Difference between revisions of "User:Makanyane/sandbox"
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<h3> Empire: Total War Modding 10 Years On</h3> | <h3> Empire: Total War Modding 10 Years On</h3> | ||
'''Ten years after its release many Empire: Total War mods are still being developed and improved. A small selection of the ongoing works are described below:''' | '''Ten years after its release many Empire: Total War mods are still being developed and improved. A small selection of the ongoing works are described below:''' | ||
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− | '''[http://www.twcenter.net/forums/forumdisplay.php?1138-Imperial-Splendour Imperial Splendour - Rise of the Republic]''' have just announced, ''"As Empire: Total War has its 10th anniversary the team decided to release a new beta for 1.2 - the anniversary beta, with new ships, 130 new historical characters and Danish units"'', read all about it [http://www.twcenter.net/forums/showthread.php?783521-NEWS-AND-ANNOUNCEMENTS&p=15753174&viewfull=1#post15753174 here]. | + | '''[http://www.twcenter.net/forums/forumdisplay.php?1138-Imperial-Splendour Imperial Splendour - Rise of the Republic]''' have just announced, '''''"As Empire: Total War has its 10th anniversary the team decided to release a new beta for 1.2 - the anniversary beta, with new ships, 130 new historical characters and Danish units"''''', read all about it [http://www.twcenter.net/forums/showthread.php?783521-NEWS-AND-ANNOUNCEMENTS&p=15753174&viewfull=1#post15753174 here]. |
For anyone curious about work inside a modding team their News Thread also gives a great insight into the work in progress, including the fine art of modelling a top hat in 3d, read all about the hat in [http://www.twcenter.net/forums/showthread.php?783521-NEWS-AND-ANNOUNCEMENTS&p=15735943&viewfull=1#post15735943 this post]. | For anyone curious about work inside a modding team their News Thread also gives a great insight into the work in progress, including the fine art of modelling a top hat in 3d, read all about the hat in [http://www.twcenter.net/forums/showthread.php?783521-NEWS-AND-ANNOUNCEMENTS&p=15735943&viewfull=1#post15735943 this post]. | ||
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[[File:Imperial Splendour anniversary beta.png|top|250px|Imperial Splendour Anniversay Beta image]] | [[File:Imperial Splendour anniversary beta.png|top|250px|Imperial Splendour Anniversay Beta image]] | ||
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[[Image:TAR3-0Teaser.png|top|250px|The American Revolution mod preview teaser]] | [[Image:TAR3-0Teaser.png|top|250px|The American Revolution mod preview teaser]] | ||
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'''[http://www.twcenter.net/forums/forumdisplay.php?1340 The American Revolution Mod]''' are planning to release a 10th Anniversary Edition. Version 3.0 is planned to include new units and a massive re-skin with new campaigns and features. They are currently looking for ''"a few good men"'' to help with 2d art and testing, apply [http://www.twcenter.net/forums/showthread.php?793900 here]. | '''[http://www.twcenter.net/forums/forumdisplay.php?1340 The American Revolution Mod]''' are planning to release a 10th Anniversary Edition. Version 3.0 is planned to include new units and a massive re-skin with new campaigns and features. They are currently looking for ''"a few good men"'' to help with 2d art and testing, apply [http://www.twcenter.net/forums/showthread.php?793900 here]. | ||
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'''[http://www.twcenter.net/forums/forumdisplay.php?1930 Imperial Destroyer]''' (the only mod to-date to manage to turn wilderness areas of the campaign map into playable regions) released a new update v6.1 in January. For those who wish to adjust the mod settings a variety of separately downloadable gameplay options are provided in response to users suggestions, see the possibilities [http://www.twcenter.net/forums/showthread.php?749678 here] | '''[http://www.twcenter.net/forums/forumdisplay.php?1930 Imperial Destroyer]''' (the only mod to-date to manage to turn wilderness areas of the campaign map into playable regions) released a new update v6.1 in January. For those who wish to adjust the mod settings a variety of separately downloadable gameplay options are provided in response to users suggestions, see the possibilities [http://www.twcenter.net/forums/showthread.php?749678 here] | ||
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'''[http://www.twcenter.net/forums/forumdisplay.php?857-The-War-of-1812 The War of 1812]''' have just released their version 1.2. The new release includes relocated cities, a fixed scenario, new unit icons, UK ships have marines and temporary officers (No more vanilla), missing equipment readded and a new launcher which makes the campaign finally playable! Get the latest version [http://www.twcenter.net/forums/showthread.php?794555 here]. | '''[http://www.twcenter.net/forums/forumdisplay.php?857-The-War-of-1812 The War of 1812]''' have just released their version 1.2. The new release includes relocated cities, a fixed scenario, new unit icons, UK ships have marines and temporary officers (No more vanilla), missing equipment readded and a new launcher which makes the campaign finally playable! Get the latest version [http://www.twcenter.net/forums/showthread.php?794555 here]. | ||
