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Difference between revisions of "Medieval II: Total War - Modding Index"

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{{TOC right}}
 
{{TOC right}}
 
==General Information==
 
==General Information==
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?760594 Roadmap to the .txt Basic Files] - by [[Kilo11]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=143183 Crashes and how to fix them] - by [[uanime5]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=143183 Crashes and how to fix them] - by [[uanime5]]
 
===Mod-folder Set-up and Resources===
 
===Mod-folder Set-up and Resources===
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* Tutorial - [https://forums.totalwar.org/vb/showthread.php?t=76289 How to Set up M2TW for modding] - by [[Alpaca]]
 
* Tutorial - [https://forums.totalwar.org/vb/showthread.php?t=76289 How to Set up M2TW for modding] - by [[Alpaca]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=466726 How To set up Medieval II for Modding] - by [[King William the Conqueror]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=93141 How to Add Multiple Campaigns (aka provincial campaigns)] - by [[Alpaca]]  
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=93141 How to Add Multiple Campaigns (aka provincial campaigns)] - by [[Alpaca]]  
 
* Answer - [https://forums.totalwar.org/vb/showthread.php?t=70892 Using .cfg and .bat files] - .org Research Wiki
 
* Answer - [https://forums.totalwar.org/vb/showthread.php?t=70892 Using .cfg and .bat files] - .org Research Wiki
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===Unpacking===
 
===Unpacking===
 
Modders will normally need to unpack the base game to access the original files.  Sounds and animations remain packed within the unpacked file structure, see sections below for unpacking them.  
 
Modders will normally need to unpack the base game to access the original files.  Sounds and animations remain packed within the unpacked file structure, see sections below for unpacking them.  
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?355307 Unpacking: The very first steps & simplest method for new modders] - by [[Userpro]]
  
 
==Units==
 
==Units==
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=110099 How to make crossbowmen rate of fire slower] - by [[asiJa]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=110099 How to make crossbowmen rate of fire slower] - by [[asiJa]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=120626 The Holy Banana of Jerusalem (Projectile)] - by [[Aranruth]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=120626 The Holy Banana of Jerusalem (Projectile)] - by [[Aranruth]]
* Answer - [https://www.twcenter.net/forums/showthread.php?t=357435 How to use weapon upgrades sensibly] - by [[Taiji]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=357435 Taiji's weapon upgrade system explained] - by [[Taiji]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=211506 How to: Improve cavalry charges] - by [[Krieg_Boy]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=211506 How to: Improve cavalry charges] - by [[Krieg_Boy]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=72302 How to add another armour upgrade to units] - by [[PurpleScotch]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=72302 How to add another armour upgrade to units] - by [[PurpleScotch]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=519849 effective phalanx with pike and sword] - by [[alexgold]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=519849 effective phalanx with pike and sword] - by [[alexgold]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=529426 how to make pikemen start with guard mode by default] - by [[alexgold]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=529426 how to make pikemen start with guard mode by default] - by [[alexgold]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?604190" How to make units that can fire lots of new projectiles] - by [[EmperorGurkiman]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?640264 Better Visibility for Small Arms Bullets] - by [[Medusa0]]
  
 
===Formations===
 
===Formations===
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=144431 How to create an emerging faction] - by [[Swagger]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=144431 How to create an emerging faction] - by [[Swagger]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=221709 How to create an emerging faction with Barons Alliance script] - by [[Polpolgio]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=221709 How to create an emerging faction with Barons Alliance script] - by [[Polpolgio]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?760433 A more comprehensive faction_emerge, and from differences between shadowing and not shadowing] - by [[selv]]
 +
* Tutorial - [[Emergent_Factions_-_M2TW| Guide to Emergent Factions in M2TW]] - TWC Wiki Article
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=465246 How to create a playable horde] - by [[boboav]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=465246 How to create a playable horde] - by [[boboav]]
* Tutorial - [[Emergent_Factions_-_M2TW| Guide to Emergent Factions in M2TW]] - TWC Wiki Article
 
