Difference between revisions of "Saxons (M2TW Faction)"
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{{Faction|image=[[Image:Symbol_saxons.jpg|Faction Symbol for Saxons]]|Name=Kingdom of Saxony|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}} | {{Faction|image=[[Image:Symbol_saxons.jpg|Faction Symbol for Saxons]]|Name=Kingdom of Saxony|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}} | ||
− | + | The Saxons are not playable and do not appear in the Grand Campaign without modding. | |
=Gameplay= | =Gameplay= | ||
===Starting Position=== | ===Starting Position=== |
Revision as of 14:10, 1 October 2011
Saxons (M2TW Faction) | |
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Faction Symbol for Saxons | |
Name: | Kingdom of Saxony |
From Game: | Medieval II: Total War |
Religion: | Catholic |
Culture: | Northern European |
Playable: |
The Saxons are not playable and do not appear in the Grand Campaign without modding.
Gameplay
Starting Position
- London: English Capital; - South East England
- Nottingham: English Castle; - Central England
(in grand campaign it depends on the modder)
Campaign Objective
hold regions Rome, Constantinople, Jerusalem and take 45 regions
Units
- Light Infantry
- Peasants
- Spear/Pike Infantry
- Peasant Spearman
- Theigns
- Heavy Infantry
- Huscarls
- Earl's Huscarls
- Light Cavalry
N/a
- Heavy Cavalry
N/a
- Missle
- Peasant Archer
- Artillery
N/a
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.
Medieval 2: Total War | Factions: |
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