Difference between revisions of "Buildings (TW3K)"
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Line 9: | Line 9: | ||
!Chain | !Chain | ||
!Level | !Level | ||
− | ! | + | !Reform {{Required|text=Required}} |
+ | !Resources {{Required|text=Required}} | ||
!Reforms / Resources {{unlocked|text=Unlocked}} | !Reforms / Resources {{unlocked|text=Unlocked}} | ||
!Income | !Income | ||
Line 21: | Line 22: | ||
!City Level Required | !City Level Required | ||
|- style="background-position: center;" | |- style="background-position: center;" | ||
− | ! <br>!! !! !! !! !! !! !! !! !! !! !! !! !! | | + | ! <br>!! !! !! !! !! !! !! !! !! !! !! !! !! !! | |
|- style="background: rgba(120, 0, 255, 0.03);" | |- style="background: rgba(120, 0, 255, 0.03);" | ||
| | | | ||
Line 27: | Line 28: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|1 | |1 | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 43: | Line 45: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|2 | |2 | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 59: | Line 62: | ||
|[[Building Chains (TW3K)#Labour|Labour]] | |[[Building Chains (TW3K)#Labour|Labour]] | ||
|3 | |3 | ||
+ | |~ | ||
|~ | |~ | ||
|{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} | |{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} | ||
Line 76: | Line 80: | ||
|4 | |4 | ||
|{{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}} | |{{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}} | ||
+ | |~ | ||
|{{unlocked|text=Artisans}} | |{{unlocked|text=Artisans}} | ||
|~ | |~ | ||
Line 92: | Line 97: | ||
|5 | |5 | ||
|{{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}} | |{{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}} | ||
+ | |~ | ||
|{{unlocked|text=Artisans}} | |{{unlocked|text=Artisans}} | ||
|~ | |~ | ||
Line 107: | Line 113: | ||
| [[Building Chains (TW3K)#Labour|Labour]] | | [[Building Chains (TW3K)#Labour|Labour]] | ||
| 4 | | 4 | ||
− | | {{required|text=[[Shaft Mining (TW3K_Reform)|Shaft Mining]]}} {{required|text=Iron}} {{required|text=Salt}} | + | | {{required|text=[[Shaft Mining (TW3K_Reform)|Shaft Mining]]}} |
+ | | {{required|text=Iron}} {{required|text=Salt}} | ||
| {{unlocked|text=Industrialists}} | | {{unlocked|text=Industrialists}} | ||
| ~ | | ~ | ||
Line 123: | Line 130: | ||
| [[Building Chains (TW3K)#Labour|Labour]] | | [[Building Chains (TW3K)#Labour|Labour]] | ||
| 5 | | 5 | ||
− | | {{required|text=[[Carburettor Chambers (TW3K_Reform)|Carburettor Chambers]]}}{{required|text=Iron}}{{required|text=Salt}} | + | | {{required|text=[[Carburettor Chambers (TW3K_Reform)|Carburettor Chambers]]}} |
+ | | {{required|text=Iron}}{{required|text=Salt}} | ||
| {{unlocked|text=Industrialists}} | | {{unlocked|text=Industrialists}} | ||
| n/a | | n/a | ||
Line 140: | Line 148: | ||
|1 | |1 | ||
| ~ | | ~ | ||
+ | |~ | ||
|{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}} | |{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}} | ||
|Industry +100 | |Industry +100 | ||
Line 155: | Line 164: | ||
|[[Building Chains (TW3K)#State Workshops|State Workshops]] | |[[Building Chains (TW3K)#State Workshops|State Workshops]] | ||
|2 | |2 | ||
+ | |~ | ||
|~ | |~ | ||
|~ | |~ | ||
Line 172: | Line 182: | ||
|3 | |3 | ||
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | |{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | ||
+ | |~ | ||
|~ | |~ | ||
|Industry +300 | |Industry +300 | ||
Line 188: | Line 199: | ||
|4 | |4 | ||
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} | ||
+ | |~ | ||
|{{unlocked|text=Industrialists}} | |{{unlocked|text=Industrialists}} | ||
|Industry +400 | |Industry +400 | ||
Line 204: | Line 216: | ||
|5 | |5 | ||
|{{required|text=[[State Monopolies (TW3K Reform)|State Monopolies]]}} | |{{required|text=[[State Monopolies (TW3K Reform)|State Monopolies]]}} | ||
+ | |~ | ||
|{{unlocked|text=Industrialists}} | |{{unlocked|text=Industrialists}} | ||
|Industry +500 | |Industry +500 | ||
Line 220: | Line 233: | ||
|3 | |3 | ||
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | |{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} | ||
+ | |~ | ||
|~ | |~ | ||
|Industry +200 | |Industry +200 | ||
Line 235: | Line 249: | ||
|[[Building Chains (TW3K)#State Workshops|State Workshops]] | |[[Building Chains (TW3K)#State Workshops|State Workshops]] | ||
|4 | |4 | ||
− | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}{{required|text=Copper}} | + | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} |
+ | |{{required|text=Copper}} | ||
|~ | |~ | ||
|Industry +250 | |Industry +250 | ||
Line 251: | Line 266: | ||
|[[Building Chains (TW3K)#State Workshops|State Workshops]] | |[[Building Chains (TW3K)#State Workshops|State Workshops]] | ||
|5 | |5 | ||
− | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} {{required|text=Copper}} | + | |{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} |
+ | |{{required|text=Copper}} | ||
|~ | |~ | ||
|Industry +300 | |Industry +300 | ||
Line 268: | Line 284: | ||
|Level? | |Level? | ||
|{{Required|text=Required}} | |{{Required|text=Required}} | ||
+ | |{{Required|text=Required}} | ||
|{{unlocked|text=Unlocked}} | |{{unlocked|text=Unlocked}} | ||
|Income? | |Income? | ||
Line 285: | Line 302: | ||
|5 | |5 | ||
|{{required|text=[[farm test]]}} | |{{required|text=[[farm test]]}} | ||
+ | |~ | ||
|{{unlocked|text=test}} | |{{unlocked|text=test}} | ||
|~ | |~ | ||
Line 301: | Line 319: | ||
|Chain? | |Chain? | ||
|Level? | |Level? | ||
− | |Reforms {{Required|text=Required}} | + | |Reforms {{Required|text=Required}} |
− | |Resources {{Required|text=Required}} / {{unlocked|text=Unlocked}}? | + | |Resources {{Required|text=Required}} |
+ | |Reforms/Resources {{unlocked|text=Unlocked}}? | ||
|Income? | |Income? | ||
|Income Multiplier? | |Income Multiplier? |
Revision as of 08:58, 22 October 2019
The sortable table below gives details of the main effects and requirements of buildings in Total War: Three Kingdoms. The cost per turn, number of build turns and initial cost can all be altered by character or faction generated effects, assignments and administrators.
Please Note: When you sort the table the rows with multiple entries in one column are duplicated into multiple rows. The colour coding scheme for those rows is designed to help you recognise the duplicate entries.
Building | Chain | Level | Reform Required
|
Resources Required
|
Reforms / Resources Unlocked
|
Income | Income Multiplier | Food | Food Multiplier | Other Effects | Cost per Turn | Base Build Turns | Base Build Cost | City Level Required |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drifter Workforce Camp |
Labour | 1 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +4K | 0 | 1 | 700 | Small City |
Temporary Labour Housing |
Labour | 2 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +12K | 10 | 2 | 1150 | Small City |
Labourer Conscription Housing |
Labour | 3 | ~ | ~ | ~ | ~ | ~ | ~ | Population Growth +25K | 30 | 2 | 1800 | Small City | |
Permanent Labour Housing |
Labour | 4 | ~ | Artisans
|
~ | ~ | ~ | ~ | Population Growth +50K | 60 | 3 | 3050 | Small City | |
Office of Works |
Labour | 5 | ~ | Artisans
|
~ | ~ | ~ | ~ | Population Growth +100K | 110 | 3 | 5400 | Small Regional City | |
Bureau of Mining Subsidiaries |
Labour | 4 | Iron Salt
|
Industrialists
|
~ | Industry +25% | ~ | ~ | Population Growth +40K | 40 | 4 | 2800 | Small City | |
Bureau of State Mining Expeditions |
Labour | 5 | Iron Salt
|
Industrialists
|
n/a | Industry +40% | Population Growth +80K | 80 | 4 | 3800 | Small Regional City | |||
State Workshops |
State Workshops | 1 | ~ | ~ | Industry +100 | ~ | ~ | ~ | ~ | 0 | 2 | 1250 | ? | |
Communal Workshops |
State Workshops | 2 | ~ | ~ | ~ | Industry +200 | ~ | ~ | ~ | ~ | 0 | 5 | 2100 | ? |
Government Workshops |
State Workshops | 3 | ~ | ~ | Industry +300 | ~ | ~ | ~ | ~ | 0 | 5 | 2950 | Small City | |
Government Provincial Workshops |
State Workshops | 4 | ~ | Industrialists
|
Industry +400 | ~ | ~ | ~ | ~ | 0 | 8 | 3800 | Small City | |
Grand State Workshops |
State Workshops | 5 | ~ | Industrialists
|
Industry +500 | ~ | ~ | ~ | ~ | 0 | 8 | 4650 | Small Regional City | |
Currency Inspector Office |
State Workshops | 3 | ~ | ~ | Industry +200 | ~ | ~ | ~ | Corruption -10% | 0 | 4 | 3000 | Small City | |
Coin Maker |
State Workshops | 4 | Copper
|
~ | Industry +250 | ~ | ~ | ~ | Corruption -10% (adjacent commanderies) | 0 | 6 | 3600 | Small City | |
Grand Treasury Mint |
State Workshops | 5 | Copper
|
~ | Industry +300 | ~ | ~ | ~ | Corruption -15% (adjacent commanderies) | 0 | 6 | 4350 | Small Regional City ? | |
Military test row |
Chain? | Level? | Required
|
Required
|
Unlocked
|
Income? | Income Multiplier? | Food? | Food Multiplier? | Other Effects? | Cost per Turn? | Base Build Turns? | Base Build Cost? | City Level Required? |
Farm Test Row |
farm test | 5 | ~ | test
|
~ | ~ | +1 | +1% | ~ | ? | ? | ? | ? |
Total War: Three Kingdoms - Yellow Turban Rebellion | |
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