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(Forum seems to be working fine now - so am assuming note at top can go.)
(Spotlight changed to PRO DEO ET REGE as perviously agreed)
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='''Welcome to the Total War Center Wiki'''=
 
='''Welcome to the Total War Center Wiki'''=
==Week Beginning 5th August 2007==
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==Week Beginning 12th August 2007==
  
 
This is a Wiki for all things [[Total War]], from [[Modding]], to the history of the community, to info about the games.
 
This is a Wiki for all things [[Total War]], from [[Modding]], to the history of the community, to info about the games.
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== General Modding==
 
== General Modding==
[[Image:SpotlightImage.jpg|Invasio Barbarorvm sig|right]]
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[[Image:SpotlightImage.jpg|Pro Deo et Rege Screenshot|right]]
 
=== Mod Spotlight: ===
 
=== Mod Spotlight: ===
==== [[Invasio Barbarorum|INVASIO BARBARORVM]] ====
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==== [[PRO DEO ET REGE]] ====
  
[[Invasio Barbarorum]] also known as Invasio Barbarorum:Flagellum Dei (abbreviated to IBFD) is a comprehensive released modification for [[Barbarian Invasion]] with a series of campaigns focusing on the late Roman Empire.  
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[[PRO DEO ET REGE]] is a released modification for [[Medieval II: Total War]] with a [http://www.twcenter.net/forums/forumdisplay.php?f=437 hosted forum] at [[TWC]].  
  
Sub mods include Rio's IBFD and a version of Goth's Imperium Julianorum (under development). The aim of the modification is a balance between enhanced game-play and historical accuracy. Set in 410AD, the year of the Sack of Rome by Alaric's Visigoths, the modification features a complete rebuild of BI...[[Invasio Barbarorum|Continue Reading]]
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[[PRO DEO ET REGE]] is aimed at improved historical accuracy and realism. At two turns per year, it hopes to provide for a slower and more challenging campaign. Forging and maintaining an empire will not be an easy task as the player will face many obstacles in his quest for medieval dominance. From noble rebellions, to increased upkeep costs for standing armies, to a regional area of recruitment system that limits and restricts the amount and types of troops available to a faction in newly conquered foreign provinces, establishing a medieval empire will be a challenge.....[[PRO DEO ET REGE|Continue Reading]]
  
 
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Revision as of 05:12, 12 August 2007

Welcome to the Total War Center Wiki

Week Beginning 12th August 2007

This is a Wiki for all things Total War, from Modding, to the history of the community, to info about the games.

A Wiki only works as long as the community adds to it and updates it. If you use the Wiki, return the favour and add something to it that is missing. Help us by writing a tutorial, or even just copy and paste one from a forum (having obtained permission first, of course!). Lets all do our part to make this a great repository of knowledge that will benefit the entire community. Information for editing can be found here. On Wiki help can be found in the Help Desk.

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General Modding

Pro Deo et Rege Screenshot

Mod Spotlight:

PRO DEO ET REGE

PRO DEO ET REGE is a released modification for Medieval II: Total War with a hosted forum at TWC.

PRO DEO ET REGE is aimed at improved historical accuracy and realism. At two turns per year, it hopes to provide for a slower and more challenging campaign. Forging and maintaining an empire will not be an easy task as the player will face many obstacles in his quest for medieval dominance. From noble rebellions, to increased upkeep costs for standing armies, to a regional area of recruitment system that limits and restricts the amount and types of troops available to a faction in newly conquered foreign provinces, establishing a medieval empire will be a challenge.....Continue Reading


Latest News:

The third instalment of the successful Fourth Age: Total War series of releases, begun with ‘Corsair Invasion’, and followed by ‘Forth Eorlingas’, has just been unleashed. The previous instalments have been downloaded by over 60,000 people, been covered by various game magazines and been voted 'Best BI/Alexander Mod' by the users of the Guild and voted 'Best RTW/BI Fantasy Mod' by the users of TWC. Great things are expected from this new release... see release thread here


The much awaited Stainless Steel v4.0 has been released, clocking up almost 3,000 downloads in less than five days, is this the hottest thing in Medieval II: Total War? The latest version has a slightly slower campaign speed and is extended to a default campaign length of 350 turns...

For more information:

  • visit the hosted subforum here
  • see release thread here
  • download the mod here


More News


Main Categories:

Also Worth Reading:

  • Some Modding Humour for light relief.
  • Explanation of Shaders (to scare yourself silly at complexity that can be involved).
  • Visit the Famous Modders section to learn more about the famous (and infamous) members of the community.

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Medieval 2: Total War

Medieval 2: Total War

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Reference