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[[Image:1812modmap.png|top|250px|War of 1812 campaign preview]] | [[Image:1812modmap.png|top|250px|War of 1812 campaign preview]] | ||
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'''[http://www.twcenter.net/forums/showthread.php?597416 Bran's Empire Campaign AI]''' has been regularly updated over the last six years with new versions and different options supplied in response to user requests. The AI mod started as a sub-mod for the famed [[DarthMod Empire]], the version for Darth Mod can be found [http://www.twcenter.net/forums/showthread.php?597036-Bran-Mac-Born-s-DME-Mod-settings here]. | '''[http://www.twcenter.net/forums/showthread.php?597416 Bran's Empire Campaign AI]''' has been regularly updated over the last six years with new versions and different options supplied in response to user requests. The AI mod started as a sub-mod for the famed [[DarthMod Empire]], the version for Darth Mod can be found [http://www.twcenter.net/forums/showthread.php?597036-Bran-Mac-Born-s-DME-Mod-settings here]. | ||
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[[File:Ottoman Total Overhaul image.png|center|250px|Ottoman Total Overhaul Logo]] | [[File:Ottoman Total Overhaul image.png|center|250px|Ottoman Total Overhaul Logo]] | ||
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'''[http://www.twcenter.net/forums/forumdisplay.php?1447 Ottoman Total Overhaul]''' released multiple updates last year and are now working towards a version 2.6.5 with optional music choices, rebalancing and unit changes. Despite the name the mod deals with much more than just the Ottoman Empire and includes campaign and battle AI improvements. Read about the numerous changes made since 2017 [http://www.twcenter.net/forums/showthread.php?747696 here] | '''[http://www.twcenter.net/forums/forumdisplay.php?1447 Ottoman Total Overhaul]''' released multiple updates last year and are now working towards a version 2.6.5 with optional music choices, rebalancing and unit changes. Despite the name the mod deals with much more than just the Ottoman Empire and includes campaign and battle AI improvements. Read about the numerous changes made since 2017 [http://www.twcenter.net/forums/showthread.php?747696 here] | ||
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− | '''[http://www.twcenter.net/forums/showthread.php?250655 Additional Units Mod - Empire]''' and '''[http://www.twcenter.net/forums/showthread.php?340442 Unit Pack Compatibility Languages Project - Empire]''' have been maintained by Swiss Halberdier since 2009/10 with | + | {|class="portal" style="border: 0px; background: none; padding: 0em 1.2em 0em;" |
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+ | '''[http://www.twcenter.net/forums/showthread.php?250655 Additional Units Mod - Empire]''' and '''[http://www.twcenter.net/forums/showthread.php?340442 Unit Pack Compatibility Languages Project - Empire]''' have been maintained by Swiss Halberdier since 2009/10 with updates to deal with new game patches and to suit new mods. The UPC Languages Project is needed for any language other than English to allow custom texts added to the game by modders to be displayed. | ||
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'''[http://www.twcenter.net/forums/forumdisplay.php?2046-Colonialism-1600-AD Colonialism 1600 AD]''' released an update for their 17th Century mod in March 2018. Mod leader Geronimo2006 is now also working on a sub-mod to cover the Nine Years War 1688-97, which is also known as the War of the Grand Alliance and the War of the League of Augsburg. Read more about the concept and progress [http://www.twcenter.net/forums/showthread.php?788110 here] | '''[http://www.twcenter.net/forums/forumdisplay.php?2046-Colonialism-1600-AD Colonialism 1600 AD]''' released an update for their 17th Century mod in March 2018. Mod leader Geronimo2006 is now also working on a sub-mod to cover the Nine Years War 1688-97, which is also known as the War of the Grand Alliance and the War of the League of Augsburg. Read more about the concept and progress [http://www.twcenter.net/forums/showthread.php?788110 here] | ||
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[[Image:Colonialism sub-mod.png|top|250px|Work in progress pic for Nine Years War sub-mod]] | [[Image:Colonialism sub-mod.png|top|250px|Work in progress pic for Nine Years War sub-mod]] | ||
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+ | '''Over the years TWC has become the home to many popular [http://www.twcenter.net/forums/forumdisplay.php?1071-Empire-Total-War-Hosted-Modifications hosted mods for Empire] and smaller [http://www.twcenter.net/forums/forumdisplay.php?1073-Empire-Total-War-Modifications mods, additions and tweaks]. The wiki provides a [[Empire:_Total_War_Mods| sortable table of Empire mods]] to help you find a mod you'd like to play.''' | ||
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Revision as of 04:05, 3 March 2019
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Empire: Total War Turns 10 Years Old!Empire: Total War was released on 3rd March, 2009. Empire was the 5th major release in the Total War Series and the first to feature 3D real time naval battles. Empire includes more than 50 factions, although only 11 are initially playable. Five new Native American factions are added by the Warpath Campaign. The game is now sold as the Definitive Edition and includes the 5 previously released DLCs including the Warpath Campaign. For a trip down memory lane check out the reviews published on TWC in 2009:
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Empire: Total War Modding 10 Years OnTen years after its release many Empire: Total War mods are still being developed and improved. A small selection of the ongoing works are described below:
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Total War: Three KingdomsCreative Assembly's next epic addition to the Total War franchise is set in ancient China in the Three Kingdoms period starting at 190 AD. Reviews so far have been intriguing with PCGamer describing it as 'ambitious, beautiful and confusing'. Total War: Three Kingdoms will introduce two different modes of campaign play, a 'Classic' version based on the Records of the Three Kingdoms which aims for greater historical accuracy, and a new 'Romance Mode' based on the novel Romance of the Three Kingdoms which portrays generals and faction leaders as powerful heroes with special powers. Generals and leaders seem set to be more important than in older titles, and the game will include the ability for the traits and abilities of up to three generals to be used in one army. Diplomacy has been re-worked and is intended to be a more important part of the game introducing concepts such as 'obligations, reciprocity, and trust'. Total War: Three Kingdoms has been available for pre-order for some time. However the game launch has been postponed from March 7 to 23 May, 2019. See here for CA's explanation. Members of the Total War Center have been gearing up for the release of Total War: Three Kingdoms with a badge competition to bring an Oriental theme to the forums. The winning set by Katsumoto includes this Citizens badge: Also on TWC the Total War: Three Kingdoms discussion area includes a remarkably informative historical information thread, and a debate about whether to pre-order or not that has been going since February 2018. |
Post of the FortnightThe Post of the Fortnight Competition is a new feature on TWC, it is the place to see how the best debaters post and present their ideas and positions. The Competition aims to recognize the best posts and reward the authors with well-earned medals. Dick Cheney who won the first ever PotF with Significance of Teutoburg Forest, has had another success with his recent tie for first place with Who was Alexander's greatest teacher? multiple candidates are discussed but perhaps the most interesting is:
Read more here Another winner with a military theme was Cyclops with Why was flanking so effective?, here's a taster:
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Find the Best Total War ModsFor latest release news please view Modding News and Announcements on TWC. "Find a Mod" - Sortable Tables:Thrones of Britannia ~ Warhammer I and II ~ Attila ~ Rome II ~ Shogun 2 ~ Napoleon ~ Empire ~ Medieval II ~ RTW and Expansions Released Mods with Wiki Pages:Total War: Rome II ~ Total War: Shogun 2 ~ Napoleon: Total War ~ Empire: Total War ~ Medieval 2: Total War ~ Rome: Total War ~ Barbarian Invasion ~ Alexander ~ Medieval: Total War Modding Awards:
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Total War NewsFor latest news please also view Total War Gaming News and Announcements on TWC. Total War: Three Kingdoms will have an all-new spy system, find out more in this video. Biographical and playstyle details have been released of the eleven legendary warlords you will be able to play as, including the female warrior Zheng Jiang described as "The Bandit Queen", "A fierce warrior and anarchist bandit, she lives to burn down the corrupt Han Dynasty". Read more here. "A Hero's Journey" shows legendary hero Zhuge Liang wandering ancient China searching for a worthy master, the video showcases the varied landscape of the game's territory. With diplomacy set to be a major factor in Total War: Three Kingdoms two blog posts and videos have been released describing the new system. Find the links and discuss the implications here. Thrones of Britannia - Steel & StatecraftThe Britannia Saga has recently had an update titled the Steel & Statecraft patch with an additional bug-fix issued on 14/1/2019. The patch focuses on improvements to Estates, Traits & Recruitment but also includes new Buildings and two new Settlements. The full patch notes can be found here. Discuss the patch on TWC here. Rome: Total War!Surprised to see good old RTW in the 'news'? No, it's not a misprint! Feral Interactive have released Rome: Total War for Android and iOS. Unfortunately, the mobile versions aren't currently moddable, so mod lovers may need to hold on to their old PC versions too. Discuss RTW on TWC here. Warhammer II - Festag BetaWill we get an update to the update to the update? The Festag Beta Update has had its own update, see the full details here. The Festag Update is an opt-in beta which contains changes to Skills, Buildings, Balancing & Abilities. Discuss your experiences with Warhammer II and the update here. |
More about the Total War CenterIn addition to in-depth coverage of all the Total War Series games, modding and mods, TWC is home to a lively Discussion and Debate area including the notorious and well named Political Mudpit. Occasionally also the scene of heated debate, The Curia governs a unique system of Citizenship and encourages users to discuss ways to improve the site.
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