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=427912 How to make an emergent faction playable from start] - by [[Supermoler]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=427912 How to make an emergent faction playable from start] - by [[Supermoler]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=251454 Bwians guide to changing a factions name] - by [[Bwian]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=251454 Bwians guide to changing a factions name] - by [[Bwian]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=296296 Making a Family Tree With an Under Age Faction Heir or Leader] - by [[TNZ]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=296296 Making a Family Tree With an Under Age Faction Heir or Leader] - by [[TNZ]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=515396 How to have more than one faction leader or heir] - by [[King William the Conqueror]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=515396 How to have more than one faction leader or heir] - by [[King William the Conqueror]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?t=257175 Setting Heirs to your preference] - by [[konny]] - <small>using Authority</small>
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=158912 How to force male offspring and more than four children] - by [[Furin]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=158912 How to force male offspring and more than four children] - by [[Furin]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=117566 HowTo: Custom Portraits] - by [[antirelic]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=117566 HowTo: Custom Portraits] - by [[antirelic]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=391736 How piety works and how to activate the alternative piety mode] - by [[Hellenikon]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=391736 How piety works and how to activate the alternative piety mode] - by [[Hellenikon]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=523822 Prisoner Treatment] - by [[Aikanár]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=523822 Prisoner Treatment] - by [[Aikanár]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?637049 Things that affect Bodyguard Size in M2TW] - by[[Withwnar]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?t=438009 Hidden Attributes] - by [[Meneth]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=404114 Basic Character Specialization] - by [[Meneth]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=404114 Basic Character Specialization] - by [[Meneth]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=404087 Varied Adoption] - by [[Meneth]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=404087 Varied Adoption] - by [[Meneth]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?t=257175 Setting Heirs to your preference] - by [[konny]] - <small>using Authority</small>
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=77469 Want tougher AI generals to fight? Here's how] - by [[DrJambo]] - <small>adds Command stars by trait</small>
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=77469 Want tougher AI generals to fight? Here's how] - by [[DrJambo]] - <small>adds Command stars by trait</small>
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=75622 Make all ancilliaries transferable] - by [[Furin]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=75622 Make all ancilliaries transferable] - by [[Furin]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=77459 Converting Huge Cities to Castles] - by [[severdhope]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=77459 Converting Huge Cities to Castles] - by [[severdhope]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=403241 One Settlement Type] - by [[Meneth]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=403241 One Settlement Type] - by [[Meneth]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?t=422683 How to force a choice between buildings] - by [[Polycarpe]]
 
   
 
   
 
===Army/Unit Recruitment===
 
===Army/Unit Recruitment===
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=352256 Legion-Names for M2TW] - by [[Amon Amarth 930]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=352256 Legion-Names for M2TW] - by [[Amon Amarth 930]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=515771 AOR concept: 199+ AOR with just 8 resources] - by [[Kiliç Alì]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=515771 AOR concept: 199+ AOR with just 8 resources] - by [[Kiliç Alì]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?632166 export_desc_buildings txt unit recruitment rate parameters] - by [[leo.civil.uefs]]
  
 
===Diplomacy===
 
===Diplomacy===
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===Guilds and Missions===
 
===Guilds and Missions===
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=77577 Guide to Guilds] - by [[DarkKnight]]
+
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=77577 Guide to Guilds]''' - by [[DarkKnight]]
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=81256 Guide to Missions] - by [[DarkKnight]]
+
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=81256 Guide to Missions]''' - by [[DarkKnight]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=415225 Guild Requirements Reworked] - by [[Kylan271]]
  
 
===Events===
 
===Events===
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* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=478561 A Guide to Events]''' - by [[ilmrik]]
 
