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  • ...l-Vanilla.png]]|Name='''Greek Cities'''|Game=[[Rome: Total War]]|Culture=[[Greek]]}} '''The Greek Cities''' are one of the playable factions in [[Rome: Total War]]. They can be un
    4 KB (565 words) - 15:55, 8 September 2023
  • ...on_Symbol-Vanilla.png]]|Name='''Thrace'''|Game=[[Rome: Total War]]|Culture=Greek-Barbarian Fusion}} ===Starting Position===
    2 KB (343 words) - 14:03, 30 March 2023
  • ...Symbol-Vanilla.png]]|Name='''Macedon'''|Game=[[Rome: Total War]]|Culture=[[Greek]]}} ...g the first letter in "Lakedaimon," the name for the area around Sparta in Greek.
    4 KB (536 words) - 08:26, 9 April 2023
  • ==Starting Position== [[Image:map_sicily.jpg|thumb|right|Sicily's starting position.]]
    2 KB (327 words) - 10:26, 17 February 2019
  • ...anilla.png]]|Name='''Seleucid Empire'''|Game=[[Rome: Total War]]|Culture=[[Greek]]}} ===Starting Position===
    3 KB (483 words) - 16:43, 25 March 2023
  • ===Starting Position=== [[Image:Brutii_Starting_Position-Vanilla.jpg|thumb|Brutii Starting Position (Click to enlarge)]]
    5 KB (706 words) - 07:06, 9 April 2024
  • The mod has revised the faction names and starting generals for improved historical accuracy. Several units have been added or Not all medieval cities were equal. Due to location and resources, some cities naturally had more of an economic advantage than others. To this end, there
    6 KB (875 words) - 13:39, 18 February 2021
  • ...me=[[Medieval II: Total War]]|Religion=[[Orthodox Christianity]]|Culture=[[Greek]]}} ===Starting Position===
    5 KB (813 words) - 11:29, 14 September 2023
  • ...s heartland is pretty much impregnable. However, the downside to Armenia's starting position is that it will bring you financial problems with remarkable speed ...d attack the Balkan, although it's better to wait until Macedon, the Greek Cities and the Brutii have weakened each other more. The obvious strategy now is t
    6 KB (998 words) - 05:45, 31 May 2017
  • ...ns are outstanding archers and horsewomen. They also fight in the standard greek hoplite style, as well as having some troops using the sagaris, an axe that ..., Noble Cavalry to Iberian, and Heavy Cavalry have been added to the Greek Cities. Thrace has had a dramatic make-over as well, gaining new units such as Thr
    7 KB (1,131 words) - 01:42, 19 February 2021
  • ...is Series includes Empire Total Factions, Surm und Drang 2, The Civil War, Greek Mod and Early American Colonization mini campaigns for Americas map. More d * Brazil (starting in region French Guiana)
    12 KB (1,885 words) - 12:21, 18 February 2021
  • ...lley and the Adriatic coast. Meanwhile, Rome had started annexing Etruscan cities. ...tri (the most important tribe, capital: Bovianum), the Caraceni (principal cities: Cluviae, the modern Casoli, and Juvanum, the ruins of which are spread bet
    23 KB (3,609 words) - 01:52, 19 February 2021
  • ...ave passed since the Social Wars that opposed Rome against the rest of the cities in Italy. And although they have been defeated, some of them are always pro The Celts were the rulers of western Europe many centuries before the Greek and Roman arrival to their shores and borders. Their influence brought divi
    18 KB (2,991 words) - 00:41, 15 May 2019
  • ...Constantinople to Baghdad, and south from Georgia (country) to Egypt. The starting territories of Egypt (yellow), Turks (green), Antioch (blue) Jerusalem (whi ...will fight to the last man unless you kill him. Luckily '''Baldwin''' your starting king is a very good general as is '''Richard the Lionheart''', who you acqu
    19 KB (3,013 words) - 16:48, 10 July 2014
  • ...usades/Jihads can be very beneficial especially if you raid and sack enemy cities. Merchants, Trade Agreements, and Ports are very important for your economy ...and ruling, this man is starting to live up to his crown. The nobility are starting to come around to him, but his people still aren't sure about him yet.
    26 KB (4,094 words) - 13:42, 18 February 2021
  • *Difficult starting position *Titles for all Cities and Castles and for both Islamic and Catholic/Orthodox factions and with im
    16 KB (2,345 words) - 13:40, 18 February 2021
  • This mod changes that starting value - and there are several versions of the mod so you can choose the per Starting in 1403 AD, the modification will feature historical factions and units of
    62 KB (9,677 words) - 04:26, 18 February 2020
  • Items marked in '''bold''' are likely to be widely useful and form a good starting point on the subject. Items marked in ''italics'' may be of limited use, d '''The recommended starting point for any new Medieval II: Total War mod is to use a [https://www.twcen
    85 KB (13,132 words) - 04:27, 13 February 2024