Resettlement Incentives (TW3K Reform)
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Revision as of 07:31, 3 November 2019 by Makanyane (talk | contribs) (Created page with "{{Reform |Name=Resettlement Incentives |Image=Image:3K reform wood farming edicts.png |Wu Xing=Wood |Number=0 |Effects=Population Growth +3K |Unit...")
Resettlement Incentives | |
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Wu Xing Element: | Wood |
No of Prior Reforms: | 0 |
Effects: | Population Growth +3K |
Unlocked Units: | n/a |
Unlocked Buildings: | Livestock Estate |
Required Buildings: | n/a |
See Also: Three Kingdoms Reforms Table |
Previous Reforms Required:
n/a
Reforms Unlocked:
Icon | Reform | No* | Previous Reforms Required | Effect Faction | Effect Character | Unlocked Units | Unlocked Buildings | Required Buildings |
---|---|---|---|---|---|---|---|---|
Agricultural Tax Relief | 1 | Resettlement Incentives | ~ | ~ | Peasant Band | Irrigated Paddy Fields Grain Estates |
~ | |
Sharecropping | 4 | Provincial Iron Tool Forges Government Tool Distribution Resettlement Incentives Agricultural Tax Relief |
Population Growth +6K | ~ | ~ | Pine Trader Camp Bamboo Timber Warehouse Composite Wood Maker Camp Farming Estates |
~ | |
Feudal Magnates | 5 | Provincial Iron Tool Forges Government Tool Distribution Resettlement Incentives Agricultural Tax Relief Sharecropping |
Income from Peasantry +15% | ~ | Azure Dragons | Grand Rice Paddies Grand Livestock Estate Livestock Farmstead Magnate Estates Grand Grain Estates |
~ |
*No. Is the number of previous reforms required.
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