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Scotland (M2TW Faction)

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Revision as of 23:36, 15 August 2007 by 68.150.106.238 (talk) (removed redundancies)
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Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels

Scotland, a country in the north of Great Britain, it is a country of plains, forests, mountains, and streams. It has however always been under Britain's boot, and it is up to you to make Britain bow before Scottish rule!

Faction Symbol for Scotland

Religion

Scotland is a Catholic faction, and thus has to do the Pope's will unless they want to be excommunicated by the Pope.

Military

Scotland has a very good Military. If you train castle units you get barbarian-like highlanders to do your bidding, with feudal knights and dismounted knights too. If you recruit from a town/city, you can recruit a lot of different spearmen types. Scotland has relatively good early and middle period units, but there late period technology is lacking.


Economy

Scotland in the beginning of the game does not have a great economy, so it would be wise to capture Dublin, upgrade it to large town and build silver mines. The British Isles do not have many available economic resources in comparison to other parts of the in-game world.


Expansion

Scotland starts with 1 province and quite a few rebel cities surrounding them. Depending on the difficulty level, you can conquer these town and quickly become the stronger faction on the British Isles.


Defence

In the beginning of the game Scotland's only main worry is the English to the south. If they quickly destroy the English and take control of the Isles, they be able to operate without much fear of invasion.

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