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Difference between revisions of "Cultures in Medieval II"

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*[[Scotland (M2TW Faction)|Scotland]]
 
*[[Scotland (M2TW Faction)|Scotland]]
 
*[[Denmark (M2TW Faction)|Denmark]]
 
*[[Denmark (M2TW Faction)|Denmark]]
*[[Rebels]]
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*[[Saxons (M2TW Faction)|Saxony]]
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*[[Rebels (M2TW Faction)|Rebels]]
  
 
===Eastern European===
 
===Eastern European===

Revision as of 14:06, 1 October 2011

Each faction in Medieval II: Total War belongs to one of six cultures.

Overview

The culture a faction belongs to in the Total War games determines a number of things about its appearance in the game. For instance the [general's portraits and the accents used by them and their troops are determined by their culture. The graphical user interface around the maps will also vary according to which culture you are playing, to give a 'feel' for the relevant culture.

Northern European

Factions:

Eastern European

Factions:

Southern European

Factions:

Middle Eastern

Factions:

Greek

Only one faction belongs to this culture:

Mesoamerican

Only one faction belongs to this culture:

Modding Information

Which culture a faction uses is determined in Descr sm factions.txt this is alterable but there are some knock on effects that need to be considered.

It is possible to add a new culture to M2TW see this tutorial by uanime5.

See Also