Difference between revisions of "Buildings (TW3K)"
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{| class="wikitable sortable" style="background: white;" | {| class="wikitable sortable" style="background: white;" | ||
− | !Building | + | ! rowspan=2 |Building |
− | !Chain | + | ! rowspan=2 |Chain |
− | !Level | + | ! rowspan=2 |Level |
− | !{{Required|text=Reform}} Required | + | ! rowspan=2 |{{Required|text=Reform}} Required |
− | !Resources Required | + | ! rowspan=2 |Resources Required |
− | !{{unlocked|text=Reform}} / Resources Unlocked | + | ! rowspan=2 |{{unlocked|text=Reform}} / Resources Unlocked |
− | !Income | + | ! colspan=5 |Income |
− | ! | + | ! rowspan=2 |Food |
− | + | ! rowspan=2 |Food Multiplier | |
− | !Food Multiplier | + | ! rowspan=2 |Other Effects |
− | !Other Effects | + | ! rowspan=2 |Cost per Turn |
− | !Cost per Turn | + | ! rowspan=2 |Base Build Turns |
− | !Base Build Turns | + | ! rowspan=2 |Base Build Cost |
− | !Base Build Cost | + | ! rowspan=2 |City Level Required |
− | !City Level Required | + | |- |
+ | ! Ind. | ||
+ | ! Com. | ||
+ | ! P's. | ||
+ | ! S+S | ||
+ | ! All | ||
|- style="background-position: center;" | |- style="background-position: center;" | ||
− | ! <br>!! !! !! !! !! !! !! !! !! !! !! !! !! !! | | + | ! <br>!! !! !! !! !! !! !! !! !! !! !! !! !! !! !! !! !!| |
|- style="background: rgba(120, 0, 255, 0.03);" | |- style="background: rgba(120, 0, 255, 0.03);" | ||
| | | | ||
Line 28: | Line 33: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|1 | |1 | ||
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 45: | Line 53: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|2 | |2 | ||
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 65: | Line 76: | ||
|~ | |~ | ||
|{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} | |{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} | ||
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 82: | Line 96: | ||
|~ | |~ | ||
| Artisans [[File:Resource jobs artisans.png|30px|sub]] | | Artisans [[File:Resource jobs artisans.png|30px|sub]] | ||
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 99: | Line 116: | ||
|~ | |~ | ||
| Artisans [[File:Resource jobs artisans.png|30px|sub]] | | Artisans [[File:Resource jobs artisans.png|30px|sub]] | ||
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 116: | Line 136: | ||
| Iron[[File:3k iron.png|30px|sub]]<br>Salt[[File:3k salt.png|30px|sub]] | | Iron[[File:3k iron.png|30px|sub]]<br>Salt[[File:3k salt.png|30px|sub]] | ||
| Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | | Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | ||
+ | | x25% | ||
| ~ | | ~ | ||
− | |||
| ~ | | ~ | ||
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
| ~ | | ~ | ||
| Population Growth +40K | | Population Growth +40K | ||
Line 133: | Line 156: | ||
| Iron[[File:3k iron.png|30px|sub]]<br>Salt[[File:3k salt.png|30px|sub]] | | Iron[[File:3k iron.png|30px|sub]]<br>Salt[[File:3k salt.png|30px|sub]] | ||
| Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | | Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | ||
− | | | + | | x40% |
− | | | + | | ~ |
− | | | + | | ~ |
− | | | + | |~ |
+ | |~ | ||
+ | |~ | ||
+ | | ~ | ||
| Population Growth +80K | | Population Growth +80K | ||
| 80 | | 80 | ||
Line 150: | Line 176: | ||
|~ | |~ | ||
|{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}} | |{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}} | ||
− | | | + | | +100 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 167: | Line 196: | ||
|~ | |~ | ||
|~ | |~ | ||
− | | | + | | +200 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 184: | Line 216: | ||
|~ | |~ | ||
|~ | |~ | ||
− | | | + | | +300 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 201: | Line 236: | ||
|~ | |~ | ||
| Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | | Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | ||
− | | | + | | +400 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 218: | Line 256: | ||
|~ | |~ | ||
| Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | | Industrialists [[File:Resource jobs industrialists.png|30px|sub]] | ||
− | | | + | | +500 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 235: | Line 276: | ||
|~ | |~ | ||
|~ | |~ | ||
− | | | + | | +200 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 252: | Line 296: | ||
| Copper [[File:3k copper.png|30px|sub]] | | Copper [[File:3k copper.png|30px|sub]] | ||
|~ | |~ | ||
− | | | + | | +250 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 269: | Line 316: | ||
| Copper [[File:3k copper.png|30px|sub]] | | Copper [[File:3k copper.png|30px|sub]] | ||
|~ | |~ | ||
− | | | + | | +300 |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 286: | Line 336: | ||
|Required | |Required | ||
|{{unlocked|text=Unlocked}} | |{{unlocked|text=Unlocked}} | ||
− | | | + | |~ |
− | | | + | |~ |
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|Food? | |Food? | ||
|Food Multiplier? | |Food Multiplier? | ||
Line 304: | Line 357: | ||
|~ | |~ | ||
|{{unlocked|text=test}} | |{{unlocked|text=test}} | ||
+ | |~ | ||
+ | |~ | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 322: | Line 378: | ||
|Resources {{Required|text=Required}} | |Resources {{Required|text=Required}} | ||
|Reforms/Resources {{unlocked|text=Unlocked}}? | |Reforms/Resources {{unlocked|text=Unlocked}}? | ||
− | | | + | |Ind |
− | | | + | |Com |
+ | |Peas | ||
+ | |s&s | ||
+ | |all | ||
|Food? | |Food? | ||
|Food Multiplier? | |Food Multiplier? |
Revision as of 23:54, 22 October 2019
The sortable table below gives details of the main effects and requirements of buildings in Total War: Three Kingdoms. The cost per turn, number of build turns and initial cost can all be altered by character or faction generated effects, assignments and administrators.
Please Note: When you sort the table the rows with multiple entries in one column are duplicated into multiple rows. The colour coding scheme for those rows is designed to help you recognise the duplicate entries.
Building | Chain | Level | Reform Required
|
Resources Required | Reform / Resources Unlocked
|
Income | Food | Food Multiplier | Other Effects | Cost per Turn | Base Build Turns | Base Build Cost | City Level Required | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ind. | Com. | P's. | S+S | All | |||||||||||||
Drifter Workforce Camp |
Labour | 1 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +4K | 0 | 1 | 700 | Small City |
Temporary Labour Housing |
Labour | 2 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +12K | 10 | 2 | 1150 | Small City |
Labourer Conscription Housing |
Labour | 3 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +25K | 30 | 2 | 1800 | Small City | |
Permanent Labour Housing |
Labour | 4 | ~ | Artisans | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +50K | 60 | 3 | 3050 | Small City | |
Office of Works |
Labour | 5 | ~ | Artisans | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +100K | 110 | 3 | 5400 | Small Regional City | |
Bureau of Mining Subsidiaries |
Labour | 4 | Iron Salt |
Industrialists | x25% | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +40K | 40 | 4 | 2800 | Small City | |
Bureau of State Mining Expeditions |
Labour | 5 | Iron Salt |
Industrialists | x40% | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +80K | 80 | 4 | 3800 | Small Regional City | |
State Workshops |
State Workshops | 1 | ~ | ~ | +100 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | 0 | 2 | 1250 | ? | |
Communal Workshops |
State Workshops | 2 | ~ | ~ | ~ | +200 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | 0 | 5 | 2100 | ? |
Government Workshops |
State Workshops | 3 | ~ | ~ | +300 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | 0 | 5 | 2950 | Small City | |
Government Provincial Workshops |
State Workshops | 4 | ~ | Industrialists | +400 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | 0 | 8 | 3800 | Small City | |
Grand State Workshops |
State Workshops | 5 | ~ | Industrialists | +500 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | 0 | 8 | 4650 | Small Regional City | |
Currency Inspector Office |
State Workshops | 3 | ~ | ~ | +200 | ~ | ~ | ~ | ~ | ~ | ~ | Corruption -10% | 0 | 4 | 3000 | Small City | |
Coin Maker |
State Workshops | 4 | Copper | ~ | +250 | ~ | ~ | ~ | ~ | ~ | ~ | Corruption -10% (adjacent commanderies) | 0 | 6 | 3600 | Small City | |
Grand Treasury Mint |
State Workshops | 5 | Copper | ~ | +300 | ~ | ~ | ~ | ~ | ~ | ~ | Corruption -15% (adjacent commanderies) | 0 | 6 | 4350 | Small Regional City ? | |
Military test row |
Chain? | Level? | Required
|
Required | Unlocked
|
~ | ~ | ~ | ~ | ~ | Food? | Food Multiplier? | Other Effects? | Cost per Turn? | Base Build Turns? | Base Build Cost? | City Level Required? |
Farm Test Row |
farm test | 5 | ~ | test
|
~ | ~ | ~ | ~ | ~ | +1 | +1% | ~ | ? | ? | ? | ? |
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