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Difference between revisions of "Supply Canals (TW3K Reform)"

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(fix recruitment)
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| Military Supplies +8
 
| Military Supplies +8
 
| Satisfaction [[Vanguard (TW3K Character Type)|Vanguards]] +12
 
| Satisfaction [[Vanguard (TW3K Character Type)|Vanguards]] +12
| ~
+
| [[Mounted Archers (TW3K Unit)|Mounted Archers]]
 
| [[Strategic Fortresses (TW3K Building)|Strategic Fortresses]] <br>[[Fortified Garrison (TW3K Building)|Fortified Garrison]]
 
| [[Strategic Fortresses (TW3K Building)|Strategic Fortresses]] <br>[[Fortified Garrison (TW3K Building)|Fortified Garrison]]
 
| ~
 
| ~
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| ~
 
| ~
 
| Campaign Map Movement Range +15%  
 
| Campaign Map Movement Range +15%  
| [[Mounted Archers (TW3K Unit)|Mounted Archers]]
+
| [[Heavy Mounted Archers (TW3K Unit)|Heavy Mounted Archers]]
 
| [[White Horse Fellows Raiding Parties (TW3K Building)|White Horse Fellows Raiding Parties]]
 
| [[White Horse Fellows Raiding Parties (TW3K Building)|White Horse Fellows Raiding Parties]]
 
| ~
 
| ~

Revision as of 11:52, 23 December 2019

Supply Canals
3K reform fire equipment.png
Wu Xing Element: Fire
No of Prior Reforms: 2
Effects: Armies Available +1
Seasonal Retinue Deployments +2
Unlocked Units: n/a
Unlocked Buildings: Watchtower Garrisons
Police Headquarters
Required Buildings: n/a
See Also: Three Kingdoms Reforms Table


Previous Reforms Required:

Icon Reform No* Previous Reforms Required Effect Faction Effect Character Unlocked Units Unlocked Buildings Required Buildings
3K reform fire army organisation.png Regional Commissioners 0 ~ Recruitment Cost -8% ~ ~ ~ ~
3K reform fire equipment.png Military Markets 1 Regional Commissioners Military Supplies +8 ~ ~ ~ ~


Reforms Unlocked:

Icon Reform No* Previous Reforms Required Effect Faction Effect Character Unlocked Units Unlocked Buildings Required Buildings
3K reform fire equipment.png Green Dragon Supply Ships 4 Regional Commissioners
Military Markets
Provincial Military Forges
Supply Canals
Armies Available +1
Redeployment Cost -20%
Campaign Movement Range (starting in friendly sea regions) +25% ~ Military Armourer
Military Supply Town
Military Bow-Makers
Military Weaponsmith
~
3K reform fire equipment.png Strategic Fortresses 3 Regional Commissioners
Military Markets
Supply Canals
Military Supplies +8 Satisfaction Vanguards +12 Mounted Archers Strategic Fortresses
Fortified Garrison
~
3K reform fire equipment.png Swiftness is the Key 4 Regional Commissioners
Military Markets
Supply Canals
Strategic Fortresses
~ Campaign Map Movement Range +15% Heavy Mounted Archers White Horse Fellows Raiding Parties ~


*No. Is the number of previous reforms required.


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