Difference between revisions of "Character Names Project"
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− | {{mod4|mod=Character Names Project|image=No image.png|platform=[[Medieval II: Total War]]|era=Medieval|leader=[[finneys13]|release=[http://www.twcenter.net/forums/showthread.php?t=102267 V3.00]}} | + | {{mod4|mod=Character Names Project|image=No image.png|platform=[[Medieval II: Total War]]|era=Medieval|leader=[[finneys13]]|release=[http://www.twcenter.net/forums/showthread.php?t=102267 V3.00]}} |
The Character Names Project's goal is to overhaul all of [[M2TW]]'s character names lists so that they are as historically correct as possible. A secondary goal is to increase the number of names in each list, therefore creating a more diverse character (specifically family) tree in a M2TW campaign. This is being done to address the problem of vanilla M2TW having names lists which contained errors of all varieties, and the problem that they contained too few names. For more information, please visit our forum[http://www.twcenter.net/forums/forumdisplay.php?f=327]. | The Character Names Project's goal is to overhaul all of [[M2TW]]'s character names lists so that they are as historically correct as possible. A secondary goal is to increase the number of names in each list, therefore creating a more diverse character (specifically family) tree in a M2TW campaign. This is being done to address the problem of vanilla M2TW having names lists which contained errors of all varieties, and the problem that they contained too few names. For more information, please visit our forum[http://www.twcenter.net/forums/forumdisplay.php?f=327]. |
Revision as of 08:04, 20 July 2009
The Character Names Project's goal is to overhaul all of M2TW's character names lists so that they are as historically correct as possible. A secondary goal is to increase the number of names in each list, therefore creating a more diverse character (specifically family) tree in a M2TW campaign. This is being done to address the problem of vanilla M2TW having names lists which contained errors of all varieties, and the problem that they contained too few names. For more information, please visit our forum[1].
Much of this project's earlier work was done by deRougemont.
The most recent released version is 3.00.
Mod Features
- Authentic period names (with proper spellings and accents, etc.)
- More diversity amongst names (the modified lists are larger than the vanilla lists)
- All families will start the game with surnames/bynames
- Popes will have proper regnal names
- 18 factions with entirely new character names lists
- Factions titles, ie. King and Prince, in native languages and grammar
- Common regal names will appear more often for their factions
Factions Covered
New factions added with CNP 3.0:
- Byzantium ~500 names. Author: Giorgos
- Egypt ~450 names. Author: Osiris1975
- Milan 237 names. Author: Odovacar
- Moors ~460 names. Authors: Osiris1975, Averroës, Captain Blackadder & Serious samurai
- Poland 264 names. Authors: John217, Polak966 & otark
- Russia ~300 names. Authors: ivan_the_terrible & otark
From previous versions:
- Denmark ~480 names. Authors: Atterdag & Vindahl
- England ~490 names. Authors: Kingmaker & deRougemont
- France ~400 names. Authors: Kingmaker & Johan217
- Holy Roman Empire ~480 names. Authors: deRougemont
- Hungary ~230 names. Authors: Odovacar
- Papal States [Only modified regnal names for Popes; ~60 names. Authors: deRougemont
- Portugal ~250 names. Authors: Manji
- Scotland ~180 names. Authors: finneys13
- Sicily ~370 names. Authors: SicilianVespers & Black Francis
- Spain ~350 names. Authors: Pelusa
- Turks ~430 names. Authors: chgo
- Venice ~320 names. Authors: deRougemont, Manji, & Re Berengario I
Releases
See Also
Character Names Project - Mod Registration Form
External Links
- Character Names Project forum at TWC.