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Difference between revisions of "Sakers (ETW Unit)"

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m (Removed category "Empire Total War Units"; Quick-adding category "ETW Units" (using HotCat))
 
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Unit|image=File:Sakers.jpg|Recruitable From=Cannon Foundry|Recruitment Cost=660|Upkeep Cost=160|Technology Needed=None
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{{TW Unit|image=[[Image:Sakers.jpg]]
Please only use the recruitment costs and upkeep costs from normal difficulty only. Thanks!
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|Class=Fixed Artillery
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|Unit Size=24 men
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|Weaponry=6 pdr cannon
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|Region=Global
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|Recruitment Cost=660
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|Upkeep Cost=160
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|Building Requirements=Cannon Foundry
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|Tech Requirements=None
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|Attributes=<li>Can Hide in Woodland</li>
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}}
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[[Image:Saker_thumbnail.png]]A saker is an old-fashioned style of light cannon, deployed in a fixed position.
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==Overview==
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Artillery pieces are expensive to cast; as a result, they tend to be in service until captured, destroyed or rusted away. Sakers are a prime example of this, as many of the barrels date back to the 17th Century, even if they have been taken from dust-covered warehouses and mounted on refurbished carriages.
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They are relatively light cannons in terms of the shot fired, which is much the same as a six-pounder. Some sakers are even old enough to have been intended for stone ammunition, and this is reflected in the fact that the windage (or difference between the barrel bore and shot size) is often quite large. This “rattling” of a shot down the barrel when it is fired does not help accuracy.
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Despite the light weight of shot, these are anything but lightweight guns. Saker gun carriages are large, awkward and tactically immobile. Gunners and draft animals can drag them into place before a battle, but there is little chance of moving a gun to a better firing position once the action has commenced.
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Although obsolescent, there were 14 sakers in the “Blenheim train” of artillery in 1704 available to the Duke of Marlborough – guns were expensive and he took what was available.
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==Details==
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Sakers are some of the earliest cannons most factions can field. They are immobile and lack firepower. However, they may have practical applications early on if canister shot is researched speedily. They lose their prevalence as better artillery such as horse and foot artillery become available.
 +
 
