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12-lber Howitzer Foot Artillery (ETW Unit)

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Revision as of 07:45, 18 September 2011 by Tango12345 (talk | contribs) (Factions)
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12-lber Howitzer Foot Artillery (ETW Unit)
12 howitzer.jpg
Class Artillery
Unit Size
Weaponry 12 pdr howitzers
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Worldwide
Recruitment Cost 630
Upkeep Cost 150
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Overview

Howitzers fall somewhere between guns and mortars, the other main artillery types. They have a limited mobility, like guns. Like mortars, they do not fire straight at the target, but send shots high into the air to plunge down on a target (and over anything in the way). By angling the barrel and changing the propellant charge used, howitzers have an impressive flexibility in shell trajectories. Experienced crews can lob explosive shells and incendiary rounds with great accuracy into a “beaten zone”, making life utterly miserable and very short for anyone within it. In close action, they can fire canister rounds directly into enemy formations, like giant sawed-off shotguns.

The term foot artillery applies because the gunners walk into battle alongside the draft animals. Like all artillery, the rating of these howitzers refers to the nominal weight of shot fired; loading the heavier pieces made for strong gunners!

Historically, howitzers – like many other artillery pieces – were far from standardized weapons in the 18th Century. Shells and spare parts made in one foundry did not always fit another foundry’s pieces, even if the caliber was nominally identical and the two guns were part of the same battery in the field. It took a good deal of effort and argument to get foundries to standardize barrels and ancillary equipment, even in a single country.

Tactics

Howitzers are very different from cannons. They fire in arced trajectories, meaning that hilly terrain and walls that would often humbug regular cannons pose little problem to howitzers. However, this same characteristic means that cannnons are more suitable for close and direct engagements, where canister shot can be brought to bear. Howitzers are very accurate at long range compared to other cannons. Howitzers also fire an array of different ammunition: explosive shells, which are available by default and is more effective than round shot for anti-personnel use, carcass shot (which are incendiary), quicklime, and percussive shells.


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