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Difference between revisions of "France (M2TW Faction)"

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{{Faction|image=[[Image:Symbol_france.jpg|Faction Symbol for France]]|Name=Kingdom of France|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}}
 
{{Faction|image=[[Image:Symbol_france.jpg|Faction Symbol for France]]|Name=Kingdom of France|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern European]]}}
  
==Overview==
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==Starting Position==
  
Much like the Holy Roman Empire, France starts with weak units when compared to what other factions get at this time.  However by the late period they have arguably the best unit roster.
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[[Image:Map_france.jpg‎|thumb|right|France's Starting Position.]]
In the early period, France is average in terms of troops available but has a very good opportunity to expand in all directions thanks to the large amount of nearby rebel settlements.
 
  
==Military==
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France start with most of the original French mainland, apart from Dijon, Bordeaux and Metz, which are Rebel occupied.
  
'''Infantry'''
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Their cities are:
  
French melee infantry are primarily defensive, with only dismounted knights being able to fill any real offensive role.  During the early periods, France has the standard lineup of units, however, later into the game France gains even more effective defensive troops, such as voulgiers and pikemen trainable from cities and castles. These units are exceptionally effective in the defense of settlements because of the narrow streets and passageways and attacking army has to navigate.
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*Paris: French Capital
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*Toulose: French Castle
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*Angers: French Castle
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*Marseille: Large Town
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*Rheims: Large Town
  
If the French have a need for pike infantry early in the game, they can recruit mercenary Swiss and Flemish pikemen.
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===Victory Conditions===
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*Long Campaign: Hold 45 provinces including Jerusalem.
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*Short Campaign: Hold 20 provinces and eliminate England.
  
'''Missiles'''
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==Units==
  
Missiles are a glaring weakness in France's military, especially in the early game periods, having only access to peasant archers and crossbowmen. France's missile capability comes out later in the game, gaining access to the longbow armed Scots Guard and crossbow wielding Aventurier, both of which being capable of serving as effective light nifantry.  Fortunately for France's foes, these elite units require a large amount of development to gain access to and have small recruitment pools.
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[[Image:France_bodyguard_info.png‎|thumb|right|French Generals Bodyguard.]]
  
The Scots Guard themselves have another weakness - due to their use of a longbow they will be too tired to fight effectively in melee if they use all their ammo, so they require some micromanagement on higher difficulty levels.
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*Light Infantry
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**[[Peasants (M2TW Unit)|Peasants]]
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**[[Town Militia (M2TW Unit)|Town Militia]]
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**[[Spear Militia (M2TW Unit)|Spear Militia]]
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**[[Pike Militia (M2TW Unit)|Pike Militia]]
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**[[Pikemen (M2TW Unit)|Pikemen]]
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**[[Flemish Pikemen (M2TW_Unit)|Flemish Pikemen]]
  
'''Cavalry'''
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*Heavy Infantry
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**[[Armoured Sergeants (M2TW_Unit)|Armoured Sergeants]]
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**[[Dismounted Chivalric Knights (M2TW_Unit)|Dismounted Chivalric Knights]]
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**[[Dismounted Feudal Knights (M2TW Unit)|Dismounted Feudal Knights]]
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**[[Dismounted Noble Knights (M2TW_Unit)|Dismounted Noble Knights]]
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**[[Sergeant Spearmen (M2TW Unit)|Sergeant Spermen]]
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**[[Voulge Militia (M2TW_Unit)|Voulge Militia]]
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**[[Voulgier (M2TW_Unit)|Voulgier]]
  
France has the best and largest variety of heavy cavalry of the catholic factions, including the ability to recruit Lancers, described as the "ultimate knights".
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*Missile
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**[[Arquebusiers (M2TW_Unit)|Arquebusiers]]
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**[[Aventurier (M2TW_Unit)|Aventurier]]
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**[[Crossbow Militia (M2TW_Unit)|Crossbow Militia]]
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**[[(M2TW_Unit)|Crossbowmen (M2TW_Unit)|Crossbowmen]]
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**[[Dismounted French Archers (M2TW_Unit)|Dismounted French Archers]]
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**[[Peasant Archers (M2TW_Unit)|Peasant Archers]]
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**[[Peasant Crossbowmen (M2TW_Unit)|Peasant Crossbowmen]]
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**[[Scots Guard (M2TW_Unit)|Scots Guard]]
  
In the later periods of the campaign, France will -- after a bit of development -- be able to train their own longbow armed missile cavalry.
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*Cavalry
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**[[Chivalric Knights (M2TW_Unit)|Chivalric Knights]]
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**[[Feudal Knights (M2TW_Unit)|Feudal Knights]]
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**[[Gendarmes (M2TW_Unit)|Gendarmes]]
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**[[Early General's Bodyguard (M2TW_Unit)|Early General's Bodyguard]]
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**[[Late General's Bodyguard (M2TW_Unit)|Late General's Bodyguard]]
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**[[Knights Hospitaller (M2TW_Unit)|Knights Hospitaller]]
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**[[Knights Templar (M2TW_Unit)|Knights Templar]]
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**[[Lancers (M2TW_Unit)|Lancers]]
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**[[Mailed Knights (M2TW_Unit)|Mailed Knights]]
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**[[Mounted Sergeants (M2TW_Unit)|Mounted Sergeants]]
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**[[Merchant Cavalry Militia (M2TW_Unit)|Merchant Cavalry Militia]]
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**[[Noble Knights (M2TW_Unit)|Noble Knights]]
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**[[French Mounted Archers (M2TW_Unit)|French Mounted Archers ''(Missile Cavalry)'']]
  
'''Artillery and Gunpowder'''
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*Artillery
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**[[Ballista (M2TW_Unit)|Ballista]]
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**[[Basilisk (M2TW_Unit)|Basilisk]]
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**[[Bombard (M2TW_Unit)|Bombard]]
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**[[Catapult (M2TW_Unit)|Catapult]]
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**[[Culverin (M2TW_Unit)|Culverin]]
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**[[Grand Bombard (M2TW_Unit)|Grand Bombard]]
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**[[Serpentine (M2TW_Unit)|Serpentine]]
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**[[Trebuchet (M2TW_Unit)|Trebuchet]]
  
France's artillery and gunpowder are at best mediocre.  The best firearm unit France has access to are arquebusiers, which don't stand much of a chance against the gunpowder units of factions such as [[Milan]].
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==Faction Details==
  
==Starting Position and Strategies==
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If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.
  
France's starting position in the campaign map is both good and bad.  The good part is France is surrounded by rebel settlements to take advantage of.  The bad part is, it is unlikely France will be able to take all of these settlements quickly, due to France's mediocre infantry in the early period.  On top of that, France is neighbors with quite a few factions to the east, all of which being potential allies, or, more importantly, enemies.
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[[France Details (M2TW Faction)]]
  
'''Strategies'''
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{{M2 Factions}}
 
 
Early in the game France has the ability to expand in nearly any direction and being able to ruin the game for another faction simply through denying them extra rebel settlements, if you can put up with the pope an early destruction of the Holy Roman Empire and Milan would be the most beneficial and would knock out the most strong early threats to you. If you want to cut England off quickly, take Rennes and Bruges.  However if you wish to stay in the pope's good graces it might be best to simply eradicate Portugal and Spain while creating a alliance with the Holy Roman Empire which will almost entirely cover the potential eastern threats you can get.  After that you can march on the Moors and southward even reaching Timbuktu which is very merchant-effective. As France's knights and ranged power are very strong in the late game you should literally be able to destroy any other factions left, barring a strong England, Spain, or the Timurids and Mongols.
 
  
Another course of action you can take is to become allies with [[Scotland]].  Doing so will have [[England]] fighting on two fronts should you decide to move on its territory.
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[[Category:M2TW Factions]]
 
 
==Conclusion==
 
 
 
If France can make it through the early periods of the game, it will become a very powerful force once it gets developed enough to train and use the more effective late game units it has access to.
 
 
 
{{M2 Factions}}
 

Latest revision as of 14:56, 17 March 2022

France (M2TW Faction)
Faction Symbol for France
Name: Kingdom of France
From Game: Medieval II: Total War
Religion:Catholic
Culture: Northern European
Playable:


Starting Position

France's Starting Position.

France start with most of the original French mainland, apart from Dijon, Bordeaux and Metz, which are Rebel occupied.

Their cities are:

  • Paris: French Capital
  • Toulose: French Castle
  • Angers: French Castle
  • Marseille: Large Town
  • Rheims: Large Town

Victory Conditions

  • Long Campaign: Hold 45 provinces including Jerusalem.
  • Short Campaign: Hold 20 provinces and eliminate England.

Units

French Generals Bodyguard.

Faction Details

If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.

France Details (M2TW Faction)

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels