Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Onagers (RTW Unit)

From TWC Wiki
Revision as of 07:23, 5 September 2020 by Replyca (talk | contribs)
Jump to navigationJump to search
Onagers (RTW Unit)
BARB ONAGERS SCYTHIAN INFO.png
Class Artillery
Unit Size 2 engines
Weaponry Knife
Morale 6 (Roman) 4(all others)
Melee Attack 4
Ranged Attack 53(vs troops)70(vs buildings)
Defence 10(Roman) 3(all others)
Charge Bonus 0
Accuracy
Range 300
Ammunition 30
Region Global
Recruitment Cost 1060(Roman) 930 (all others)
Upkeep Cost 120(Roman)110(all others)
Turns to Build 2
Unit Limit None
Building Requirements Catapult Range
Technology Requirements None
Attributes N/A


BARB ONAGERS SCYTHIAN.pngThe onager is a versatile catapult that can launch boulders or incendiary fire pots at enemy troops and fortifications.

Overview

The onager is a catapult jokingly named for the tremendous kick it has when fired at the enemy (an "onager" is a wild ass). This war machine is powered by a twisted spring of animal sinew ropes, the most elastic substance available. The throwing arm is held in tension by the sinews. When pulled back and held by a catch it can fling a boulder with considerable speed and range. This version can be used for reducing stone fortifications, but it can also be used on the battlefield for destroying enemy artillery and harassing troops (although admittedly by killing some of them outright). The onager can also be used to launch incendiary missiles such as fire pots, making it a versatile piece of artillery to any commander.

Details

Ornagers are huge catapults with powerful missiles that shreds troops and walls alike They can smash down wooden walls in one or two shots and stone walls and large stone walls in a few. Epic stone walls require many boulders to destroy however and 2-3 Ornagers are recommended. Ornagers can use flaming missiles and these are best used against troops as they will cause splash damage when they land. Try aiming for dense concentrations of enemies to ensure the missile hits something.

Factions

  • Parthia Faction Symbol-Vanilla.png Parthia
  • Pontus Faction Symbol-Vanilla.png Pontus
  • Thrace Faction Symbol-Vanilla.png Thrace
  • Scythia Faction Symbol-Vanilla.png Scythia
  • Armenia Faction Symbol-Vanilla.png Armenia
  • Senate Faction Symbol-Vanilla.png Senate
  • Brutii Faction Symbol-Vanilla.pngThe House of Brutii
  • Julii Faction Symbol-Vanilla.pngThe House of Julii
  • Scipii Faction Symbol-Vanilla.pngThe House of Scipii
  • Greek Cities Faction Symbol-Vanilla.pngGreek Cities
  • YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.