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  • ...ms/member.php?27660 Swiss Halberdier] is the creator of the "'''Additional Units Mods'''" and the "'''Unit Pack Compatibility Projects'''". ...://www.twcenter.net/forums/showthread.php?t=250655 "Additional Units Mod - Empire (AUM-ETW)"]
    1,003 bytes (136 words) - 08:17, 24 January 2019
  • ...Roman Rebels''' are the [[Western Roman Empire (BI Faction)|Western Roman Empire]]'s shadow faction in the [[Barbarian Invasion]] expansion for [[Rome: Tota ...cities and armies of the [[Western Roman Empire (BI Faction)|Western Roman Empire]]. If a Western Roman settlement's population is very unhappy, it will rebe
    2 KB (295 words) - 07:52, 31 May 2017
  • ...enter.net/forums/showthread.php?t=260024 Empire: Tactical Warfare] is an [[Empire: Total War]] game modification which is being developed by [https://www.twc ...boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, the mod attempts to make the game both more
    776 bytes (120 words) - 12:48, 10 February 2020
  • ...Roman Rebels''' are the [[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]]'s shadow faction in the [[Barbarian Invasion]] expansion for [[Rome: Tota ...cities and armies of the [[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]]. If a Western Roman settlement's population is very unhappy, it will rebe
    2 KB (240 words) - 07:18, 5 May 2020
  • A deadly formation used by Hoplites, Pikemen and other spear units. ==Units==
    1 KB (128 words) - 15:36, 21 February 2021
  • '''The Holy Roman Empire''' is an unlockable faction in the Teutonic Campaign in the [[Kingdoms]] ex ...map however, the regions included are more than enough for the Holy Roman Empire to expand and become a strong faction. Denmark borders them in the North, a
    2 KB (381 words) - 04:04, 29 January 2019
  • ...ail.png]]Well trained and disciplined troops used throughout the Byzantine Empire, these Lancers are well armoured and equipped. ...red and equipped with a lance and a sword. Common throughout the Byzantine Empire, their training and discipline makes them very useful on the battlefield.
    2 KB (243 words) - 08:05, 30 May 2017
  • ...mail, the Guard Archers can withstand more combat than many other missile units. ...e. They are superior to the other missile units available to the Byzantine Empire in both melee and missile stats. They have the special ability of fire arro
    2 KB (260 words) - 08:05, 30 May 2017
  • [[Image:Greek militia cavalry.png]] Poorly trained, these units fight with a spear and sword. Used throughout the Byzantine Empire to protect merchants, provincial towns and roads, Militia Cavalry are armou
    2 KB (310 words) - 07:49, 10 August 2023
  • |Platform=[[Empire: Total War]] ...d Marshalls''' and '''63 ORNAMENTUM units''' to ETW. There are other '''28 units''' from "vanilla" which can now be recruited by other factions too.
    3 KB (412 words) - 12:14, 10 February 2020
  • ...ihanders are the more resistent counterpart to the Forlon Hope. While both units are capable of dealing high damage, the Zweihander has better defensive sta *[[Image: HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
    891 bytes (125 words) - 11:27, 17 March 2022
  • ...aan. Later the land of Egypt was engulfed in the huge, evergrowing persian empire of darius whereby it was made a persian province. ...ng on to swallow the persian empire. Alexander died in babylon leaving the empire to his succesors, one of wich were the Ptolemaic dynasty of Egypt, Rome: to
    2 KB (314 words) - 12:32, 30 May 2017
  • * [[The Empire (TWW Faction)|The Empire]] * The Empire (depending on playthrough.)
    1 KB (203 words) - 08:36, 15 May 2019
  • ...ts" section since neither the [[Eastern Roman Empire]] nor [[Western Roman Empire]] pages had them. Finally, please keep in mind that all the sections which
    566 bytes (86 words) - 07:50, 31 May 2017
  • ...hese Infantry "made up of peoples from all lands", fight for the Byzantine Empire more for profit than any sense of loyalty. These soldiers are equipped with ...heavy infantry unit, though will not stand up to the most elite infantry units, especially later in the game. They are cheap though, and do have mail armo
    2 KB (284 words) - 08:05, 30 May 2017
  • '''Militia''' may refer to one of several different units in the Total War series: As a '''unit in [[Empire: Total War]]''':
    1 KB (173 words) - 08:38, 30 May 2017
  • [[Image:Skythikon thumbnail.png]]Asiatic Nomads, who serve the Byzantine Empire as horse archers, wearing little armour and armed with a composite bow. ...used to describe the mainly Cuman, Asiatic Nomads, who serve the Byzantine Empire exclusively as horse archers. Accustomed to being on horseback in the plain
    2 KB (323 words) - 08:03, 30 May 2017
  • ...ng]] Well trained and disciplined troops and used throughout the Byzantine Empire, these Lancers are well armoured and equipped. ...sting of the aforementioned units. Dismounted Byzantine Lancers are decent units with adequate attack and good defence stats. They can deal with most infant
    2 KB (259 words) - 20:16, 28 April 2020
  • ...ng the Byzantine army with a force of well trained and disciplined cavalry units. Exceptionally well protected and riding armoured horses, they are unworrie ...uld not be used to fight cavalry as per the reason above. Like all cavalry units, the Kataphractoi should keep away from spears at all cost.
    2 KB (344 words) - 08:41, 16 August 2023
  • |Platform=[[Empire: Total War]] ...lt around a main theme, that can be either the early infantry or the elite units, or indeed a particular war.
