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  • 569 bytes (96 words) - 04:18, 19 May 2019
  • [[Mundus Magnus v2]]
    30 bytes (4 words) - 07:36, 25 February 2017
  • Mundus Magnus is a mod for Rome: Total War v1.2 and is currently in version 2.0 Mundus Magnus is a highly reputed map modification for Rome: Total War, by modder ngr. Th
    1 KB (237 words) - 08:05, 15 February 2020

Page text matches

  • ...At least here will enable discussions not heated discusions. [[User:Magnus|Magnus]] 10:23, 20 September 2007 (CDT)
    292 bytes (50 words) - 09:23, 20 September 2007
  • ...At least here will enable discussions not heated discusions. [[User:Magnus|Magnus]] 10:39, 20 September 2007 (CDT)
    292 bytes (50 words) - 09:39, 20 September 2007
  • ...iscussions not heated discusions. I realise that it is brief [[User:Magnus|Magnus]] 12:37, 20 September 2007 (CDT)
    334 bytes (57 words) - 11:37, 20 September 2007
  • [[Mundus Magnus v2]]
    30 bytes (4 words) - 07:36, 25 February 2017
  • ...'building' it but then I dont know how to set off? Any help? [[User:Magnus|Magnus]] 05:09, 24 September 2007 (CDT) ...why I could not do it. I only go on RTW now. Thanks though. [[User:Magnus|Magnus]] 15:47, 25 September 2007 (CDT)
    1 KB (240 words) - 07:55, 30 May 2017
  • Mundus Magnus is a mod for Rome: Total War v1.2 and is currently in version 2.0 Mundus Magnus is a highly reputed map modification for Rome: Total War, by modder ngr. Th
    1 KB (237 words) - 08:05, 15 February 2020
  • ****[[Pompeius Magnus]]
    472 bytes (51 words) - 12:52, 21 February 2014
  • ...rator]], [[Opifex]]|patron=[[Virgil]]|patronof=[[Riothamus]] [[Pompeius Magnus]] [[SeniorBatavianHorse]]}} patron of [[Riothamus]] [[Pompeius Magnus]] [[SeniorBatavianHorse]]
    2 KB (297 words) - 07:55, 24 January 2019
  • :: -Caesar Magnus :: -Caesar Magnus
    3 KB (431 words) - 13:16, 18 February 2021
  • ...ghtly more complex recruitment and building system. It only has one Mundus Magnus map campaign, but more polished and fine-tuned than in BE, and also more ch
    2 KB (261 words) - 08:30, 9 July 2021
  • Thanks! [[User:Magnus|Magnus]] 11:30, 20 September 2007 (CDT) ...n't so sorry if it seems I am trying to stir up an argument. [[User:Magnus|Magnus]] 12:55, 20 September 2007 (CDT)
    12 KB (2,019 words) - 04:11, 19 May 2019
  • It has the large mundus magnus map, and features 9AD and 14AD campaigns, as well as a civil war campaign.
    2 KB (244 words) - 12:12, 10 February 2020
  • |Mod Leader=[https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus] [https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus] mod-leader, coordination, coding, 2D work, responsible for the mod concept
    5 KB (862 words) - 01:51, 19 February 2021
  • * A remade Mundus Magnus map, covering all of the British Isles, all of the Seleucid Empire, all of
    3 KB (456 words) - 01:56, 19 February 2021
  • - Topus Magnus
    3 KB (439 words) - 01:46, 19 February 2021
  • *[https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus]
    5 KB (818 words) - 13:23, 18 February 2021
  • Magnus,
    6 KB (940 words) - 13:17, 18 February 2021
  • Both mods use Mundus Magnus as the basis for the Imperial Campaign. As a result, the campaign map has b
    6 KB (937 words) - 01:48, 19 February 2021
  • :: TOPUS MAGNUS
    5 KB (783 words) - 01:54, 19 February 2021
  • ...l war provincial campaign, there are two factions playable on the [[Mundus Magnus]] map : Augustus and Mark Anthony. The mod is entirely modfoldered. ...us other improvements to the game. It starts in 170 BC, and use the Mundus Magnus map.
    12 KB (1,890 words) - 08:07, 15 February 2020

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