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Difference between revisions of "Medieval II: Total War - Modding Index"

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Tools, tutorials and resources that cover multiple areas of the game:
 
Tools, tutorials and resources that cover multiple areas of the game:
 
* '''Resource - [https://www.twcenter.net/forums/showthread.php?t=118578 M2TW Ultimate Docudemons 4.0]''' - by [[GrnEyedDvl]]
 
* '''Resource - [https://www.twcenter.net/forums/showthread.php?t=118578 M2TW Ultimate Docudemons 4.0]''' - by [[GrnEyedDvl]]
* Tool - [https://www.twcenter.net/forums/showthread.php?624259 TWTECV: TW Text Editor, Cleaner & Validator]] - by [[Withwnar]]
+
* '''Tool - [https://www.twcenter.net/forums/showthread.php?788469 Bovine M2TW Checker]''' - by [[bovi]]
 +
* '''Tool - [https://www.twcenter.net/forums/showthread.php?624259 TWTECV: TW Text Editor, Cleaner & Validator]]''' - by [[Withwnar]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?585726 Creating a World - The BinEditor] - by [[Gigantus]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?585726 Creating a World - The BinEditor] - by [[Gigantus]]
 
* Tool - [https://www.twcenter.net/forums/downloads.php?do=file&id=1006 .strings.bin converter] - by [[alpaca]]
 
* Tool - [https://www.twcenter.net/forums/downloads.php?do=file&id=1006 .strings.bin converter] - by [[alpaca]]
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=568933 Bowstring animated model creation] - by [[AnthoniusII]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=568933 Bowstring animated model creation] - by [[AnthoniusII]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=582979 How to make musketeers fire by rank perfectly] - by [[BM309K58SMERCH]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=582979 How to make musketeers fire by rank perfectly] - by [[BM309K58SMERCH]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?801277 How to have multiple battle model general/captain animations in a single faction] = by [[leo.civil.uefs]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=74055 Unpacking Animation Files] - by [[zxiang1983]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=74055 Unpacking Animation Files] - by [[zxiang1983]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=494659 Warman's Animation Insights] - by [[warman222]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=494659 Warman's Animation Insights] - by [[warman222]]
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* Tool - [https://www.twcenter.net/forums/showthread.php?t=311676 EDU-matic: Automatic unit balance/EDU generation system] - by [[Aradan]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=311676 EDU-matic: Automatic unit balance/EDU generation system] - by [[Aradan]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=384274 Total War Projectiles] - by [[Withwnar]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=384274 Total War Projectiles] - by [[Withwnar]]
 +
* Tool - [https://www.twcenter.net/forums/showthread.php?802641 Export_descr_unit soldier count unlocker] - by [[Jojo00182]]
  
 
===Formations===
 
===Formations===
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?p=4439761#post4439761 Adding a new Faction] - by [[gigantus]] - <small>pdf download</small>
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?p=4439761#post4439761 Adding a new Faction] - by [[gigantus]] - <small>pdf download</small>
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=168310 Example of Transforming a Faction into Another] - by [[Zymran]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=168310 Example of Transforming a Faction into Another] - by [[Zymran]]
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=144431 How to create an emerging faction] - by [[Swagger]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=221709 How to create an emerging faction with Barons Alliance script] - by [[Polpolgio]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?760433 A more comprehensive faction_emerge, and from differences between shadowing and not shadowing] - by [[selv]]
 
* Tutorial - [[Emergent_Factions_-_M2TW| Guide to Emergent Factions in M2TW]] - TWC Wiki Article
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=465246 How to create a playable horde] - by [[boboav]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=427912 How to make an emergent faction playable from start] - by [[Supermoler]]
 
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?693668 How to change an already existing faction to a new one (during campaign)] - by [[Aneirin]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?693668 How to change an already existing faction to a new one (during campaign)] - by [[Aneirin]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=88296 Adding a new faction symbol] - by [[alpaca]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=88296 Adding a new faction symbol] - by [[alpaca]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=71626 More money for all factions] - by [[Amorphos]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=71626 More money for all factions] - by [[Amorphos]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?708313 Faction and Campaign Editor Modding Helper] - by [[Zeion]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?708313 Faction and Campaign Editor Modding Helper] - by [[Zeion]]
 +
 +
====Emergent Factions and Hordes====
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=144431 How to create an emerging faction] - by [[Swagger]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=221709 How to create an emerging faction with Barons Alliance script] - by [[Polpolgio]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?760433 A more comprehensive faction_emerge, and from differences between shadowing and not shadowing] - by [[selv]]
 +
* Tutorial - [[Emergent_Factions_-_M2TW| Guide to Emergent Factions in M2TW]] - TWC Wiki Article
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=465246 How to create a playable horde] - by [[boboav]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?800751 Making a non playable horde faction] - by [[leo.civil.uefs]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=427912 How to make an emergent faction playable from start] - by [[Supermoler]]
  
 
===Characters===
 
===Characters===
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=253598 A Guide To settlement_mechanics.xml] - by [[Tsarsies]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=253598 A Guide To settlement_mechanics.xml] - by [[Tsarsies]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=176711 The Complete Guide to Plugins] - by [[SigniferOne]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=176711 The Complete Guide to Plugins] - by [[SigniferOne]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?803981 Multiple core buildings for the same settlement level] - by [[leo.civil.uefs]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=77459 Converting Huge Cities to Castles] - by [[severdhope]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=77459 Converting Huge Cities to Castles] - by [[severdhope]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=403241 One Settlement Type] - by [[Meneth]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=403241 One Settlement Type] - by [[Meneth]]
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?702436 How to script unit recruitment according to a characters title (Anc)] - by [[Aneirin]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?702436 How to script unit recruitment according to a characters title (Anc)] - by [[Aneirin]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=221744 Religion conversion script] - by [[Master Zuma]]
 
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=221744 Religion conversion script] - by [[Master Zuma]]
 +
* Tutorial - [https://www.twcenter.net/forums/showthread.php?785849 Creating a World - The Recruit Limit Script] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=320881 Make a settlement a power centre for training special units] - by [[Ishan]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=320881 Make a settlement a power centre for training special units] - by [[Ishan]]
 
* Answer - [https://forums.totalwar.org/vb/showthread.php?t=72085 Scripted unit recruitment pool replenishment] - by [[Epistolary Richard]]
 
* Answer - [https://forums.totalwar.org/vb/showthread.php?t=72085 Scripted unit recruitment pool replenishment] - by [[Epistolary Richard]]
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=397155 Carl - the Taxman (economy script)] - by [[Fred Putz]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=397155 Carl - the Taxman (economy script)] - by [[Fred Putz]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=518270 Sapping on the Campaign map] - by [[David93]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=518270 Sapping on the Campaign map] - by [[David93]]
 +
* Answer - [https://www.twcenter.net/forums/showthread.php?800880 Creative Disasters and Events] - by [[Lusitanio]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?606609 Accelerating Stratmap Animations via Script] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?606609 Accelerating Stratmap Animations via Script] - by [[Gigantus]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=401790 Adding blank keyboard shortcuts for scripting purposes] - by [[gracul]]
 
* Answer - [https://www.twcenter.net/forums/showthread.php?t=401790 Adding blank keyboard shortcuts for scripting purposes] - by [[gracul]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?175383 12 turns per year with proper aging] - by [[GrnEyedDvl]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?740100 List of non functional script terms (events, conditions and commands)] - by [[Gigantus]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?740100 List of non functional script terms (events, conditions and commands)] - by [[Gigantus]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?295898 Diplomacy Modification By Scripting Research Thread] - by [[Archaon]]  
 
* Resource - [https://www.twcenter.net/forums/showthread.php?295898 Diplomacy Modification By Scripting Research Thread] - by [[Archaon]]  
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* Resource - [https://www.twcenter.net/forums/showthread.php?752677 End Turn number logging script - download] - by [[tmodelsk]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?752677 End Turn number logging script - download] - by [[tmodelsk]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?743655 Campaign_script.txt - syntax coloring & folding for UltraEdit] - by [[tmodelsk]]
 
* Resource - [https://www.twcenter.net/forums/showthread.php?743655 Campaign_script.txt - syntax coloring & folding for UltraEdit] - by [[tmodelsk]]
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?771427 Azumi's simple, efficient debt script] - by [[4zumi]] 
 +
* Resource - [https://www.twcenter.net/forums/showthread.php?799160 Economic Script] - by [[Danya82]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=445393 TW Script Editor] - by [[Squid]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=445393 TW Script Editor] - by [[Squid]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=239062 GrnEyedDvl's Script Replicator] - by [[GrnEyedDvl]]
 
* Tool - [https://www.twcenter.net/forums/showthread.php?t=239062 GrnEyedDvl's Script Replicator] - by [[GrnEyedDvl]]

Revision as of 03:52, 25 May 2020

Medieval II: Total War Modding Banner


Tutorials, resources and tools for modding Medieval II: Total War:

For master list of modding tools (e.g. model exporters) see M2TW Modding Tools (to be merged here)

See also M2TW Modding Tutorials Category for tutorials contained on this Wiki and the M2TW Modding Category for other pages.

You are welcome to edit this page, please read these notes for guidance:-
When adding subject areas please use this layout.

When adding items please keep to existing format with the type of article first;

  • Tutorial = extensive tutorial or guide, step by step how to mod something etc.
  • Answer = short piece on minor topic or answer to frequently asked question.
  • Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
  • Tool = modding tools, for extracting, modifying, verifying, re-packing etc.

If you remove a link because an item is superseded, shown not to work, etc. please copy the link to the discussion page and note your reason for removal.

Items marked in bold are likely to be widely useful and form a good starting point on the subject. Items marked in italics may be of limited use, due to missing images or being superseded by later articles.

General Information

Mod Set-up and Resources

The recommended starting point for any new Medieval II: Total War mod is to use a Bare Geomod folder as the base, this provides the modder with a fully functional mod-folder that already incorporates bug-fixes for the vanilla game.

Unpacking and Packing

Modders will normally need to unpack the base game to access the original files. After unpacking with CA's tool the sounds and animations remain packed within the 'unpacked' file structure, IDX or similar tool is needed to access them.

Common Tools and Resources

Tools, tutorials and resources that cover multiple areas of the game:

Mod Installation and Launching

Units

Getting Units in Game

Models

Textures

Animations

Unit Sprites

Unit Cards

Making unit cards could also be treated solely as a UI issue, but most mods choose to use renders of the unit model in animation pose.

Unit Flags/Banners

Unit Stats, Abilities and Projectiles

Formations

Campaign Map

Mapping

Resources and Hidden_Resources

Strat Models

See also Characters section for figure strat models.

Campaign Elements

Cultures

Factions

Emergent Factions and Hordes

Characters

Agents

Character Strat Models

Adding different levels of character strat model requires having additional models/textures and changes to traits.

Traits, Ancillaries and Attributes

The commands and conditions used in setting traits and ancillaries overlap with those used in Scripting.

Names

Note: most name problems won't crash M2TW, but they will stop the battle editor loading!

Buildings and Settlements

Army/Unit Recruitment

Recruitment can also involve Scripting and Events.

Diplomacy

Religion

Guilds and Missions

Events

Events can also be added via Scripting.

Battle Maps

For more information on the wiki see Category:M2TW Battle Map Modding.

Custom Maps

Environment

Battle Map Structures

AI

See also The AI Workshop.

Scripting

Sounds

Voices

Effects

Music

UI

Menu and Loading Screens

Videos

Text Descriptions

This section is for general information about all text areas, for unit descriptions see Units section, etc.

Console Commands and Config Preferences

Adjustments that can be made via in-game console commands or in players .cfg preferences instead of in modded files:

Tool Support and Format Research

This section is only likely to be of use to tool developers or those with obscure problems with tools/file format.

Miscellaneous

Historical Reference

See Also

Total War Modding

Indexes to Tools, Tutorials & Resources by Game:
Three Kingdoms | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon: Total War | Empire: Total War | Medieval II: Total War | Rome: Total War & Remastered
Cross Platform Information:
Modelling, Textures and Graphics - Modding Index

Main Categories for Other Modding Pages on the Wiki:
M2TW Modding Category | RTW Modding Category

Modding Workshops on TWC:
Troy | Three Kingdoms | Brittania | Warhammer I, II & III | Attila | Rome II | Shogun 2 | Napoleon | Empire | Medieval II | Rome | Rome Remastered | Medieval I

Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki