Difference between revisions of "Wu Xing"
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===Water=== | ===Water=== | ||
The water element in-game is used for the [[Strategist (TW3K Character Type)|Strategist]] character type and [[Building_Chains_(TW3K)#Learning & Market Buildings|Learning & Market Buildings]]. The associated units are archers and other ranged weapon types. | The water element in-game is used for the [[Strategist (TW3K Character Type)|Strategist]] character type and [[Building_Chains_(TW3K)#Learning & Market Buildings|Learning & Market Buildings]]. The associated units are archers and other ranged weapon types. | ||
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==See Also== | ==See Also== |
Revision as of 08:16, 19 January 2020
Wu Xing is a game-play mechanic in Total War: Three Kingdoms based on Chinese philosophy. The system uses the traditional five elements; Wood (木 mù), Fire (火 huǒ), Earth (土 tǔ), Metal (金 jīn), and Water (水 shuǐ).
Contents
Wu Xing Historical Background
More content to follow. See also Wuxing (Chinese philosophy) on Wikipedia
Wu Xing Game-play Mechanic
The use of the five elements permeates the game. The elements provide a 'colour-coding' as follows:
- Wood = Green
- Fire = Red
- Earth = Yellow
- Metal = Purple (grey in the circular diagram)
- Water = Blue
These colours are very noticeable in the design of UI elements for characters, reforms and buildings.
Many game features are affected by the element types. For instance, a Champion character will tend to gain advantages which benefit spearmen in his/her retinue, and if appointed to the council will tend to issue missions involving improving food levels or constructing agricultural buildings.
Wood
The wood element in game is used for the Champion character type and Agriculture Buildings. The associated units are spearmen.
Fire
The fire element in-game is used for the Vanguard character type and Military Buildings. The associated units are shock cavalry.
Earth
The earth element in-game is used for the Commander character type and Government Buildings. The associated units are melee cavalry.
Metal
The metal element in-game is used for the Sentinel character type and Economic Buildings. The associated units are melee infantry.
Water
The water element in-game is used for the Strategist character type and Learning & Market Buildings. The associated units are archers and other ranged weapon types.
See Also
Total War: Three Kingdoms - Yellow Turban Rebellion | |
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The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West | |
On the forum: Three Kingdoms Discussion | Three Kingdoms Review | Three Kingdoms Mods | Mod Workshop |