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=478561 A Guide to Events]''' - by [[ilmrik]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=469443 The Long Road- Campaign Script System] - by [[ilmrik]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=469443 The Long Road- Campaign Script System] - by [[ilmrik]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?618733 Get a character_record when you need it] - by [[Withwnar]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?696575 Creating a World - Disasters and the add_events command] - by [[Gigantus]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?696575 Creating a World - Disasters and the add_events command] - by [[Gigantus]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?702927 Creating a World - Building and maintaining unique Buildings] - by [[Gigantus]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?702927 Creating a World - Building and maintaining unique Buildings] - by [[Gigantus]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=349073 Creating a script to give all the names you want to a settlement] - by [[Polpolgio]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=349073 Creating a script to give all the names you want to a settlement] - by [[Polpolgio]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=469423 How to call a crusade with papal state] - by [[boboav]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=469423 How to call a crusade with papal state] - by [[boboav]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?677180 Script for annexing a faction by marriage ties] - by [[Miguel_80]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=567774 Test that a faction is dead/alive including hordes] - by [[Withwnar]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=567774 Test that a faction is dead/alive including hordes] - by [[Withwnar]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=567264 Move the campaign camera to a character with script] - by [[Withwnar]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=567264 Move the campaign camera to a character with script] - by [[Withwnar]]

Revision as of 02:02, 18 May 2020

Medieval II: Total War Modding Banner


Tutorials, resources and tools for modding Medieval II: Total War:

For master list of modding tools (e.g. model exporters) see M2TW Modding Tools (to be merged here)

See also M2TW Modding Tutorials Category for tutorials contained on this Wiki.

You are welcome to edit this page, please read these notes for guidance:-
When adding subject areas please use this layout.

When adding items please keep to existing format with the type of article first;

  • Tutorial = extensive tutorial or guide, step by step how to mod something etc.
  • Answer = short piece on minor topic or answer to frequently asked question.
  • Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
  • Tool = modding tools, for extracting, modifying, verifying, re-packing etc.

If you remove a link because an item is superseded, shown not to work, etc. please copy the link to the discussion page and note your reason for removal.

Items marked in bold are likely to be widely useful and form a good starting point on the subject. Items marked in italics may be of limited use, due to missing images or being superseded by later articles.

General Information

Mod-folder Set-up and Resources

The recommended starting point for any new Medieval II: Total War mod is to use a Bare Geomod folder as the base, this provides the modder with a fully functional mod-folder that already incorporates bug-fixes for the vanilla game.

Unpacking

Modders will normally need to unpack the base game to access the original files. Sounds and animations remain packed within the unpacked file structure, see sections below for unpacking them.

Units

Getting Units in Game

Models

Textures

Animations

Unit Sprites

Unit Cards

Making unit cards could also be treated solely as a 2D Graphics issue, but most mods choose to use renders of the unit model in animation pose.

Unit Flags/Banners

Unit Stats and Abilities

Formations

Campaign Map

Mapping

Strat Models

See also Characters section for figure strat models.

Campaign Elements

Cultures

Factions

Characters

Agents

Traits, Ancillaries and Attributes

Names

Buildings and Settlements

Army/Unit Recruitment

Diplomacy

Religion

Guilds and Missions

Events

Events can also be added via Scripting

Battle Maps

Custom Maps

Environment

Battle Map Structures

AI

(this might be split into CAI/BAI)

Scripting

Sounds

Voices

Effects

Music

UI

Menu and Loading Screens

Videos

Text Descriptions

For general information about all text areas, for unit descriptions see Units section, etc:

Console Commands and Config Preferences

Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:

Tool Support and Format Research

Miscellaneous


Total War Modding

Indexes to Tools, Tutorials & Resources by Game:
Three Kingdoms | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War & Remastered
Cross Platform Information:
Modelling, Textures and Graphics - Modding Index

Main Categories for Other Modding Pages on the Wiki:
M2TW Modding Category | RTW Modding Category

Modding Workshops on TWC:
Troy | Three Kingdoms | Brittania | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon | Empire | Medieval II | Rome | Rome Remastered | Medieval I

Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki