creating a World - Replacing Strat Models - by Gigantus

Campaign Elements

Cultures

Factions

Characters

Agents

Traits & Ancillaries

Names

Buildings

Army/Unit Recruitment

Diplomacy

Religion

Guilds and Missions

Events

Battle Maps

Custom Maps

Environment

Battle Map Structures

AI

(this might be split into CAI/BAI)

Scripting

Sounds

Voices

Effects

Music

UI

Menu and Loading Screens

Videos

Text Descriptions

For general information about all text areas, for unit descriptions see Units section, etc:

Console Commands and Config Preferences

Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:

Tool Support and Format Research

Miscellaneous


Total War Modding

Indexes to Tools, Tutorials & Resources by Game:
Three Kingdoms | Warhammer I & II | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War
Cross Platform Information:
Modelling, Textures and Graphics - Modding Index

Main Categories for Other Modding Pages on the Wiki:
M2TW Modding Category | RTW Modding Category

Modding Workshops on TWC:
Three Kingdoms | Brittania | Warhammer I & II | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War | Medieval I