Difference between revisions of "Buildings (TW3K)"
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Jump to navigationJump to searchLine 9: | Line 9: | ||
!Chain | !Chain | ||
!Level | !Level | ||
− | !Reforms {{Required|text=Required | + | !Reforms / Resources {{Required|text=Required}} |
− | !Resources | + | !Reforms / Resources {{unlocked|text=Unlocked}} |
!Income | !Income | ||
!Income Multiplier | !Income Multiplier | ||
Line 27: | Line 27: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|1 | |1 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|Population Growth +4K | |Population Growth +4K | ||
|0 | |0 | ||
Line 43: | Line 43: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|2 | |2 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|Population Growth +12K | |Population Growth +12K | ||
|10 | |10 | ||
Line 59: | Line 59: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|3 | |3 | ||
+ | |~ | ||
|{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} | |{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} | ||
− | | | + | |~ |
− | | | + | |~ |
− | + | |~ | |
− | | | + | |~ |
− | | | ||
|Population Growth +25K | |Population Growth +25K | ||
|30 | |30 | ||
Line 77: | Line 77: | ||
|{{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}} | |{{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}} | ||
|{{unlocked|text=Artisans}} | |{{unlocked|text=Artisans}} | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|Population Growth +50K | |Population Growth +50K | ||
|60 | |60 | ||
Line 93: | Line 93: | ||
|{{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}} | |{{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}} | ||
|{{unlocked|text=Artisans}} | |{{unlocked|text=Artisans}} | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|Population Growth +100K | |Population Growth +100K | ||
|110 | |110 | ||
Line 103: | Line 103: | ||
|Small Regional City | |Small Regional City | ||
|- style="background: rgba(95, 0, 195, 0.10);" | |- style="background: rgba(95, 0, 195, 0.10);" | ||
− | + | | | |
====== Bureau of Mining Subsidiaries ====== | ====== Bureau of Mining Subsidiaries ====== | ||
− | + | | [[Building Chains (TW3K)#Labour|Labour]] | |
− | + | | 4 | |
− | + | | {{required|text=[[Shaft Mining (TW3K_Reform)|Shaft Mining]]}} {{required|text=Iron}} {{required|text=Salt}} | |
− | |{{required|text= | + | | {{unlocked|text=Industrialists}} |
− | | | + | | ~ |
− | + | | Industry +25% | |
− | | | + | | ~ |
− | | | + | | ~ |
− | + | | Population Growth +40K | |
− | + | | 40 | |
− | + | | 4 | |
− | + | | 2800 | |
− | + | | Small City | |
− | |||
− | |||
− | |||
− | |||
|- style="background: rgba(135, 30, 135, 0.10);" | |- style="background: rgba(135, 30, 135, 0.10);" | ||
− | + | | | |
====== Bureau of State Mining Expeditions ====== | ====== Bureau of State Mining Expeditions ====== | ||
− | + | | [[Building Chains (TW3K)#Labour|Labour]] | |
− | + | | 5 | |
− | + | | {{required|text=[[Carburettor Chambers (TW3K_Reform)|Carburettor Chambers]]}}{{required|text=Iron}}{{required|text=Salt}} | |
− | |{{required|text= | + | | {{unlocked|text=Industrialists}} |
− | | | + | | n/a |
− | + | | Industry +40% | |
− | + | | | |
− | + | | | |
− | + | | Population Growth +80K | |
− | + | | 80 | |
− | + | | 4 | |
− | + | | 3800 | |
− | + | | Small Regional City | |
− | |||
− | |||
− | |||
− | |||
|- style="background: rgba(120, 0, 255, 0.03);" | |- style="background: rgba(120, 0, 255, 0.03);" | ||
| | | | ||
Line 147: | Line 139: | ||
|[[Building Chains (TW3K)#State Workshops|State Workshops]] | |[[Building Chains (TW3K)#State Workshops|State Workshops]] | ||
|1 | |1 | ||
+ | | ~ | ||
|{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}} | |{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}} | ||
− | |||
|Industry +100 | |Industry +100 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|0 | |0 | ||
|2 | |2 | ||
Line 163: | Line 155: | ||
|[[Building Chains (TW3K)#State Workshops|State Workshops]] | |[[Building Chains (TW3K)#State Workshops|State Workshops]] | ||
|2 | |2 | ||
− | | | + | |~ |
− | | | + | |~ |
|Industry +200 | |Industry +200 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|0 | |0 | ||
|5 | |5 | ||
Line 180: | Line 172: | ||
|3 | |3 | ||
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | |{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | ||
− | | | + | |~ |
|Industry +300 | |Industry +300 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|0 | |0 | ||
|5 | |5 | ||
Line 198: | Line 190: | ||
|{{unlocked|text=Industrialists}} | |{{unlocked|text=Industrialists}} | ||
|Industry +400 | |Industry +400 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|0 | |0 | ||
|8 | |8 | ||
Line 214: | Line 206: | ||
|{{unlocked|text=Industrialists}} | |{{unlocked|text=Industrialists}} | ||
|Industry +500 | |Industry +500 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|0 | |0 | ||
|8 | |8 | ||
Line 228: | Line 220: | ||
|3 | |3 | ||
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | |{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | ||
− | | | + | |~ |
|Industry +200 | |Industry +200 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|Corruption -10% | |Corruption -10% | ||
|0 | |0 | ||
Line 243: | Line 235: | ||
|[[Building Chains (TW3K)#State Workshops|State Workshops]] | |[[Building Chains (TW3K)#State Workshops|State Workshops]] | ||
|4 | |4 | ||
− | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} | + | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}{{required|text=Copper}} |
− | + | |~ | |
|Industry +250 | |Industry +250 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|Corruption -10% (adjacent commanderies) | |Corruption -10% (adjacent commanderies) | ||
|0 | |0 | ||
Line 259: | Line 251: | ||
|[[Building Chains (TW3K)#State Workshops|State Workshops]] | |[[Building Chains (TW3K)#State Workshops|State Workshops]] | ||
|5 | |5 | ||
− | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} | + | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} {{required|text=Copper}} |
− | + | |~ | |
|Industry +300 | |Industry +300 | ||
− | | | + | |~ |
− | | | + | |~ |
− | | | + | |~ |
|Corruption -15% (adjacent commanderies) | |Corruption -15% (adjacent commanderies) | ||
|0 | |0 | ||
Line 275: | Line 267: | ||
|Chain? | |Chain? | ||
|Level? | |Level? | ||
− | | | + | |{{Required|text=Required}} |
− | | | + | |{{unlocked|text=Unlocked}} |
|Income? | |Income? | ||
|Income Multiplier? | |Income Multiplier? | ||
Line 292: | Line 284: | ||
|[[Building Chains (TW3K)#farm|farm test]] | |[[Building Chains (TW3K)#farm|farm test]] | ||
|5 | |5 | ||
− | |{{ | + | |{{required|text=[[farm test]]}} |
− | |{{ | + | |{{unlocked|text=test}} |
− | | | + | |~ |
− | | | + | |~ |
| +1 | | +1 | ||
| +1% | | +1% | ||
− | | | + | |~ |
|? | |? | ||
|? | |? |
Revision as of 06:43, 22 October 2019
The sortable table below gives details of the main effects and requirements of buildings in Total War: Three Kingdoms. The cost per turn, number of build turns and initial cost can all be altered by character or faction generated effects, assignments and administrators.
Please Note: When you sort the table the rows with multiple entries in one column are duplicated into multiple rows. The colour coding scheme for those rows is designed to help you recognise the duplicate entries.
Building | Chain | Level | Reforms / Resources Required
|
Reforms / Resources Unlocked
|
Income | Income Multiplier | Food | Food Multiplier | Other Effects | Cost per Turn | Base Build Turns | Base Build Cost | City Level Required |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drifter Workforce Camp |
Labour | 1 | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +4K | 0 | 1 | 700 | Small City |
Temporary Labour Housing |
Labour | 2 | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +12K | 10 | 2 | 1150 | Small City |
Labourer Conscription Housing |
Labour | 3 | ~ | ~ | ~ | ~ | ~ | Population Growth +25K | 30 | 2 | 1800 | Small City | |
Permanent Labour Housing |
Labour | 4 | Artisans
|
~ | ~ | ~ | ~ | Population Growth +50K | 60 | 3 | 3050 | Small City | |
Office of Works |
Labour | 5 | Artisans
|
~ | ~ | ~ | ~ | Population Growth +100K | 110 | 3 | 5400 | Small Regional City | |
Bureau of Mining Subsidiaries |
Labour | 4 | Iron Salt
|
Industrialists
|
~ | Industry +25% | ~ | ~ | Population Growth +40K | 40 | 4 | 2800 | Small City |
Bureau of State Mining Expeditions |
Labour | 5 | Iron Salt
|
Industrialists
|
n/a | Industry +40% | Population Growth +80K | 80 | 4 | 3800 | Small Regional City | ||
State Workshops |
State Workshops | 1 | ~ | Industry +100 | ~ | ~ | ~ | ~ | 0 | 2 | 1250 | ? | |
Communal Workshops |
State Workshops | 2 | ~ | ~ | Industry +200 | ~ | ~ | ~ | ~ | 0 | 5 | 2100 | ? |
Government Workshops |
State Workshops | 3 | ~ | Industry +300 | ~ | ~ | ~ | ~ | 0 | 5 | 2950 | Small City | |
Government Provincial Workshops |
State Workshops | 4 | Industrialists
|
Industry +400 | ~ | ~ | ~ | ~ | 0 | 8 | 3800 | Small City | |
Grand State Workshops |
State Workshops | 5 | Industrialists
|
Industry +500 | ~ | ~ | ~ | ~ | 0 | 8 | 4650 | Small Regional City | |
Currency Inspector Office |
State Workshops | 3 | ~ | Industry +200 | ~ | ~ | ~ | Corruption -10% | 0 | 4 | 3000 | Small City | |
Coin Maker |
State Workshops | 4 | Copper
|
~ | Industry +250 | ~ | ~ | ~ | Corruption -10% (adjacent commanderies) | 0 | 6 | 3600 | Small City |
Grand Treasury Mint |
State Workshops | 5 | Copper
|
~ | Industry +300 | ~ | ~ | ~ | Corruption -15% (adjacent commanderies) | 0 | 6 | 4350 | Small Regional City ? |
Military test row |
Chain? | Level? | Required
|
Unlocked
|
Income? | Income Multiplier? | Food? | Food Multiplier? | Other Effects? | Cost per Turn? | Base Build Turns? | Base Build Cost? | City Level Required? |
Farm Test Row |
farm test | 5 | test
|
~ | ~ | +1 | +1% | ~ | ? | ? | ? | ? |
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---|---|
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