Difference between revisions of "France (M2TW Faction)"
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[[Image:France_bodyguard_info.png|thumb|right|French Generals Bodyguard.]] | [[Image:France_bodyguard_info.png|thumb|right|French Generals Bodyguard.]] | ||
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+ | France is a well rounded faction with many unit types that is very strong, particularly in the late game. Their early game units are mostly standard Western European units but later on they get many powerful unique units. Their cavalry starts with the standard Knights, and in the later game they have some strong choices like Chivalric and Noble Knights, as well as Gendarmes from cities. Their melee infantry is pretty standard, starting with normal Spearmen, but later getting access to some Halberds, Pikemen, and some Dismounted Knights. Their missile units in the early game are also basic, but later on they get a number of excellent units, such as Scots Guard and Aventuriers. Those two are very strong both at range and at melee; making them extremely powerful. They also get an incredibly useful Armour Piercing Horse Archer in the late game. They get Arquebusiers, hand gunners, and some excellent artillery after gunpowder is discovered. With excellent missile troops and very strong cavalry, and some good infantry to hold the line; a late game French army is a dangerous proposition indeed. | ||
*Light Infantry | *Light Infantry |
Revision as of 19:38, 12 August 2024
France (M2TW Faction) | |
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Name: | Kingdom of France |
From Game: | Medieval II: Total War |
Religion: | Catholic |
Culture: | Northern European |
Playable: |
Starting Position
France start with most of the original French mainland, apart from Dijon, Bordeaux and Metz, which are Rebel occupied.
Their cities are:
- Paris: French Capital
- Toulose: French Castle
- Angers: French Castle
- Marseille: Large Town
- Rheims: Large Town
Victory Conditions
- Long Campaign: Hold 45 provinces including Jerusalem.
- Short Campaign: Hold 20 provinces and eliminate England.
Units
France is a well rounded faction with many unit types that is very strong, particularly in the late game. Their early game units are mostly standard Western European units but later on they get many powerful unique units. Their cavalry starts with the standard Knights, and in the later game they have some strong choices like Chivalric and Noble Knights, as well as Gendarmes from cities. Their melee infantry is pretty standard, starting with normal Spearmen, but later getting access to some Halberds, Pikemen, and some Dismounted Knights. Their missile units in the early game are also basic, but later on they get a number of excellent units, such as Scots Guard and Aventuriers. Those two are very strong both at range and at melee; making them extremely powerful. They also get an incredibly useful Armour Piercing Horse Archer in the late game. They get Arquebusiers, hand gunners, and some excellent artillery after gunpowder is discovered. With excellent missile troops and very strong cavalry, and some good infantry to hold the line; a late game French army is a dangerous proposition indeed.
- Light Infantry
- Heavy Infantry
- Missile
- Cavalry
Faction Details
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.
Medieval 2: Total War | Factions: |
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Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels |