Difference between revisions of "Barded Mounts (TW3K Reform)"
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|Number=4 | |Number=4 | ||
|Effects=Recruitment Cost Cavalry -8% <br>Starting Rank Shock Cavalry +1 | |Effects=Recruitment Cost Cavalry -8% <br>Starting Rank Shock Cavalry +1 | ||
− | |Units= | + | |Units=[[Heavy Cataphracts (TW3K Unit)|Heavy Cataphracts]] |
|Unlocked_buildings=[[Tribal Horse Post (TW3K Building)|Tribal Horse Post]] | |Unlocked_buildings=[[Tribal Horse Post (TW3K Building)|Tribal Horse Post]] | ||
|Required_buildings=n/a | |Required_buildings=n/a | ||
Line 39: | Line 39: | ||
| 1 | | 1 | ||
| [[Regional Commissioners (TW3K Reform)|Regional Commissioners]] | | [[Regional Commissioners (TW3K Reform)|Regional Commissioners]] | ||
− | | Military Supplies +8 | + | | Military Supplies +8 <br>Oil +1 <br>Towers +1 <br>Wooden Stakes +1 |
| ~ | | ~ | ||
| ~ | | ~ | ||
Line 51: | Line 51: | ||
| Recruitment Cost Melee Infantry -8% | | Recruitment Cost Melee Infantry -8% | ||
| Satisfaction [[Vanguard (TW3K Character Type)|Vanguards]] +8 | | Satisfaction [[Vanguard (TW3K Character Type)|Vanguards]] +8 | ||
− | | | + | | [[Lance Cavalry (TW3K Unit)|Lance Cavalry]] |
| ~ | | ~ | ||
| ~ | | ~ | ||
Line 59: | Line 59: | ||
| 3 | | 3 | ||
| [[Regional Commissioners (TW3K Reform)|Regional Commissioners]] <br>[[Military Markets (TW3K Reform)|Military Markets]] <br>[[Retainer Armies (TW3K Reform)|Retainer Armies]] | | [[Regional Commissioners (TW3K Reform)|Regional Commissioners]] <br>[[Military Markets (TW3K Reform)|Military Markets]] <br>[[Retainer Armies (TW3K Reform)|Retainer Armies]] | ||
+ | | Oil +1 <br>Towers +1 <br>Wooden Stakes +1 | ||
| ~ | | ~ | ||
− | + | | [[Cataphracts (TW3K Unit)|Cataphracts]] | |
− | | [[ | ||
| [[Tribal Horse Herders (TW3K Building)|Tribal Horse Herders]] | | [[Tribal Horse Herders (TW3K Building)|Tribal Horse Herders]] | ||
| ~ | | ~ | ||
|} | |} | ||
− | |||
==Reforms Unlocked:== | ==Reforms Unlocked:== |
Latest revision as of 07:01, 6 February 2020
Barded Mounts | |
---|---|
Wu Xing Element: | Fire |
No of Prior Reforms: | 4 |
Effects: | Recruitment Cost Cavalry -8% Starting Rank Shock Cavalry +1 |
Unlocked Units: | Heavy Cataphracts |
Unlocked Buildings: | Tribal Horse Post |
Required Buildings: | n/a |
See Also: Three Kingdoms Reforms Table |
Previous Reforms Required:
Icon | Reform | No* | Previous Reforms Required | Effect Faction | Effect Character | Unlocked Units | Unlocked Buildings | Required Buildings |
---|---|---|---|---|---|---|---|---|
Regional Commissioners | 0 | ~ | Recruitment Cost -8% | ~ | ~ | ~ | ~ | |
Military Markets | 1 | Regional Commissioners | Military Supplies +8 Oil +1 Towers +1 Wooden Stakes +1 |
~ | ~ | ~ | ~ | |
Retainer Armies | 2 | Regional Commissioners Military Markets |
Recruitment Cost Melee Infantry -8% | Satisfaction Vanguards +8 | Lance Cavalry | ~ | ~ | |
Shock Warfare | 3 | Regional Commissioners Military Markets Retainer Armies |
Oil +1 Towers +1 Wooden Stakes +1 |
~ | Cataphracts | Tribal Horse Herders | ~ |
Reforms Unlocked:
None (end of branch)
*No. Is the number of previous reforms required.
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