Medieval II: Total War: Kingdoms: Difference between revisions
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Kingdoms has four completely new campaigns each with its own unique campaign map. They are: | Kingdoms has four completely new campaigns each with its own unique campaign map. They are: | ||
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. | **[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles. | ||
**[[The Crusades Campaign]]: Two | **[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. | ||
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés | **[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game. | ||
**[[The Teutonic Campaign]]: | **[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe. | ||
===New Features=== | ===New Features=== | ||
Revision as of 16:59, 21 March 2009
| Total War Series |
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Total War: Three Kingdoms - Portal Total War Saga: Thrones of Britannia Medieval II: Total War - Portal |
The First expansion for Medieval II: Total War was announced on the March 30, 2007
and released at the end of August 2007.
Overview
Campaigns
- See main article: M2TW Kingdoms Factions
Kingdoms has four completely new campaigns each with its own unique campaign map. They are:
- The Britannia Campaign: With England, Wales, Scotland, Norway, Ireland. All of them are trying to gain dominance over the British Isles.
- The Crusades Campaign: Two alliances fight against each other: The Jerusalem and the Antioch face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations.
- The Americas Campaign: Aztecs, Maya, Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.
- The Teutonic Campaign: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.
New Features
- Moats added around castles
- Special Abilities for the historical persons in the 4 campaigns
- Richard I of England can collect fleeing troops
- Emperor Manuel of Byzantium can "confuse" enemy units so that they start to fight amongst themselves.
- The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -> you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.
- More units on a battlefield.
- Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.
- More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed.
- In the Britain campaign, England's enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the "Baron's Alliance."
Screenshots