    3 KB (476 words) - 04:00, 8 April 2020
  • ...s they should not charge enemy units in Square Formation or wary artillery units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
    2 KB (353 words) - 11:09, 30 May 2017
  • ...est.png|The Western Roman Empire's faction symbol]]|Name=The Western Roman Empire|Game=[[Barbarian Invasion]]|Religion=Christian/Pagan|Culture=Roman}} The '''Western Roman Empire''' is one of the playable factions in [[Barbarian Invasion]].
    5 KB (809 words) - 16:47, 16 November 2023
  • ...ction|image=[[Image:Seleucid_Faction_Symbol-Vanilla.png]]|Name='''Seleucid Empire'''|Game=[[Rome: Total War]]|Culture=[[Greek]]}} The Seleucid Empire are one of the playable factions in [[Rome: Total War]]. They can be playe
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  • ...ess of the population. Faction capitals tend to have a large number of Mob units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
    2 KB (298 words) - 10:40, 30 May 2017
  • <li>Inspires nearby units</li> ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar
    2 KB (371 words) - 11:08, 30 May 2017
  • Historically, the Ottoman Empire is seen as a cruel state, willing to kidnap and use children in its militar ...ve high melee statistics, meaning that they can defeat most other infantry units if supported, due to their relatively low numbers. They also have an except
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  • ...however persisted. The Palestinians were loyal to the idea of the Ottoman Empire and fought hard in its defence. Under Jezzar Pasha, the Palestinians were a ...able to form Square Formation. They should be used to combat other Militia units or to help out friendly lines.
    2 KB (285 words) - 11:02, 30 May 2017
  • ...means that they can field an impressive amount of firepower against enemy units, making the Desert Warriors a useful unit to field. However as with most mi *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...ng down enemy units with ease. However they should not engage musket armed units head on as this will likely end in disaster. Furthermore they should also a
    2 KB (289 words) - 10:42, 30 May 2017
  • {{Faction|image=[[File:Scotland_FlagETW.png‎|250px]]|Name=Scotland|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=European}} '''Scotland''' is an unplayable minor emergent faction in ''Empire: Total War''.
    2 KB (271 words) - 11:36, 13 July 2020
  • In the Teutonic Campaign, Poland is cornered between the Holy Roman Empire to the west, the Baltic Sea and the Danes to the north, and to the east the ===Units===
    928 bytes (152 words) - 04:25, 29 January 2019
  • |Era=Early Roman Empire ...nly focuses on Octavianus Caesar and Marcus Antonius as rules of the Roman Empire. Both start out with a reasonable amount of cities. Octavianus ruler of the
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  • ...the new naval battles are certainly the most significant new feature in [[Empire: Total War]], the real-time land battles were improved considerably as well In order to expand his empire, the player must face and beat his opponents on various battlefields. Land
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  • <li>Inspires nearby units</li> ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar
    3 KB (399 words) - 11:00, 30 May 2017
  • <li>Inspires nearby units</li> ...ame a highly conservative group, determined to fight any reform within the Empire that reduced influence.
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  • The early Turkish empire consists of four provinces - towns at Iconium and Yerevan and castles at Ca The early Turkish empire consists of four provinces
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  • ...divided Romans. Huge armies of Barbarian Horsemen threaten the once great Empire, as rivalry between the two weakens their borders. .... Paganism is still highly prevalent within the Barbarians and much of the Empire, especially in frontier towns and forts.
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  • ...mer, this unit's task is to protect the far flung outposts of the Venetian empire. ...these men are recruited to protect the far flung interests of the Venetian empire from many enemies, both at sea and on land. Their long hafted war hammers a
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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...ng down enemy units with ease. However they should not engage musket armed units head on as this will likely end in disaster. Furthermore they should also a
    2 KB (291 words) - 10:53, 30 May 2017
  • ===Units=== ====Unique Units====
    1 KB (193 words) - 07:51, 31 May 2017
  • <li>Inspires nearby units</li> ...section of the battlelines both as backup units and to inspiring wavering units, or to chase already routing enemies.
    2 KB (352 words) - 10:50, 30 May 2017
  • <li>Inspires nearby units</li> ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar
    2 KB (390 words) - 11:00, 30 May 2017
  • ...atinkon thumbnail.png]] Western European troops fighting for the Byzantine Empire, these experienced fighters are effective even on foot. .... Overall, a fantastic unit, which can stand up to the most elite infantry units.
    2 KB (303 words) - 20:07, 28 April 2020
  • ====Unique Units==== Parthia has two completely unique units that no other faction has.
    2 KB (339 words) - 12:32, 30 May 2017
  • ...poor melee and shooting skills and so should not be expected to rout enemy units in their own. However if used en masse then they are able to make more of a *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
    1 KB (229 words) - 10:59, 30 May 2017
  • |Platform=[[Empire: Total War]] IMPERIUM GLOBALE is a mod for Empire Total War about the global empires of the 18th century and theirs overseas
    2 KB (291 words) - 08:34, 15 February 2020
  • ...on is more suited to battering down walls rather than targeting individual units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]]
    2 KB (334 words) - 10:42, 30 May 2017
  • ...n as '''Rio'S IBFD BRG II''' is based on the desperate situation the Roman Empire had to face from the barbarian invasions and their newly established kingdo ...and recently created for most factions client kingdoms and Sassanid saptry units. The mod had developed into a unique mod very different from the original I
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  • * Great Marksmen: +25% ammunition for all units * A Proud People: +20% morale for all units during battles in own territory
    3 KB (501 words) - 09:12, 11 August 2020
  • ...tion|image=[[Image:Symbol_hre.jpg|Faction Symbol for HRE]]|Name=Holy Roman Empire|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern Eu ...its can be recruited. Because of the rebels and their weak garrisons, the Empire can take control of 15 regions in 10 turns.
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