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Difference between revisions of "Scotland (M2TW Faction)"

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== Overview ==
 
== Overview ==
  
Scotland, a country in the north of Great Britain, it is a country of plains, forests, mountains, and streams. It has however always been under England's boot, and it is up to you to make England bow before Scottish rule!
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Scotland, a country in the north of Great Britain, is a country of plains, forests, mountains, and streams. It has however always been under England's boot, and it is up to you to make England bow before Scottish rule!
  
 
== Religion ==
 
== Religion ==

Revision as of 20:29, 24 July 2008

Scotland (M2TW Faction)
Faction Symbol for Scotland
Name: Kingdom of Scotland
From Game: Medieval II: Total War
Religion:Catholic
Culture: Northern European
Playable:


Overview

Scotland, a country in the north of Great Britain, is a country of plains, forests, mountains, and streams. It has however always been under England's boot, and it is up to you to make England bow before Scottish rule!

Religion

Scotland is a Catholic faction, and thus has to do the Pope's will unless they want to be excommunicated by the Pope.

Infantry

Scotland has a very good Infantry force. If you train castle units you get barbarian-like highlanders to do your bidding, with feudal knights and dismounted knights too. If you recruit from a town/city, you can recruit a lot of different spearmen types. Noble Swordsmen are a must if you want to be able to match Englands heavy infantry. Scotlands use of the pike is a must have against heavy european cavalry. Since Scotland has some of the best pike units in the game, cavalry charges are not really advised...

Missiles

Scotland must have the worst selection of archers possible, but it isn't a problem early on because the English will have superior archers anyway. They also do not have hand gunners... a must for any faction. However the Scots archers are good for close combat, a must when out of ammo. They have similar damages to highlanders and the noble archers have heavy mail armour.

Cavalry

The Scots are also lacking in Cavalry, but the border horse is one of the best light cavalry in the game... I survived a charge at a spearwall with them! They get the standard cavalry of other catholic factions. Cavalry is essential to back up infantry because since the Scots spear units are milita, they have poorer morale.

Useful Units

Highlanders:

These are going to make up the bulk of your early and high period armies, along with Highland Nobles.

Border Horse:

As mentioned before, these are very good, for taking out the English archers too.

Mortar:

Great for defending Sieges

Gallogliach:

effective against armour and powerful for their relatively low cost.

All the Pike units:

Ideal for dealing with some of the supreme European cavalry.

Economy

Scotland in the beginning of the game does not have a great economy, so it would be wise to capture Dublin, upgrade it to large town and build silver mines. The British Isles do not have many available economic resources in comparison to other parts of the in-game world.


Expansion

Scotland starts with 1 province and quite a few rebel cities surrounding them. Depending on the difficulty level, you can conquer these towns and quickly become the stronger faction on the British Isles

Defence

In the beginning of the game Scotland's only main worry is the English to the south. If they quickly destroy the English and take control of the British Isles, they may be able to operate without much fear of invasion.

Diplomacy

It would be wise to recreate the 'Auld Alliance' with France. It will benefit both of you if England is fighting on two fronts. They are also helpful when you come to conquer land over seas by giving you a place to hide behind a bigger army.

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels