Difference between revisions of "Scotland (M2TW Faction)"
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[[Image:Scotland_bodyguard_info.png|thumb|right|Scottish Generals Bodyguard.]] | [[Image:Scotland_bodyguard_info.png|thumb|right|Scottish Generals Bodyguard.]] | ||
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+ | Scotland is very much an infantry focused faction. All of their unique units are on foot, and most are melee infantry. Most of their Infantry uses swords or axes, but they also have a number of useful Pike units, including the very strong Noble Pikemen, who are also available in Cities as well as Castles. Their swordsmen are also very good; particularly the Noble Swordsmen. Their early cavalry is mostly the standard Western European cavalry, but stops advancing after Feudal Knights. Fortunately, though, like all other Catholics in the base game they are able to recruit unique Crusader Order Cavalry from guilds. Their archers are mediocre and short ranged, but alright in a melee. They have no access to Gunners but do have a decent artillery selection. Overall, Scotland has a rather basic roster, but it does have some strong troops and good early game units, especially infantry. | ||
*Light Infantry | *Light Infantry |
Latest revision as of 21:31, 20 May 2024
Scotland is a faction located in the north of Great Britain. Despite its position however, it has always been oppressed by England to the south and it is up to the player to make England submit to Scottish rule. Playing as Scotland will yield an interesting campaign with the goal of uniting Britain and capturing the holy city of Jerusalem.
Scotland (M2TW Faction) | |
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Name: | Kingdom of Scotland |
From Game: | Medieval II: Total War |
Religion: | Catholic |
Culture: | Northern European |
Playable: |
Gameplay
Starting Position
Scotland start far North of the map next to England.
Their settlement is;
- Edinburgh: Capital - Large Town
Campaign objectives
- Long campaign: Hold 45 regions including: Jerusalem
- Short campaign: Hold 15 regions including: Eliminate England.
Units
Scotland is very much an infantry focused faction. All of their unique units are on foot, and most are melee infantry. Most of their Infantry uses swords or axes, but they also have a number of useful Pike units, including the very strong Noble Pikemen, who are also available in Cities as well as Castles. Their swordsmen are also very good; particularly the Noble Swordsmen. Their early cavalry is mostly the standard Western European cavalry, but stops advancing after Feudal Knights. Fortunately, though, like all other Catholics in the base game they are able to recruit unique Crusader Order Cavalry from guilds. Their archers are mediocre and short ranged, but alright in a melee. They have no access to Gunners but do have a decent artillery selection. Overall, Scotland has a rather basic roster, but it does have some strong troops and good early game units, especially infantry.
- Light Infantry
- Highland Rabble
- Highlanders
- Town Militia
- Heavy Infantry
- Highland Nobles
- Noble Swordsmen
- Dismounted Feudal Knights
- Spearmen Infantry
- Highland Pikemen
- Spear Militia
- Scots Pike Militia
- Heavy Pike Militia
- Noble Pikemen
- Missle Infantry
- Peasant Archers
- Highland Archers
- Noble Highland Archers
- Light Cavalry
- Border Horse
- Merchant Cavalry Militia
- Knights Hospitaller
- Knights Templar
- Feudal Knights
- Mailed Knights
- Missle Siege
- Ballista
- Catapult
- Trebuchet
- Bombard
- Mortar
- Ribault
- Culverin
Faction Details
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.
Scotland Details (M2TW Faction)
Medieval 2: Total War | Factions: |
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Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels |