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Revision as of 07:31, 27 January 2019 by Makanyane (talk | contribs) (Rome: Total War!)
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TWC Forums
The Total War Center hosts forum sections for each of the Total War Series games, with discussion, technical help, modding workshops and hosted mods.
This Wiki aims to provide additional information about the games and the forums. To view the game information on the Wiki please use the portal links below.
The Total War side of TWC is complemented by vibrant creative and debate areas, scroll down for details.
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Total War: PharaohRome: Total War & Remastered PortalTotal War Saga: TroyTotal War: Three Kingdoms PortalTotal War Saga: Thrones of BritanniaTotal War: Warhammer PortalTotal War: AttilaTotal War: Rome II PortalTotal War: Shogun 2 PortalNapoleon: Total WarEmpire: Total WarMedieval 2: Total War PortalMedieval: Total WarThe Modding Portal

Total War: Three Kingdoms

Three Kingdoms Cover Art

(obviously temp blurb demo / photo)

Total War: Three Kingdoms is an upcoming turn-based strategy real-time tactics video game developed by Creative Assembly and published by Sega.

As the 12th mainline entry in the Total War series, the game is set to be released for Microsoft Windows on March 7, 2019.

Feral Interactive have announced that the game will be coming to macOS and Linux shortly after the release of the Windows version.

go [here] to discuss modding possibilities

visit this [thread] to see the latest confirmed factions

go here to read some


or here

Total War: Warhammer Modding Spotlight

Radious Total War mod logo

Radious Total War provides a complete game overhaul for Warhammer, giving players major changes in campaign AI, diplomacy and land battles. The mod reworks abilities, spells and magic, changes buildings, re-balances all unit stats and costs, reworks the experience system and also adds custom made units for all in game factions. The Warhammer II mod also unlocks minor factions making Dwarfs, Greenskins, Vampire Counts, and Bretonnia playable in battles.

Total War: Attila Modding Spotlight

Ancient Empires mod logo

Ancient Empires is an overhaul project for Total War: Attila that aims to provide the player with a historically authentic and strategically challenging experience from the First Punic War through to ~100CE with a series of mini-campaigns as well as a rebalanced Grand Campaign.

2018 TWC Site Awards - Now On!

SA 2018 BANNER.png

Every year, the Total War Center community looks back at the members that have made us laugh, cry, informed us, mentored us, and generally been legendary people. Chosen and voted on by you, the members, this is your chance to select members for forum glory!

Nominations have now closed. - Voting coming soon! - Watch this space.

Post of the Fortnight

The Post of the Fortnight Competition is a new feature on TWC, it is the place to see how the best debaters post and present their ideas and positions. The Competition aims to recognize the best posts and reward the authors with well earned medals.


The first ever winner was Dick Cheney with Significance of Teutoburg Forest, he starts:

I’m just going to come out and say it, but Teutoburg Forest has got to be one of the most overemphasized battles in human history (right up there with Thermopylae). The popular myth of course, is that Germanic Tribes (led by Arminius) banded together and soundly defeated three Roman Legions (led by Quinctilius Varus) at the Battle of Teutoburg Forest -during the height of Roman power no less-, thus permanently ending Roman plans for the colonization of greater Germania.

Read more here


Another winner with a military theme was Cyclops with Why was flanking so effective?, here's a taster:

Getting men onto a field to kill one another is no mean feat. You do it by bonding them socially, emotionally and militarily. Less centralized ("civilised") societies bring warriors to the field when each individual decides to come. Complex societies have conscription and other forms of coercion, material rewards, intangible rewards , religion and so on that allows masses to be mobilised and moved. Part of these systems is practicing in formation, and the line of battle is a very old and successful institution.

Read more here

Find the Best Total War Mods

For latest release news please view Modding News and Announcements on TWC.

For a compilation of last year's announcements see; Modding News Front Page Announcements 2018

"Find a Mod" - Sortable Tables:

Thrones of Britannia ~ Warhammer I and II ~ Attila ~ Rome II ~ Shogun 2 ~ Napoleon ~ Empire ~ Medieval II ~ RTW and Expansions

Released Mods with Wiki Pages:

Total War: Rome II ~ Total War: Shogun 2 ~ Napoleon: Total War ~ Empire: Total War ~ Medieval 2: Total War ~ Rome: Total War ~ Barbarian Invasion ~ Alexander ~ Medieval: Total War

Modding Awards:

  • The TWC Modding Awards for Total War mods released in 2018 will be coming soon, discuss the future awards here
  • 2017 Results
  • Previous awards - full archive of results

Total War News

For latest news please view Total War Gaming News and Announcements on TWC.

Thrones of Britannia - Steel & Statecraft

The Britannia Saga has recently had an update titled the Steel & Statecraft patch with an additional bug-fix issued on 14/1/2019. The patch focuses on improvements to Estates, Traits & Recruitment but also includes new Buildings and two new Settlements. The full patch notes can be found here. Discuss the patch on TWC here.

Rome: Total War!

Surprised to see good old RTW in the 'news'? No, it's not a misprint! Feral Interactive have released Rome: Total War for Android and iOS. Unfortunately the mobile versions aren't currently moddable, so mod lovers may need to hold on to their old PC versions too. Discuss RTW on TWC here.

Warhammer II - Festag Beta

Will we get an update to the update to the update? The Festag Beta Update has had its own update, see the full details here. Festag Beta contains changes to Skills, Buildings, Balancing & Abilities. Discuss your experiences with Warhammer II and the update here.

More about Total War Center

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