Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "France (M2TW Faction)"

From TWC Wiki
Jump to navigationJump to search
m (EIP added)
(Completed)
Line 3: Line 3:
 
{{Faction|image=[[Image:Symbol_france.jpg|Faction Symbol for France]]|Name=Kingdom of France|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}}
 
{{Faction|image=[[Image:Symbol_france.jpg|Faction Symbol for France]]|Name=Kingdom of France|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}}
  
==Overview==
+
==Starting Position==
  
Much like the Holy Roman Empire, France starts with weak units when compared to what other factions get at this time.  However by the late period they have arguably the best unit roster.
+
France start with most of the original French mainland, apart from Dijon, Bordeaux and Metz, which are Rebel occupied.
In the early period, France is average in terms of troops available but has a very good opportunity to expand in all directions thanks to the large amount of nearby rebel settlements.
 
  
==Military==
+
Their cities are:
  
'''Infantry'''
+
*Paris: French Capital
 +
*Toulose: French Castle
 +
*Angers: French Castle
 +
*Marsaille: Large Town
 +
*Rheims: Large Town
  
French melee infantry are primarily defensive, with only dismounted knights being able to fill any real offensive role.  During the early periods, France has the standard lineup of units, however, later into the game France gains even more effective defensive troops, such as voulgiers and pikemen trainable from cities and castles. These units are exceptionally effective in the defense of settlements because of the narrow streets and passageways and attacking army has to navigate.
+
===Victory Conditions===
 +
*Long Campaign: Hold 45 provinces including Jerusalem.
 +
*Short Campaign: Hold 15 provinces
  
If the French have a need for pike infantry early in the game, they can recruit mercenary Swiss and Flemish pikemen.
+
===Units===
 +
*Light Infantry
 +
**Peasents
 +
**Town Militia
 +
**Spear Militia
 +
**Pike Militia
 +
**Pikemen
 +
**Flemish Pikemen
  
'''Missiles'''
+
*Heavy Infantry
 +
**Armoured Sergeants
 +
**Dismounted Chivalric Knights
 +
**Dismounted Feudal Knights
 +
**Dismounted Noble Knights
 +
**Sergeant Spearmen
 +
**Voulge Militia
 +
**Voulgier
  
Missiles are a glaring weakness in France's military, especially in the early game periods, having only access to peasant archers and crossbowmen.  France's missile capability comes out later in the game, gaining access to the longbow armed Scots Guard and crossbow wielding Aventurier, both of which being capable of serving as effective light nifantry.  Fortunately for France's foes, these elite units require a large amount of development to gain access to and have small recruitment pools.
+
*Missle
 +
**Arquebusiers
 +
**Aventurier
 +
**Crossbow Militia
 +
**Crossbowmen
 +
**Dismounted French Archers
 +
**Peasant Archers
 +
**Peasant Crossbowmen
 +
**Scots Guard
  
The Scots Guard themselves have another weakness - due to their use of a longbow they will be too tired to fight effectively in melee if they use all their ammo, so they require some micromanagement on higher difficulty levels.
+
*Cavalry
 +
**Chivalric Knights
 +
**Feudal Knights
 +
**Gendarmes
 +
**Early General's Bodyguard
 +
**Late General's Bodyguard
 +
**Knights Hospitaller
 +
**Knights Templar
 +
**Lancers
 +
**Mailed Knights
 +
**Mounted Sergeants
 +
**Merchant Cavalry Militia
 +
**Noble Knights
 +
**French Mounted Archers ''(Missle Cavalry)''
  
'''Cavalry'''
+
*Artillery
 +
**Ballista
 +
**Basilisk
 +
**Bombard
 +
**Catapult
 +
**Culverin
 +
**Grand Bombard
 +
**Serpentine
 +
**Trebuchet
  
France has the best and largest variety of heavy cavalry of the catholic factions, including the ability to recruit Lancers, described as the "ultimate knights".
+
==Faction Details==
  
In the later periods of the campaign, France will -- after a bit of development -- be able to train their own longbow armed missile cavalry.
+
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.  
  
'''Artillery and Gunpowder'''
+
[[France Details (M2TW Faction)]]
 
 
France's artillery and gunpowder are at best mediocre.  The best firearm unit France has access to are arquebusiers, which don't stand much of a chance against the gunpowder units of factions such as [[Milan]].
 
 
 
==Starting Position and Strategies==
 
 
 
France's starting position in the campaign map is both good and bad.  The good part is France is surrounded by rebel settlements to take advantage of.  The bad part is, it is unlikely France will be able to take all of these settlements quickly, due to France's mediocre infantry in the early period.  On top of that, France is neighbors with quite a few factions to the east, all of which being potential allies, or, more importantly, enemies.
 
 
 
'''Strategies'''
 
 
 
Early in the game France has the ability to expand in nearly any direction and being able to ruin the game for another faction simply through denying them extra rebel settlements, if you can put up with the pope an early destruction of the Holy Roman Empire and Milan would be the most beneficial and would knock out the most strong early threats to you. If you want to cut England off quickly, take Rennes and Bruges.  However if you wish to stay in the pope's good graces it might be best to simply eradicate Portugal and Spain while creating a alliance with the Holy Roman Empire which will almost entirely cover the potential eastern threats you can get.  After that you can march on the Moors and southward even reaching Timbuktu which is very merchant-effective. As France's knights and ranged power are very strong in the late game you should literally be able to destroy any other factions left, barring a strong England, Spain, or the Timurids and Mongols.
 
 
 
Another course of action you can take is to become allies with [[Scotland]].  Doing so will have [[England]] fighting on two fronts should you decide to move on its territory.
 
 
 
==Conclusion==
 
 
 
If France can make it through the early periods of the game, it will become a very powerful force once it gets developed enough to train and use the more effective late game units it has access to.
 
  
 
{{M2 Factions}}
 
{{M2 Factions}}

Revision as of 06:38, 25 October 2008

Template:EIP

France (M2TW Faction)
Faction Symbol for France
Name: Kingdom of France
From Game: Medieval II: Total War
Religion:Catholic
Culture: Northern European
Playable:


Starting Position

France start with most of the original French mainland, apart from Dijon, Bordeaux and Metz, which are Rebel occupied.

Their cities are:

  • Paris: French Capital
  • Toulose: French Castle
  • Angers: French Castle
  • Marsaille: Large Town
  • Rheims: Large Town

Victory Conditions

  • Long Campaign: Hold 45 provinces including Jerusalem.
  • Short Campaign: Hold 15 provinces

Units

  • Light Infantry
    • Peasents
    • Town Militia
    • Spear Militia
    • Pike Militia
    • Pikemen
    • Flemish Pikemen
  • Heavy Infantry
    • Armoured Sergeants
    • Dismounted Chivalric Knights
    • Dismounted Feudal Knights
    • Dismounted Noble Knights
    • Sergeant Spearmen
    • Voulge Militia
    • Voulgier
  • Missle
    • Arquebusiers
    • Aventurier
    • Crossbow Militia
    • Crossbowmen
    • Dismounted French Archers
    • Peasant Archers
    • Peasant Crossbowmen
    • Scots Guard
  • Cavalry
    • Chivalric Knights
    • Feudal Knights
    • Gendarmes
    • Early General's Bodyguard
    • Late General's Bodyguard
    • Knights Hospitaller
    • Knights Templar
    • Lancers
    • Mailed Knights
    • Mounted Sergeants
    • Merchant Cavalry Militia
    • Noble Knights
    • French Mounted Archers (Missle Cavalry)
  • Artillery
    • Ballista
    • Basilisk
    • Bombard
    • Catapult
    • Culverin
    • Grand Bombard
    • Serpentine
    • Trebuchet

Faction Details

If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.

France Details (M2TW Faction)

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels