General's Bodyguard (ETW Unit)
These tough warriors and soldiers have only one task: keeping their commander alive and well in the swirling chaos of battle.
Overview
A general can only do his duty properly if these men keep rough and unpleasant fellows from interrupting his calm deliberations about how to kill as many of the enemy as possible for as little loss as possible.
Only the most loyal and fiercest fighters are assigned to a general’s bodyguard. Good manners are a bonus, of course, but a strong sword arm and a deadly aim are more use! Their equipment is generally of the finest quality, and their pay is often supplemented from the general’s own pocket: they have a sound financial interest in keeping him alive, as well as their honour in carrying out a duty successfully!
Details
The general's bodyguard are superb units with impressive melee, defense, and morale stats and can inspire units near them to keep fighting. However, they should avoid battle whenever possible, as generals are expensive to recruit, improve over time if kept alive, and cause large penalties for every friendly unit should they be killed in the field of battle; also, there are less of them than the standard cavalry regiment, and so may be crushed due to sheer numbers more easily. Generals' bodyguards can be used in emergency situations to shore up a flagging section of the battlelines both as backup units and to inspiring wavering units, or to chase already routing enemies.
Factions
- Great Britain
- United Provinces
- Austria
- Barbary States
- Bavaria
- Dagestan
- Gran Colombia
- Courland
- Denmark
- France
- Genoa
- Georgia
- Greece
- Hannover
- Hessen
- Hungary
- Ireland
- Louisiana
- Mamelukes
- Maratha Confederacy
- Mexico
- Morocco
- Mughal Empire
- Mysore
- Naples & Sicily
- New Spain
- Norway
- Italian States
- Savoy
- Poland-Lithuania
- Portugal
- Prussia
- Punjab
- Quebec
- Russia
- Saxony
- Scotland
- Spain
- Sweden
- Thirteen Colonies
- United States
- Venice
- Westphalia
- Württemberg