Difference between revisions of "Regional Commissioners (TW3K Reform)"
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| [[Hierarchical Enfeoffments (TW3K Reform)|Hierarchical Enfeoffments]] | | [[Hierarchical Enfeoffments (TW3K Reform)|Hierarchical Enfeoffments]] | ||
| 8 | | 8 | ||
− | | [[Regional Commissioners (TW3K Reform)|Regional Commissioners]] <br>[[Military Markets (TW3K Reform)|Military Markets]] <br>[[Retainer Armies (TW3K Reform)|Retainer Armies]] <br>[[Hereditary Buqu (TW3K Reform)|Hereditary Buqu]] <br>[[ | + | | [[Regional Commissioners (TW3K Reform)|Regional Commissioners]] <br>[[Military Markets (TW3K Reform)|Military Markets]] <br>[[Retainer Armies (TW3K Reform)|Retainer Armies]] <br>[[Hereditary Buqu (TW3K Reform)|Hereditary Buqu]] <br>[[Provincial Iron Tool Forges (TW3K Reform)|Provincial Iron Tool Forges]] <br>[[Disaster Relief Systems (TW3K Reform)|Disaster Relief Systems]] <br>[[Ever-Level Granaries (TW3K Reform)|Ever-Level Granaries]] <br>[[Agricultural Garrisons (TW3K Reform)|Agricultural Garrisons]] |
| Armies Available +1 <br>Retinue Upkeep -10% | | Armies Available +1 <br>Retinue Upkeep -10% | ||
| ~ | | ~ |
Revision as of 11:22, 19 December 2019
Regional Commissioners | |
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Wu Xing Element: | Fire |
No of Prior Reforms: | 0 |
Effects: | Recruitment Cost -8% |
Unlocked Units: | n/a |
Unlocked Buildings: | n/a |
Required Buildings: | n/a |
See Also: Three Kingdoms Reforms Table |
Notes
All the fire (military) reforms require this reform as a starting point!
Previous Reforms Required:
n/a
Reforms Unlocked:
*No. Is the number of previous reforms required.
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