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Difference between revisions of "England (M2TW Faction)"

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(Gameplay)
 
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Early English armies are made up of Levy Spearmen and Spear Militia, reinforced by Mailed Knights and Hobilar cavalry. Powerful English missile troops, Longbowmen are often used in battle, but the English cavalry does not offer the power and variety as rival factions.
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{{Faction|image=[[Image:Symbol_england.jpg|Faction Symbol for England]]|Name=Kingdom of England|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}}
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England is one of the 5 factions in Medieval 2 Total War that is playable from the beginning without having to be unlocked.
  
{{Faction|image=[[Image:Symbol_england.jpg|Faction Symbol for England]]|Name=Kingdom of England|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}}
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=Description=
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Having recently wrestled control of England from the Saxons, many would expect the conquering Normans to be somewhat spent and weakened. However, the new rulers of England have swiftly replaced and improved the taxation system so as to replenish their coffers in quick time. Most importantly, William the Conqueror came with the support of the Pope, as well as a mixed force of well-trained infantry, archers and heavy cavalry. England's new masters have a more modern approach to the art of warfare, and the will to utilise the country's rich resources to maximum effect.
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The English court may now speak French, but the Normans certainly don't consider their new conquest a French territory. This independence in England, plus the proximity of Normandy to other lands the French monarchy consider their own, makes France an immediate and obvious threat to deal with. The ever stubborn Scottish also prevent the King of England from having uncontested control of the British Isles.
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Though they presently face trouble on multiple fronts, the English are in a rather promising position. The Scots to the north are isolated from the rest of Europe, and should be easy to wear down without a strong ally from the mainland. The French royal forces are more than a match for the armies in Normandy, but they also have enough fronts to deal with right now that they are unlikely to be able to drive them from the continent anytime soon.
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===Strengths===
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Boasts superb longbowmen and strong infantry.
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===Weaknesses===
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Fields a poor variety of cavalry.
  
 
=Gameplay=
 
=Gameplay=
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===Starting Position===
 
===Starting Position===
  
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*London: English Capital; - South East England
 
*London: English Capital; - South East England
  
*Nottingham: English Large Town; - Central England
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*Nottingham: English Castle; - Central England
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*Caen: English Castle; - Northern France
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The English start with Southern and Central England under their control, as well as Normandy. This means they have to remain watchful of both the Scottish and the French. Additionally, they can expect the Danes to send invasion forces from sea at some point. They do have a few nearby rebel territories that they can expand to, including York, Caernarvon, and Rennes. Thier first priority should be to take the whole of Britian.
  
*Caen: English Large Town; - Northern France
 
  
 
===Campaign Objective===
 
===Campaign Objective===
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*Long Campaign: Hold 45 regions, including: Jerusalem Province.
 
*Long Campaign: Hold 45 regions, including: Jerusalem Province.
 
*Short Campaign: Hold 15 regions and Eliminate Scotland & France
 
*Short Campaign: Hold 15 regions and Eliminate Scotland & France
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===Starting Finances===
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*Treasury: 10000
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*Kings Purse: 2500
  
 
==Units==
 
==Units==
  
 
[[Image:English_bodyguard_info.png‎|thumb|right|English Generals Bodyguard.]]
 
[[Image:English_bodyguard_info.png‎|thumb|right|English Generals Bodyguard.]]
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England is a faction with a very strong and well rounded roster, with a definite archery focus. Their main missile units are all Longbowmen, excellent archers with long range, an armour-piericing attack, and the ability to deploy defensive stakes. Their infantry is also very strong as well. Their early choices are a little mediocre, as they lack access to a strong spear unit, but later on they get access to the excellent Armoured Swordsmen and Dismounted English Knights (armed with a 2 handed Poleaxe), as well as Billmen. Their cavalry is not the strongest but is pretty good; the unique English Knights they get have an armour piercing secondary attack, which makes them good in melee against other Knights. Thier militia units are fairly standard, and later on they get some Billmen units; with a high attack and low defense. After gunpowder is discovered the English get fairly standard artillery and have access to Arquebusiers. Overall, the English have an excellent roster which is more than a match for most.
  