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If they remain immobile for more than two turns on the world map, sakers (as well as other fixed artillery) gain the option to deploy sandbags around them as a small measure of protection.
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==Factions==
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{{List Column|3|
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*[[Image:Britain_flag.jpg|25px]] [[Great Britain (ETW Faction)|Great Britain]]
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*[[Image:Dutch_flag.jpg|25px]] [[United Provinces (ETW Faction)|United Provinces]]
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*[[Image:Austria_flag.jpg|25px]] [[Austria (ETW Faction)|Austria]]
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*[[Image:Bavaria_flag.jpg|25px]] [[Bavaria (ETW Faction)|Bavaria]]
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*[[Image:Dagestan_flag.jpg|25px]] [[Dagestan (ETW Faction)|Dagestan]]
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*[[Image:Gran_Colombia_flag.jpg|25px]] [[Gran Colombia (ETW Faction)|Gran Colombia]]
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*[[Image:Courland_flag.jpg|25px]] [[Courland (ETW Faction)|Courland]]
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*[[Image:Denmark.png|25px]] [[Denmark (ETW Faction)|Denmark]]
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*[[Image:France_flag.jpg|25px]] [[France (ETW Faction)|France]]
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*[[Image:Genoa_flag.jpg|25px]] [[Genoa (ETW Faction)|Genoa]]
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*[[Image:Georgia_flag.jpg|25px]] [[Georgia (ETW Faction)|Georgia]]
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*[[Image:Greece_flag.png|25px]] [[Greece (ETW Faction)|Greece]]
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*[[Image:Hannover_flag.jpg|25px]] [[Hannover (ETW Faction)|Hannover]]
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*[[Image:Hessen_flag.png|25px]] [[Hessen (ETW Faction)|Hessen]]
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*[[Image:Hungary_flag_etw.png|25px]] [[Hungary (ETW Faction)|Hungary]]
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*[[Image:Flag_Ireland.jpg|25px]] [[Ireland (ETW Faction)|Ireland]]
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*[[Image:St_John_flag.jpg|25px]] [[Knights of St. John (ETW Faction)|Knights of St. John]]
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*[[Image:Louisiana_flag.jpg|25px]] [[Louisiana (ETW Faction)|Louisiana]]
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*[[Image:Mexico_flag_etw.png|25px]] [[Mexico (ETW Faction)|Mexico]]
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*[[Image:Naples_and_Sicily_ETW.png|25px]] [[Naples & Sicily (ETW Faction)|Naples & Sicily]]
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*[[Image:New_spain_flag.jpg|25px]] [[New Spain (ETW Faction)|New Spain]]
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*[[Image:Norway_flag.jpg|25px]] [[Norway (ETW Faction)|Norway]]
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*[[Image:Italian_flag.jpg|25px]] [[Italian States (ETW Faction)|Italian States]]
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*[[Image:Savoy_ETW.png|25px]] [[Savoy (ETW Faction)|Savoy]]
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*[[Image:Poland_flag.jpg|25px]] [[Poland-Lithuania (ETW Faction)|Poland-Lithuania]]
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*[[Image:Portugal_flagetw.png|25px]] [[Portugal (ETW Faction)|Portugal]]
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*[[Image:Prussia_flag.jpg|25px]] [[Prussia (ETW Faction)|Prussia]]
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*[[Image:Quebec.jpg|25px]] [[Quebec (ETW Faction)|Quebec]]
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*[[Image:Russia_flag.jpg|25px]] [[Russia (ETW Faction)|Russia]]
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*[[Image:Saxony_flag.jpg|25px]] [[Saxony (ETW Faction)|Saxony]]
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*[[Image:Scotland_ETW.png|25px]] [[Scotland (ETW Faction)|Scotland]]
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*[[Image:Spain_flag.jpg|25px]] [[Spain (ETW Faction)|Spain]]
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*[[Image:Sweden_flag.jpg|25px]] [[Sweden (ETW Faction)|Sweden]]
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*[[Image:13_colonies_flag.jpg|25px]] [[Thirteen Colonies (ETW Faction)|Thirteen Colonies]]
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*[[Image:United_States_flag.jpg|25px]] [[United States (ETW Faction)|United States]]
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*[[Image:Venice_ETW.png|25px]] [[Venice (ETW Faction)|Venice]]
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*[[Image:Westphalia_ETW.png|25px]] [[Westphalia (ETW Faction)|Westphalia]]
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*[[Image:Flag_Wurttemberg.jpg|25px]] [[Württemberg (ETW Faction)|Württemberg]]
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}}
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[[Category:ETW Artillery]]
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[[Category:ETW Units]]

Latest revision as of 09:44, 30 May 2017

Sakers (ETW Unit)
Sakers.jpg
Class Fixed Artillery
Unit Size 24 men
Weaponry 6 pdr cannon
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Global
Recruitment Cost 660
Upkeep Cost 160
Turns to Build
Unit Limit
Building Requirements Cannon Foundry
Technology Requirements None
Attributes
  • Can Hide in Woodland

  • Saker thumbnail.pngA saker is an old-fashioned style of light cannon, deployed in a fixed position.

    Overview

    Artillery pieces are expensive to cast; as a result, they tend to be in service until captured, destroyed or rusted away. Sakers are a prime example of this, as many of the barrels date back to the 17th Century, even if they have been taken from dust-covered warehouses and mounted on refurbished carriages.

    They are relatively light cannons in terms of the shot fired, which is much the same as a six-pounder. Some sakers are even old enough to have been intended for stone ammunition, and this is reflected in the fact that the windage (or difference between the barrel bore and shot size) is often quite large. This “rattling” of a shot down the barrel when it is fired does not help accuracy.

    Despite the light weight of shot, these are anything but lightweight guns. Saker gun carriages are large, awkward and tactically immobile. Gunners and draft animals can drag them into place before a battle, but there is little chance of moving a gun to a better firing position once the action has commenced.

    Although obsolescent, there were 14 sakers in the “Blenheim train” of artillery in 1704 available to the Duke of Marlborough – guns were expensive and he took what was available.

    Details

    Sakers are some of the earliest cannons most factions can field. They are immobile and lack firepower. However, they may have practical applications early on if canister shot is researched speedily. They lose their prevalence as better artillery such as horse and foot artillery become available.

    If they remain immobile for more than two turns on the world map, sakers (as well as other fixed artillery) gain the option to deploy sandbags around them as a small measure of protection.

    Factions