Mongols (M2TW Faction)
The Mongols are a non-playable emergent faction in Medieval 2: Total War. Several Mongol armies consisting mainly of elite units lead by experienced generals emerge in one of the furthest eastern provinces (namely Sarkel, Bulgar, Tibilsi, Yeravan or Baghdad) around the year 1214. A few turns earlier (5 turns), their arrival will be announced via a message.
Mongols (M2TW Faction) | |
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Name: | Mongol Empire |
From Game: | Medieval II: Total War |
Religion: | Islam |
Culture: | Middle Eastern |
Playable: |
Gameplay
Starting Position
The Mongols do not have a starting Position as they are an emergent faction which is not present at the beginning of the game. The Mongol horde will either appear north or south of Caspian See, at the east border of the map. They come in 3 waves, the first one of 5 and the 2 others of 4 armies
Victory Conditions
There are no victory conditions for the Mongols as the player cannot control them.
Units
- Light Infantry
- Peasants
- Spearmen Infantry
- Town Militia
- Spear Militia
- Levy Spearmen
- Missle Infantry
- Peasant Archers
- Naffatun
- Mongol Foot Archers
- Mongol Infantry
- Dismounted Heavy Archers
- Light Cavalry
- Mongol Light Lancers
- Heavy Cavalry
- Mongol Heavy Lancers
- Khan's Guards
- Missle Cavalry
- Mongol Horse Archers
- Mongol Heavy Archers
- Missle Siege
- Ballista
- Catapult
- Trebuchet
- Rocket Launcher
- Navy
- Dhow
Faction Details
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Mongols Details (M2TW Faction)
Medieval 2: Total War | Factions: |
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Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels |