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Difference between revisions of "Category:FOTS Buildings"

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|rowspan="3" | [[Police Station (FOTS)|Police Station]] || [[Magistrate (FOTS)|Magistrate]] || [[Police Office (FOTS)|Police Office]] || [[Military Society (FOTS)|Military Society]]
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Revision as of 01:00, 18 October 2012

Overview

In Shogun 2: Fall of the Samurai, Buildings are used for the recruitment of military units and also subterfuge agents and foreign veterans. They also have a range of effects, either on a clan’s economy or on the units and agents they produce. See each chain for details of how it can be used:-

Castle Chain

The castle is the heart of the population and public order's main controlling factor. Each level of castle building increases the size of its castle town: providing an additional slot on which to build, enabling the recruitment of basic levy infantry units and determining how many units can be recruited there in each turn. Larger castles are more difficult to assault and spawn a larger defence force of levy infantry.

Castle Chain
Stronghold Fortress Castle Citadel Star Fort

Artillery Chain

This chain of buildings enables the production of artillery pieces and the recruitment of their crews.

Artillery Chain
Cannon Range Field Artillery School Artillery Academy Arsenal

Improvement Chain

This chain of buildings improves your recruitment and replenishment capabilities, and can be specialised to improve the statistics of specific units.

Improvement Chain
Training Camp Jujutsu Hall
Drill School
General Staff Headquarters
Firing Range
Military Hospital

Business Chain

This chain of buildings, the result of a general population surge as society moves away from agriculture to industry and city life, increases wealth and happiness. It also enables the recruitment of Geisha agents and increases their chances of success.

Business Chain
Inn Gambling Den Richi Mahjong Parlour Junin Ryogae
Market Financial District Yakuza Office

Tower Defences Chain

This chain of buildings allows you to upgrade the tower defences of your castles independently from the castles themselves. All castles contain archer towers by default.

Tower Defences Chain
Matchlock Towers Gatling Gun Towers Gun Batteries

Industrial Chain

This chain of buildings allows the specialisation in the cotton, crafts, or silk industries, providing increases to both wealth and growth within a province.

Industrial Chain
Cottage Industry Cotton Weaving Shed Factory Cotton Processing Plant
Craft Workshop Silk Manufactory
Silk Weaving Shed

Modern Military Chain

This chain of buildings enables the development of modern, western methods of military training and units.

Modern Military Chain
Cadet School Barracks Military Academy Army War College

Propaganda Chain

This chain of buildings allows you to set up a network for the spreading of Imperial and Shogunal influence throughout your territory. Shinsengumi and Ishin Shishi agents can be recruited here.

Propaganda Chain
Police Station Magistrate Shikoyoku Office Daily News
Police Office Shinsengumi Headquarters
Secret Society Military Society

Traditional Military Chain

This chain of buildings enables the development of traditional Japanese methods of military training and units.

Traditional Military Chain
Traditional Dojo Samurai Dojo Master Dojo Legendary Dojo

Farming Chain

This chain of buildings increases both wealth and town growth within a province.

Farming Chain
Subsistence Farming Tenant Fields Commercial Farming Zaibatsu Fields

Settlement Chain

This chain of buildings increases both wealth and town growth within a province.

Settlement Chain
Town Large Town City Municipality Prefecture

Port Chain

This chain of buildings enables the construction of ships and the recruitment of their crews as well as the recruitment of Foreign Veteran agents. You can branch out and specialise in trade or military ports further up the chain.

Port Chain
Harbour Port Military Port Drydock
Trading Port British Trading District
American Trading District
French Trading District

Clay Chain

This chain of province specialty buildings is enabled when clay resources are present in a province. Clay is used for the mass production of bricks and items of pottery, reducing the costs of building construction within a province.

Clay Chain
Claypits Clay Kiln Potteries
Brickworks

Coal Mining Chain

This chain of province specialty buildings is enabled when coal resources are present. Coal extraction and refining produces a useful trade good, but also reduces happiness due to modernisation.

Coal Mining Chain
Open-pit Coal Face Deep-seam Coal Mine Coking Plant

Copper Mining Chain

This chain of province specialty buildings is enabled when copper resources are present. Copper reduces the cost of and time required for the construction of copper-plated ships within a province.

Copper Mining Chain
Open-pit Copper Mine Copper Refinery Smelting Mill
Anode Furnace

Gold Mining Chain

This chain of province specialty buildings is enabled when gold resources are present. Gold increases the wealth produced within a province, but the progression to advanced refining techniques causes reduced happiness due to modernisation.

Gold Mining Chain
Placer Deposits Goldfields Ore Processing Plant
Mint

Holy Site Chain

This chain of province specialty buildings increases the charge bonus of all traditional units recruited within a province.

Holy Site Chain
Buddhist Shrine Buddhist Temple Buddhist Temple Complex

Iron Mining Chain

This chain of province specialty buildings is enabled when iron resources are present. Iron reduces the cost of artillery recruited within a province, but the progression to advanced refining techniques causes reduced happiness due to modernisation.

Iron Mining Chain
Iron Ore Mine Deep-seam Iron Mine Steel Mill
Iron Smelting Plant

Railway Chain

This chain of province specialty buildings is enabled when the topography of a province is suitable for railway construction. Town growth is also increased as a result of railways.

Railway Chain
Telegraph Office Railway Station National Railway Company

Silk Chain

This chain of province specialty buildings is enabled when silk resources are present. Silk production is increased by each building in the chain.

Silk Chain
Worm Farm Raw Silk Threadmaker Sericulturist

Silver Mining Chain

This chain of province specialty buildings is enabled when silver resources are present. Silver increases the wealth produced within a province, but the progression to advanced refining techniques causes reduced happiness due to modernisation.

Silver Mining Chain
Lead Ore Mine Silver Smelting Plant Silver Vault
Proofing House

Smith Chain

This chain of province specialty buildings is available in those provinces known for their smithing skills. The armour and missile accuracy of troops recruited here is improved, but the progression to advanced techniques causes reduced happiness due to modernisatio.

Smith Chain
Blacksmith Iron Works Gunsmith
Armourer

Smuggling Chain

This chain of province specialty buildings improves the quality of Geisha agents recruited in a province. Town growth is also increased.

Smuggling Chain
Smuggler's Cove Criminal Den Yakuza Hideout

Tea Chain

This chain of province specialty buildings is enabled when tea resources are present in a province, providing a trade good that will always be in demand.

Tea Chain
Tea Plantation Matcha Plant Tea Exporter

Pages in category "FOTS Buildings"

The following 85 pages are in this category, out of 85 total.