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  • ...ding up to a final grand campaign set during the fall of the Western Roman Empire. *[[Western Roman Empire]] (Imperium Romanum Occidentale)
    4 KB (556 words) - 13:36, 18 February 2021
  • * E. Europe - Poland, Lithuania, Hungary and the Bulgarian Empire (new) ===New Units ===
    3 KB (457 words) - 13:16, 18 February 2021
  • ...ave the same poor morale that is characteristic of militias and being pike units, they should never go unsupported lest they get flanked and routed. *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
    2 KB (299 words) - 13:10, 17 February 2019
  • ...themselves unable to construct the necessary buildings to train gunpowder units. Thus each faction is designed to provide a unique challenge to the player *[[:Category:ETW Factions|Empire: Total War Factions]]
    2 KB (270 words) - 03:19, 4 September 2017
  • ===Units=== ...tard Sword that will defeat most opposing infantry. They also get 2 unique units from their Temples, Druids, who inspire nearby troops, and Hounds of Culann
    4 KB (670 words) - 18:38, 14 February 2021
  • Fall of the Republic - Rise of the Empire (abbreviated to FRRE) does not exist as its own modification, but as a comp ...uls or Orodes of Parthia. It features a new map, reskinned and newly added units, scripted events and more.
    5 KB (830 words) - 01:56, 19 February 2021
  • * Tribal Conquerors: +20% morale for all units during battles against barbarian tribes ...er increase those further or inflict morale penalties on enemy units. Some units are also tied to specific gods' temples, such as Wodanaz or Frijjo.
    3 KB (455 words) - 05:50, 25 May 2020
  • |Platform=[[Empire: Total War]] The latest version of APE:TI, one of the most ambitious modding projects for Empire: Total War. APE:TI significantly alters most aspects of the game we have ac
    5 KB (821 words) - 12:19, 18 February 2021
  • |Game=[[Empire: Total War]] In preparation, American General George Washington readied most of his units to defend from this frontal assualt around the narrow crossing of Chad's fo
    3 KB (535 words) - 10:22, 30 May 2017
  • *[[Image:The Byzantium Empire Thumbnail.png]] The Byzantine Empire [[Category:M2TW Units]]
    2 KB (315 words) - 08:05, 30 May 2017
  • ...DLC elite unit recruitable only in Cairo and available only to the Ottoman Empire. They are a cavalry unit similar to that of European dragoons in that they *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
    3 KB (432 words) - 10:58, 30 May 2017
  • ...tility is their greatest strength and while there may be slightly stronger units available, their higher building requirements often make Dismounted Feudal *[[Image:HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
    3 KB (486 words) - 22:18, 27 April 2020
  • ...epeatedly poor performance of the Ottoman armies against the Russians. The Empire’s inability to defend itself against a growing Slavic threat, and Europea ...t Light Infantry are a Light Infantry unit recruitable only by the Ottoman Empire and are a variant of the European [[Light Infantry (ETW Unit)| Light Infant
    3 KB (425 words) - 11:04, 30 May 2017
  • |Platform=[[Empire: Total War]] ...nial and European warfare by overhauling and converting Empire Total War's units, battle-mechanics and presentation to reflects the changes from diverse to
    4 KB (586 words) - 12:22, 18 February 2021
  • ...elatively secure from surprise attacks from the more powerful [[Holy Roman Empire]] to the north or [[France]] to the west. ...e matter, you can easily repel the inferior early forces of The Holy Roman Empire. The Nobles may urge you to take Dijon next but spreading your forces thin
    6 KB (943 words) - 14:57, 17 March 2022
  • ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li> [[Category:RTW Units]]
    2 KB (287 words) - 09:42, 30 May 2017
  • Historically, the armies of the Ottoman Empire and Russia employed the hand mortar. In the Russian military, hand mortar d ...imilar unit is available to [[The_Ottoman_Empire_(ETW_Faction)|The Ottoman Empire]]. Hand mortars have an advantage over grenadiers in that they have a much
    2 KB (352 words) - 11:06, 30 May 2017
  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]]
    3 KB (502 words) - 10:46, 30 May 2017
  • Their infantry works on similar principals, they have a good variety of light units recruited from the peasantry, such as Slav levies or Croat axemen, as well ...n power during the late period, though, not to the extent of the Byzantine empire.
    4 KB (676 words) - 12:30, 30 May 2017
  • ...sed. They are skirmishers and it is their task to harass and disrupt enemy units before the main battle lines clash. They are also adept at staging tactical ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li>
    3 KB (441 words) - 09:41, 30 May 2017

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