Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Wu Xing"

From TWC Wiki
Jump to navigationJump to search
(draft)
 
 
(3 intermediate revisions by one other user not shown)
Line 3: Line 3:
  
 
==Wu Xing Historical Background==
 
==Wu Xing Historical Background==
''More content to follow soon.''  See also [https://en.wikipedia.org/wiki/Wuxing_(Chinese_philosophy) Wuxing (Chinese philosophy) on Wikipedia]
+
''More content to follow.''  See also [https://en.wikipedia.org/wiki/Wuxing_(Chinese_philosophy) Wuxing (Chinese philosophy) on Wikipedia]
  
 
==Wu Xing Game-play Mechanic==
 
==Wu Xing Game-play Mechanic==
Line 12: Line 12:
 
*Metal = Purple (grey in the circular diagram)
 
*Metal = Purple (grey in the circular diagram)
 
*Water = Blue
 
*Water = Blue
These colours are very noticable in the design of ui elements for characters, reforms and buildings.
+
These colours are very noticeable in the design of UI elements for characters, reforms and buildings.
 +
 
 +
Many game features are affected by the element types.  For instance, a Champion character will tend to gain advantages which benefit spearmen in his/her retinue, and if appointed to the council will tend to issue missions involving improving food levels or constructing agricultural buildings.
  
 
===Wood===
 
===Wood===
The wood element in game is used for [[Champion (TW3K Character Type)|Champions]]
+
The wood element in game is used for the [[Champion (TW3K Character Type)|Champion]] character type and [[Building_Chains_(TW3K)#Agriculture_Buildings|Agriculture Buildings]].  The associated units are spearmen.  The [[Reforms_(TW3K)#Permission to Forage|wood element reforms]] concentrate on advantages in food production, income from peasantry, population growth, military supplies and replenishment.
  
 
===Fire===
 
===Fire===
 +
The fire element in-game is used for the [[Vanguard (TW3K Character Type)|Vanguard]] character type and [[Building_Chains_(TW3K)#Military Buildings|Military Buildings]].  The associated units are shock cavalry.
  
 
===Earth===
 
===Earth===
 +
The earth element in-game is used for the [[Commander (TW3K Character Type)|Commander]] character type and [[Building_Chains_(TW3K)#Government Buildings|Government Buildings]].  The associated units are melee cavalry.
  
 
===Metal===
 
===Metal===
 +
The metal element in-game is used for the [[Sentinel (TW3K Character Type)|Sentinel]] character type and [[Building_Chains_(TW3K)#Economic Buildings|Economic Buildings]].  The associated units are melee infantry.
  
 
===Water===
 
===Water===
 
+
The water element in-game is used for the [[Strategist (TW3K Character Type)|Strategist]] character type and [[Building_Chains_(TW3K)#Learning & Market Buildings|Learning & Market Buildings]].  The associated units are archers and other ranged weapon types.
  
 
==See Also==
 
==See Also==
Line 32: Line 37:
  
 
{{TW3K}}
 
{{TW3K}}
 +
 +
[[Category:TW3K Gameplay and Features]]

Latest revision as of 10:47, 12 May 2020

Wu-xing.png

Wu Xing is a game-play mechanic in Total War: Three Kingdoms based on Chinese philosophy. The system uses the traditional five elements; Wood (木 mù), Fire (火 huǒ), Earth (土 tǔ), Metal (金 jīn), and Water (水 shuǐ).

Wu Xing Historical Background

More content to follow. See also Wuxing (Chinese philosophy) on Wikipedia

Wu Xing Game-play Mechanic

The use of the five elements permeates the game. The elements provide a 'colour-coding' as follows:

  • Wood = Green
  • Fire = Red
  • Earth = Yellow
  • Metal = Purple (grey in the circular diagram)
  • Water = Blue

These colours are very noticeable in the design of UI elements for characters, reforms and buildings.

Many game features are affected by the element types. For instance, a Champion character will tend to gain advantages which benefit spearmen in his/her retinue, and if appointed to the council will tend to issue missions involving improving food levels or constructing agricultural buildings.

Wood

The wood element in game is used for the Champion character type and Agriculture Buildings. The associated units are spearmen. The wood element reforms concentrate on advantages in food production, income from peasantry, population growth, military supplies and replenishment.

Fire

The fire element in-game is used for the Vanguard character type and Military Buildings. The associated units are shock cavalry.

Earth

The earth element in-game is used for the Commander character type and Government Buildings. The associated units are melee cavalry.

Metal

The metal element in-game is used for the Sentinel character type and Economic Buildings. The associated units are melee infantry.

Water

The water element in-game is used for the Strategist character type and Learning & Market Buildings. The associated units are archers and other ranged weapon types.

See Also


Total War: Three Kingdoms Portal

Total War: Three Kingdoms

Factions:

Wei | Zhou | Yan | Heishan | Qi | Chu | Shu-Han | Liang | Wu | Zhong | Song | Tai

Characters:

Cai Mao | Cao Cao | Dong Zhuo | Gongsun Zan | Guan Yu | Han Sui | Huang Zhong | Huang Zu | Kong Rong | Li Damu | Liu Bei | Liu Biao | Liu Cong | Liu Qi | Lu Bu | Ma Chao | Ma Teng | Sun Ce | Sun Jian | Sun Quan | Sun Ren | Taishi Ci | Xiahou Dun | Xiahou Yuan | Yu Du | Yuan Shao | Yuan Shu | Zhang Fei | Zhang Yan | Zhao Yun | Zheng Jiang

Character Types:

Champion | Commander | Sentinel | Strategist | Vanguard

Units:

Ji Militia | Ji Infantry | Heavy Ji Infantry | Sabre Militia | Sabre Infantry | Axe Band | Spear Guard | Heavy Spear Guard | Archer Militia | Archers | Mounted Lancer Militia | Lance Cavalry | Mounted Sabre Militia | Sabre Cavalry | Crossbowmen | Heavy Crossbowmen | Trebuchet | Jian Sword Guard Cavalry | Jian Sword Guard | Raider Cavalry | Peasant Raiders | Repeating Crossbowmen | Heavy Repeating Crossbowmen | Peasant Band | Spear Warriors | Mounted Archers | Azure Dragons | Jade Dragons | Yellow Dragons | Onyx Dragons | Pearl Dragons | Defenders of Earth | Protectors of Heaven | Cataphracts | Heavy Cataphracts | Heavy Mounted Archers | Mounted Crossbows

Faction Units:

Xiliang Cavalry | Heavy Xiliang Cavalry | Tiger and Leopard Cavalry | Heavy Tiger and Leopard Cavalry | White Horse Fellows | White Horse Raiders | Mercenary Infantry | Mercenary Archers | Mercenary Cavalry | Qiang Marauders | Qiang Hunters | Qiang Raiders | Black Mountain Marauders | Black Mountain Outlaws | Black Mountain Hunters | Fury of Beihai | Thunder of Jian'an | Infantry of Jing | Imperial Defenders | Rapid Tiger Infantry | Warriors of the Left | Warriors of Ye | Defenders of Hebei | Hidden Axes | Fists of the Bandit Queen | Yi Archers | Yi Marskmen

Gameplay and Features:

Buildings | Building Chains | Reforms | Traits | Units | Wu Xing

Total War: Three Kingdoms - Yellow Turban Rebellion

DLC Factions:

The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West

Units:

Faction Units:

Gameplay and Features:

On the forum: Three Kingdoms Discussion | Three Kingdoms Review | Three Kingdoms Mods | Mod Workshop