 
*Light Infantry
 
*Light Infantry
**Peasants
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**[[Peasants_(M2TW_Unit)|Peasants]]
**Town Militia
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**[[Town_Militia_(M2TW_Unit)|Town Militia]]
 
*Spear/Pike Infantry
 
*Spear/Pike Infantry
**Levy Spearman
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**[[Levy_Spearman_(M2TW_Unit)|Levy Spearman]]
**Spear Militia
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**[[Spear_Militia_(M2TW_Unit)|Spear Militia]]
 
*Heavy Infantry
 
*Heavy Infantry
**Armoured Sergeants
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**[[Armoured_Sergeants_(M2TW_Unit)|Armoured Sergeants]] (not available in campaign)
**Armoured Swordsmen
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**[[Armoured_Swordsmen_(M2TW_Unit)|Armoured Swordsmen]]
**Bill Militia
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**[[Bill_Militia_(M2TW_Unit)|Bill Militia]]
**Billmen
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**[[Billmen_(M2TW_Unit)|Billmen]]
**Dismounted English Knights
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**[[Dismounted_English_Knights_(M2TW_Unit)|Dismounted English Knights]]
**Dismounted Feudal Knights
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**[[Dismounted_Feudal_Knights_(M2TW_Unit)|Dismounted Feudal Knights]]
**Heavy Bill Militia
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**[[Heavy_Bill_Militia_(M2TW_Unit)|Heavy Bill Militia]]
**Heavy Billmen
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**[[Heavy_Billmen_(M2TW_Unit)|Heavy Billmen]]
  
 
*Light Cavalry
 
*Light Cavalry
**Demi Lancers
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**[[Demi-Lancers_(M2TW_Unit)|Demi Lancers]]
**Hobilars
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**[[Hobilars_(M2TW_Unit)|Hobilars]]
**Mailed Knights
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**[[Mailed_Knights_(M2TW_Unit)|Mailed Knights]]
**Merchant Cavalry Militia
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**[[Merchant_Cavalry_Militia_(M2TW_Unit)|Merchant Cavalry Militia]]
 
*Heavy Cavalry
 
*Heavy Cavalry
**English Knights
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**[[English_Knights_(M2TW_Unit)|English Knights]]
**Feudal Knights
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**[[Feudal_Knights_(M2TW_Unit)|Feudal Knights]]
**Early General's Bodyguard
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**[[General's_Bodyguaurd_(M2TW_Unit)|Early General's Bodyguard]]
**Late General's Bodyguard
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**[[Late_General's_Bodyguard_(M2TW_Unit)|Late General's Bodyguard]]
**Knights Hospitaller
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**[[Knights_Hospitaller_(M2TW_Unit)|Knights Hospitaller]]
**Knights Templar
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**[[Knights_Templar_(M2TW_Unit)|Knights Templar]]
  
 
*Missle
 
*Missle
**Archer Militia
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**[[Archer_Militia_(M2TW_Unit)|Archer Militia]]
**Arquebusiers
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**[[Arquebusiers_(M2TW_Unit)|Arquebusiers]]
**Longbowmen
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**[[Longbowmen_(M2TW_Unit)|Longbowmen]]
 
**Mounted Longbowmen (unused vanilla unit)
 
**Mounted Longbowmen (unused vanilla unit)
**Peasant Archers
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**[[Peasants_Archers_(M2TW_Unit)|Peasant Archers]]
**Retinue Longbowmen
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**[[Retinue_Longbowmen_(M2TW_Unit)|Retinue Longbowmen]]
**Sherwood Archers
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**[[Sherwood_Archers_(M2TW_Unit)|Sherwood Archers]]
**Yeoman Archers
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**[[Yeoman_Archers_(M2TW_Unit)|Yeoman Archers]]
  
 
*Artillery
 
*Artillery
**Ballista
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**[[Ballista_(M2TW_Unit)|Ballista]]
**Catapult
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**[[Catapult_(M2TW_Unit)|Catapult]]
**Ribault
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**[[Ribault_(M2TW_Unit)|Ribault]]
**Trebuchet
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**[[Trebuchet_(M2TW_Unit)|Trebuchet]]
**Bombard
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**[[Bombard_(M2TW_Unit)|Bombard]]
**Culverin
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**[[Culverin_(M2TW_Unit)|Culverin]]
**Mortar
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**[[Mortar_(M2TW_Unit)|Mortar]]
 
 
===Faction overview===
 
 
 
'''Strengths:''' Very secure starting position and the best archers in the medieval world. Ability to deploy stakes, only faction with access to Woodsmans guild and Sherwood archers. Tough and varied medium and heavy infantry. Easy access to the rich American continent when it is available. Well protected from the Islam factions and the great eastern invaders.
 
  
'''Weaknesses:''' Has to contend with France and Scotland and possibly Denmark to secure the empire. Lacks pikes and easy access to the holy lands. Some lands are poor and infertile, meaning a less than good growth and development rate.
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==Faction Details==
  
'''Conclusion:''' A strong starting empire and a relatively easy faction to play, arguably the easiest. If you can secure the Isles then you will have an easy time gaining victory. Your only trouble will be keeping the French in mainland Europe and fending off sea-borne invaders. Scotland can also be a thorn in your side if they are not dealt with early. The successful leader will establish a strong and secure empire on the Isles with which to raid and invade mainland Europe, while maintaining the protection of isolation from most of the world.
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If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.
  
 
[[England Details (M2TW Faction)]]
 
[[England Details (M2TW Faction)]]

Latest revision as of 23:21, 21 August 2024

England (M2TW Faction)
Faction Symbol for England
Name: Kingdom of England
From Game: Medieval II: Total War
Religion:Catholic
Culture: Northern European
Playable:

England is one of the 5 factions in Medieval 2 Total War that is playable from the beginning without having to be unlocked.

Description

Having recently wrestled control of England from the Saxons, many would expect the conquering Normans to be somewhat spent and weakened. However, the new rulers of England have swiftly replaced and improved the taxation system so as to replenish their coffers in quick time. Most importantly, William the Conqueror came with the support of the Pope, as well as a mixed force of well-trained infantry, archers and heavy cavalry. England's new masters have a more modern approach to the art of warfare, and the will to utilise the country's rich resources to maximum effect.

The English court may now speak French, but the Normans certainly don't consider their new conquest a French territory. This independence in England, plus the proximity of Normandy to other lands the French monarchy consider their own, makes France an immediate and obvious threat to deal with. The ever stubborn Scottish also prevent the King of England from having uncontested control of the British Isles.

Though they presently face trouble on multiple fronts, the English are in a rather promising position. The Scots to the north are isolated from the rest of Europe, and should be easy to wear down without a strong ally from the mainland. The French royal forces are more than a match for the armies in Normandy, but they also have enough fronts to deal with right now that they are unlikely to be able to drive them from the continent anytime soon.

Strengths

Boasts superb longbowmen and strong infantry.

Weaknesses

Fields a poor variety of cavalry.

Gameplay

Starting Position

England's Starting Position.
  • London: English Capital; - South East England
  • Nottingham: English Castle; - Central England
  • Caen: English Castle; - Northern France

The English start with Southern and Central England under their control, as well as Normandy. This means they have to remain watchful of both the Scottish and the French. Additionally, they can expect the Danes to send invasion forces from sea at some point. They do have a few nearby rebel territories that they can expand to, including York, Caernarvon, and Rennes. Thier first priority should be to take the whole of Britian.


Campaign Objective

  • Long Campaign: Hold 45 regions, including: Jerusalem Province.
  • Short Campaign: Hold 15 regions and Eliminate Scotland & France

Starting Finances

  • Treasury: 10000
  • Kings Purse: 2500

Units

English Generals Bodyguard.

England is a faction with a very strong and well rounded roster, with a definite archery focus. Their main missile units are all Longbowmen, excellent archers with long range, an armour-piericing attack, and the ability to deploy defensive stakes. Their infantry is also very strong as well. Their early choices are a little mediocre, as they lack access to a strong spear unit, but later on they get access to the excellent Armoured Swordsmen and Dismounted English Knights (armed with a 2 handed Poleaxe), as well as Billmen. Their cavalry is not the strongest but is pretty good; the unique English Knights they get have an armour piercing secondary attack, which makes them good in melee against other Knights. Thier militia units are fairly standard, and later on they get some Billmen units; with a high attack and low defense. After gunpowder is discovered the English get fairly standard artillery and have access to Arquebusiers. Overall, the English have an excellent roster which is more than a match for most.

Faction Details

If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.

England Details (M2TW Faction)


Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels