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  • =Welcome to Medieval II: Total War on the TWC Wiki= <big>[[Medieval II: Total War]] is a game in the [[Total War]] Series. Developed by the [[Creative Assembly]].
    11 KB (1,438 words) - 08:33, 15 February 2020
  • The Mongols are a non-playable emergent faction in Medieval 2: Total War. Several Mongol armies consisting mainly of elite units lead by experienced ..._mongols.jpg|Faction Symbol]]|Name=Mongol Empire|Game=[[Medieval II: Total War]]|Religion=[[Islam]]|Culture=[[Middle Eastern]]}}
    2 KB (338 words) - 17:41, 11 July 2013
  • ...In [[Shogun 2: Total War|Shogun 2]] and [[Medieval 2: Total War|Medieval 2]] the results of missions are shown in short movies depicting the assassin' ...sinating victims. Sometimes ''hero'' Assassins are created (Medieval:Total War only as far as I know) that already have a lot of valour.
    6 KB (966 words) - 07:24, 24 March 2022
  • |Platform=[[Medieval 2: Total War]] [[Kingdoms]] |Era=Medieval
    4 KB (626 words) - 13:52, 18 February 2021
  • World Total War is a major mod project for Medieval Total War 2.<br> It will be for World War 2 ambientation.<br>
    2 KB (342 words) - 05:50, 4 June 2021
  • ...which they belong to establish alliances, trade rights and more with rival factions. The main actions a diplomat may perform are listed below: .... In Rome Total War they virtually always end eventually while in Medieval 2 they are somewhat more likely to last in the right conditions.
    5 KB (849 words) - 17:18, 20 November 2019
  • ...ser similarity with the non-playable [[Senate]] faction from [[Rome: Total War]]. ...ls missions, if it declares war and remains at war with other [[Catholic]] factions, or if its regions have too high a level of heresy.
    3 KB (480 words) - 09:05, 30 October 2020
  • ...aves.png|The Rebels' faction symbol]]|Name=Rebels|Game=[[Medieval 2: Total War]]|Religion=Heritic|Culture=Variable}} ...olt. Another possibility for the Rebels to gain new provinces is for other Factions to be destroyed by losing all their family members. In this case, if a fact
    3 KB (551 words) - 11:00, 17 March 2022
  • [[Medieval 2: Total War]] is the first game in the recent [[Total War]] series to give the option to develop settlements in two distinctly differ ...development of the settlements you control is the major influence on your factions success in the game. Expansion in the game is achieved by taking control
    3 KB (404 words) - 11:18, 30 May 2017
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Era=Medieval Era
    3 KB (512 words) - 13:30, 18 February 2021
  • |Platform=[[Rome: Total War]] ...age. You will lead any of 18 medieval factions to conquer a new historical Medieval map,leading your great armies to glory.
    6 KB (844 words) - 05:42, 15 May 2019
  • {{Total War}} ...cts. Creative Assembly has published through [[SEGA]] since the release of Medieval II.
    13 KB (2,055 words) - 15:15, 15 December 2023
  • |Platform=[[Medieval II: Total War]] |Mod Type=Total Conversion
    3 KB (441 words) - 05:43, 15 May 2019
  • |Platform=[[Empire: Total War]] ...an be either the early infantry or the elite units, or indeed a particular war.
    3 KB (476 words) - 04:00, 8 April 2020
  • ...odification for [[Rome: Total War]]. It is not to be confused with [[Total War: Warhammer]], a game developed by The Creative Assembly.'' |Platform=[[Rome: Total War]]
    4 KB (706 words) - 01:59, 19 February 2021
  • ...ting, some compromises may have been made to balance good game play versus total historical realism. In some cases the reasons why the game would not be designed for total historic accuracy can be easily imagined, for example:
    2 KB (318 words) - 11:17, 30 May 2017
  • |Platform=[[Medieval II: Total War]] ...Across Europe]] by [[Zephrelial]] and brand new AI for CAE's '''six''' new factions. It incorporates the following modifications into a single, user friendly f
    2 KB (337 words) - 12:56, 10 February 2020
  • |Platform=[[Medieval II: Total War: Kingdoms]] ...of Ishtar] is a total conversion mod set in a biblical era with brand new factions such as Assyria and Israel are pitted against each other on a brand new map
    4 KB (572 words) - 04:13, 15 May 2019
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
    4 KB (556 words) - 13:36, 18 February 2021
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion, Lord of the Rings, Mod Foldered
    5 KB (784 words) - 10:04, 5 December 2020

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