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  • |Platform=[[Empire: Total War]] ...ve incorporated it, including the Ultimate Commander version of [[DarthMod Empire]].
    4 KB (548 words) - 12:21, 18 February 2021
  • Eastern Roman Empire, Western Roman Empire Huns,Goths, Sarmatians, Vandals, Frankish Tribes, Saxons, Celts, Sassanid Empire, Rhoxolani, Burgundii, Berbers, Allemanni Tribes, Lombardi
    3 KB (488 words) - 01:55, 19 February 2021
  • ..., Vardariotai are the best missile cavalry unit available to the Byzantine Empire. They have no equal in terms of both missile and melee stats. While they d *[[Image: The Byzantium Empire Thumbnail.png]] The Byzantine Empire
    2 KB (296 words) - 08:04, 30 May 2017
  • |Era=Late Roman Empire ...in almost as much trouble, locked in a dire battle with the vast Sassanid Empire, the outcome of which might ultimately be decided by the Lakhmid Arabs choi
    4 KB (716 words) - 01:43, 19 February 2021
  • ...y,Richard can summon a tremendous call that rallies immediatly any routing units, Philip II can temporarily increase the attack and stamina of his troops ,
    1 KB (186 words) - 11:17, 30 May 2017
  • ...gions and outlast or destroy [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]] ===Units===
    4 KB (649 words) - 14:52, 17 March 2022
  • ...ing a completely new campaign for the Sudan war, new animations, music and units. The Khartum and Zulu mod gives you the most realistic experience of the Su * New models for Zulu and British units, these models are more historically accurate and remove the 'Napoleonic' fe
    3 KB (452 words) - 12:31, 18 February 2021
  • ...arted to collect information. The new team had some problems getting maps, units etc. so the third Diadochi TW was also close to death. But then, with the h It is the year 309BC, Alexander the Great is dead, he has left a great Empire without a real successor.
    5 KB (902 words) - 17:40, 1 June 2021
  • ...unit for long. Boosting nothing but sheer numbers this is one of the worst units in the game, but they are available right at the start of a campaign and ar *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
    3 KB (464 words) - 16:39, 27 April 2020
  • .... High unity increases prestige gain. Unity can also be spent to annex Han Empire territory without a fight. ==Unique Units==
    1 KB (218 words) - 12:09, 14 October 2019
  • ...Faction)|Macedon]] in Greece and [[Seleucid Empire (RTW Faction)|Seleucid Empire]] in Asia Minor. They are supposedly controlled by Sparta. This is becaus ===Units===
    4 KB (565 words) - 15:55, 8 September 2023
  • ===Units=== ...cavalry, both melee and ranged. Access to both Tabardariyya and Hashishim units, also has access to the powerful Naffatun. Very wealthy regions with even w
    3 KB (523 words) - 06:50, 17 February 2019
  • {{Faction|image=[[File:Pirates_FlagETW.png|250px]]|Name=Pirates|Game=[[Empire: Total War]]|Religion=[[File:Protestant.png]][[Protestant]]|Culture=Caribea The '''Pirates''' is an unplayable minor faction in ''Empire: Total War''.
    3 KB (417 words) - 10:57, 28 August 2020
  • ...ese-units in Empire Total War. At the time of writing, the mod contains 43 units, as well as new models or skins for Portuguese marines, admirals, drummers ==New Units==
    4 KB (534 words) - 09:57, 26 February 2019
  • ...The fall of Byzantine Empire began and in the year 1453, the Eastern Roman Empire finally fell to the Ottoman Turks, It is also the end year of our mod and a *The Holy Roman Empire
    4 KB (698 words) - 13:38, 18 February 2021
  • Much like the Kingdom of Spain, France starts with weak units when compared to what other factions get at this time. However by the late ...ps, such as voulgiers and pikemen trainable from cities and castles. These units are exceptionally effective in the defense of settlements because of the na
    5 KB (899 words) - 12:30, 30 May 2017
  • ...unit recruit able only from the Balkans and available only to the Ottoman Empire. Haydut Irregulars should be used like skirmishers: to harass the enemy lin *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
    2 KB (354 words) - 11:06, 30 May 2017
  • ...of charges and retreats would be wise strategy for maximum damage on enemy units. *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]]
    2 KB (363 words) - 11:04, 30 May 2017
  • Historically, such units of irregular musket men would arrive at a battlefield with all kinds of wea *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
    2 KB (356 words) - 11:07, 30 May 2017
  • |Era=Roman Republic and High Roman Empire ...features to the game. The mod covers the Roman Republic and the High Roman Empire periods; the normal imperial campaign, named ''Rome Casus Belli'', begins i
    5 KB (783 words) - 01:54, 19 February 2021

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