Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "France (M2TW Faction)"

From TWC Wiki
Jump to navigationJump to search
m (template moved)
(Units)
 
(29 intermediate revisions by 18 users not shown)
Line 1: Line 1:
==France in Medieval II: Total War==
+
{{Faction|image=[[Image:Symbol_france.jpg|Faction Symbol for France]]|Name=Kingdom of France|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}}
[[Image:Symbol_france.jpg|Faction Symbol for France]]
 
  
===Overview===
+
France is one of the 5 factions in Medieval 2 Total War that is playable from the start.  
Much like the Holy Roman Empire, France starts with weak units when compared to what other factions get at this time.  However by the late period they have arguably the best unit roster.
 
In the early period, France is average in terms of troops available but has a very good opportunity to expand in all directions thanks to the large amount of nearby rebel settlements.
 
  
===Infantry===
+
=Description=
French melee infantry are mainly defensive, with only dismounted knights being able to fill any real assault role. But defensively French infantry can be a serious hindrance to any attacking army, they have access to vougers and pike's in both cities and castles that can be lethal in the narrow confines of a city.
 
The French are also in a position to recruit mercenary Swiss and Flemish pikemen should the need arise.
 
  
===Missile===
+
France is a shining example of feudalism in its rawest, and arguably, most delicate form. The French lords eagerly embrace the system that splits the country up into smaller provinces, duchies and fiefdoms, actively building up their forces to ensure their own security and power. About the only thing the French lack at this point is a sense of unity...
French missile troops are not up to the quality that their English or Milanese neighbors can bring to bear, with a few exceptions such as the longbow armed Scots Guards and the crossbow armed Aventuros, both of which can double as heavy infantry and are possibly the most skilled of the hybrid missile/melee infantry. Fortunately for France's foe's, these elite units require a large amount of development to gain access to and have small recruitment pools.
 
the Scots guard themselves have another weakness, due to their use of a longbow they will be too tired to fight effectively in melee if they use all their ammo so they require some micromanagement on higher difficulty levels.
 
  
In terms of artillery, France have an excellent selection, being able to recruit Serpentines as well as Basalisks.
+
The Ile de France may be where the monarchy resides, but the royal family rarely leave Paris. This is not because of a great love for the city, but rather because the surrounding lands are under the shadow of bastions owned by "Robber Barons" that serve their own interests. Frankly, the way things are now, the King isn't truly safe to wander a kingdom that is supposedly his.
  
===Cavalry===
+
The Normans are clearly serving their own best interests, having recently taken England for themselves, it's hard to believe that they will be content to stop there. Other provinces such as Aquitaine, Burgundy, Brittany and Flanders aren't quite so dangerously ambitious... exercising a little authority over these lands looks like an essential move for the French if they're to have any hope of creating a power base that can stave off the might of the Holy Roman Empire to the east. Even less pressing concerns like Spanish and Milanese expansions will soon become a royal headache for the monarchy if France does not establish solid fronts to the south.
France in Medieval II: Total War has the best heavy cavalry of the catholic factions.
 
Including the ability to recruit Lancers who are the "ultimate knights".
 
In addition to this, France have the ability to recruit mounted longbowmen in the unit "French archers" available from an academy.
 
  
===In conclusion===
+
===Strengths===
France has a very versatile army that can deal with any threat if used properly.
+
 
their pike militia city garrison troops almost count as cheating.
+
Fields the best heavy cavalry in the west, and good infantry in the late period.
France needs these things due to their position, neighboring two of the historical major powers of the medieval period (the [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]] and [[England (M2TW Faction)|England]]) and a possible further 3 powers ([[Milan (M2TW Faction)|Milan]], [[Portugal (M2TW Faction)|Portugal]] and [[Spain (M2TW Faction)|Spain]]), France, however, is one of the more rewarding factions due to these challenges.
+
 
 +
===Weaknesses===
 +
 
 +
Relatively weak infantry in early period.
 +
 
 +
=Starting Position=
 +
 
 +
[[Image:Map_france.jpg‎|thumb|right|France's Starting Position.]]
 +
 
 +
France start with most of the original French mainland, apart from Dijon, Bordeaux and Metz, which are Rebel occupied.
 +
 
 +
Their cities are:
 +
 
 +
*Paris: French Capital
 +
*Toulose: French Castle
 +
*Angers: French Castle
 +
*Marseille: Large Town
 +
*Rheims: Large Town
 +
 
 +
===Victory Conditions===
 +
*Long Campaign: Hold 45 provinces including Jerusalem.
 +
*Short Campaign: Hold 20 provinces and eliminate England.
 +
 
 +
===Starting Finances===
 +
*Treasury: 8000
 +
*Kings Purse: 1500
 +
 
 +
=Units=
 +
 
 +
[[Image:France_bodyguard_info.png‎|thumb|right|French Generals Bodyguard.]]
 +
 
 +
France is a well rounded faction with many unit types that is very strong, particularly in the late game. Their early game units are mostly standard Western European units but later on they get many powerful unique units. Their cavalry starts with the standard Knights, and in the later game they have some strong choices like Chivalric and Noble Knights, as well as Gendarmes from cities. Their melee infantry is pretty standard, starting with normal Spearmen, but later getting access to some Halberds, Pikemen, and some Dismounted Knights. Those include Dismounted Feudal Knights, a great Sword and Shield unit available to many factions, and Dismounted French Knights, an elite foot Knight armed with a 2 handed Poleaxe. Their missile units in the early and mid-game are also basic, but later on they get a number of excellent units, such as Scots Guard and Aventuriers. Those two are very strong both at range and at melee; making them extremely powerful. They also get an incredibly useful Armour Piercing Horse Archer in the late game. France also gets Arquebusiers and some excellent artillery after gunpowder is discovered. With excellent missile troops and very strong cavalry, and some good infantry to hold the line; a late game French army is a dangerous proposition indeed. 
 +
 
 +
*Light Infantry
 +
**[[Peasants (M2TW Unit)|Peasants]]
 +
**[[Town Militia (M2TW Unit)|Town Militia]]
 +
**[[Spear Militia (M2TW Unit)|Spear Militia]]
 +
**[[Pike Militia (M2TW Unit)|Pike Militia]]
 +
**[[Pikemen (M2TW Unit)|Pikemen]]
 +
**[[Flemish Pikemen (M2TW_Unit)|Flemish Pikemen]]
 +
 
 +
*Heavy Infantry
 +
**[[Armoured Sergeants (M2TW_Unit)|Armoured Sergeants]]
 +
**[[Dismounted Chivalric Knights (M2TW_Unit)|Dismounted Chivalric Knights]]
 +
**[[Dismounted Feudal Knights (M2TW Unit)|Dismounted Feudal Knights]]
 +
**[[Dismounted Noble Knights (M2TW_Unit)|Dismounted Noble Knights]]
 +
**[[Sergeant Spearmen (M2TW Unit)|Sergeant Spermen]]
 +
**[[Voulge Militia (M2TW_Unit)|Voulge Militia]]
 +
**[[Voulgier (M2TW_Unit)|Voulgier]]
 +
 
 +
*Missile
 +
**[[Arquebusiers (M2TW_Unit)|Arquebusiers]]
 +
**[[Aventurier (M2TW_Unit)|Aventurier]]
 +
**[[Crossbow Militia (M2TW_Unit)|Crossbow Militia]]
 +
**[[(M2TW_Unit)|Crossbowmen (M2TW_Unit)|Crossbowmen]]
 +
**[[Dismounted French Archers (M2TW_Unit)|Dismounted French Archers]]
 +
**[[Peasant Archers (M2TW_Unit)|Peasant Archers]]
 +
**[[Peasant Crossbowmen (M2TW_Unit)|Peasant Crossbowmen]]
 +
**[[Scots Guard (M2TW_Unit)|Scots Guard]]
 +
 
 +
*Cavalry
 +
**[[Chivalric Knights (M2TW_Unit)|Chivalric Knights]]
 +
**[[Feudal Knights (M2TW_Unit)|Feudal Knights]]
 +
**[[Gendarmes (M2TW_Unit)|Gendarmes]]
 +
**[[Early General's Bodyguard (M2TW_Unit)|Early General's Bodyguard]]
 +
**[[Late General's Bodyguard (M2TW_Unit)|Late General's Bodyguard]]
 +
**[[Knights Hospitaller (M2TW_Unit)|Knights Hospitaller]]
 +
**[[Knights Templar (M2TW_Unit)|Knights Templar]]
 +
**[[Lancers (M2TW_Unit)|Lancers]]
 +
**[[Mailed Knights (M2TW_Unit)|Mailed Knights]]
 +
**[[Mounted Sergeants (M2TW_Unit)|Mounted Sergeants]]
 +
**[[Merchant Cavalry Militia (M2TW_Unit)|Merchant Cavalry Militia]]
 +
**[[Noble Knights (M2TW_Unit)|Noble Knights]]
 +
**[[French Mounted Archers (M2TW_Unit)|French Mounted Archers ''(Missile Cavalry)'']]
 +
 
 +
*Artillery
 +
**[[Ballista (M2TW_Unit)|Ballista]]
 +
**[[Basilisk (M2TW_Unit)|Basilisk]]
 +
**[[Bombard (M2TW_Unit)|Bombard]]
 +
**[[Catapult (M2TW_Unit)|Catapult]]
 +
**[[Culverin (M2TW_Unit)|Culverin]]
 +
**[[Grand Bombard (M2TW_Unit)|Grand Bombard]]
 +
**[[Serpentine (M2TW_Unit)|Serpentine]]
 +
**[[Trebuchet (M2TW_Unit)|Trebuchet]]
 +
 
 +
==Faction Details==
 +
 
 +
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.  
 +
 
 +
[[France Details (M2TW Faction)]]
  
 
{{M2 Factions}}
 
{{M2 Factions}}
  
 
+
[[Category:M2TW Factions]]
[[Category: Medieval 2: Total War Factions]]
 

Latest revision as of 12:32, 22 August 2024

France (M2TW Faction)
Faction Symbol for France
Name: Kingdom of France
From Game: Medieval II: Total War
Religion:Catholic
Culture: Northern European
Playable:


France is one of the 5 factions in Medieval 2 Total War that is playable from the start.

Description

France is a shining example of feudalism in its rawest, and arguably, most delicate form. The French lords eagerly embrace the system that splits the country up into smaller provinces, duchies and fiefdoms, actively building up their forces to ensure their own security and power. About the only thing the French lack at this point is a sense of unity...

The Ile de France may be where the monarchy resides, but the royal family rarely leave Paris. This is not because of a great love for the city, but rather because the surrounding lands are under the shadow of bastions owned by "Robber Barons" that serve their own interests. Frankly, the way things are now, the King isn't truly safe to wander a kingdom that is supposedly his.

The Normans are clearly serving their own best interests, having recently taken England for themselves, it's hard to believe that they will be content to stop there. Other provinces such as Aquitaine, Burgundy, Brittany and Flanders aren't quite so dangerously ambitious... exercising a little authority over these lands looks like an essential move for the French if they're to have any hope of creating a power base that can stave off the might of the Holy Roman Empire to the east. Even less pressing concerns like Spanish and Milanese expansions will soon become a royal headache for the monarchy if France does not establish solid fronts to the south.

Strengths

Fields the best heavy cavalry in the west, and good infantry in the late period.

Weaknesses

Relatively weak infantry in early period.

Starting Position

France's Starting Position.

France start with most of the original French mainland, apart from Dijon, Bordeaux and Metz, which are Rebel occupied.

Their cities are:

  • Paris: French Capital
  • Toulose: French Castle
  • Angers: French Castle
  • Marseille: Large Town
  • Rheims: Large Town

Victory Conditions

  • Long Campaign: Hold 45 provinces including Jerusalem.
  • Short Campaign: Hold 20 provinces and eliminate England.

Starting Finances

  • Treasury: 8000
  • Kings Purse: 1500

Units

French Generals Bodyguard.

France is a well rounded faction with many unit types that is very strong, particularly in the late game. Their early game units are mostly standard Western European units but later on they get many powerful unique units. Their cavalry starts with the standard Knights, and in the later game they have some strong choices like Chivalric and Noble Knights, as well as Gendarmes from cities. Their melee infantry is pretty standard, starting with normal Spearmen, but later getting access to some Halberds, Pikemen, and some Dismounted Knights. Those include Dismounted Feudal Knights, a great Sword and Shield unit available to many factions, and Dismounted French Knights, an elite foot Knight armed with a 2 handed Poleaxe. Their missile units in the early and mid-game are also basic, but later on they get a number of excellent units, such as Scots Guard and Aventuriers. Those two are very strong both at range and at melee; making them extremely powerful. They also get an incredibly useful Armour Piercing Horse Archer in the late game. France also gets Arquebusiers and some excellent artillery after gunpowder is discovered. With excellent missile troops and very strong cavalry, and some good infantry to hold the line; a late game French army is a dangerous proposition indeed.

Faction Details

If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.

France Details (M2TW Faction)

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels