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Difference between revisions of "Buildings (TW3K)"

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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 +
!Building
 +
!Chain
 +
!Level
 +
!Reforms {{Required|text=Required}} / {{unlocked|text=Unlocked}}
 +
!Resources {{Required|text=Required}} / {{unlocked|text=Unlocked}}
 +
!Income
 +
!Income Multiplier
 +
!Food
 +
!Food Multiplier
 +
!Other Effects
 +
!Cost per Turn
 +
!Base Build Turns
 +
!Base Build Cost
 +
!City Level Required
 
|-
 
|-
! Building
+
|
! Chain
+
====== Drifter Workforce Camp ======
! Level
+
|[[Building Chains (TW3K)#Labour|Labour]]
! Reforms {{Required|text=Required}} / {{unlocked|text=Unlocked}}
+
|1
! Resources {{Required|text=Required}} / {{unlocked|text=Unlocked}}
+
|n/a
! Income
+
|n/a
! Income Multiplier
+
|n/a
! Other Effects
+
|n/a
! Cost per Turn
+
|
! Base Build Turns
+
|
! Base Build Cost
+
|Population Growth +4K
! City Level Required
+
|0
 +
|1
 +
|700
 +
|Small City
 
|-
 
|-
| <h6>Drifter Workforce Camp</h6>
+
|
| [[Building Chains (TW3K)#Labour|Labour]] || 1 || n/a || n/a || n/a || n/a || Population Growth +4K || 0 || 1 || 700 || Small City
+
====== Temporary Labour Housing ======
 +
|[[Building Chains (TW3K)#Labour|Labour]]
 +
|2
 +
|n/a
 +
|n/a
 +
|n/a
 +
|n/a
 +
|
 +
|
 +
|Population Growth +12K
 +
|10
 +
|2
 +
|1150
 +
|Small City
 
|-
 
|-
| <h6>Temporary Labour Housing</h6>
+
|
| [[Building Chains (TW3K)#Labour|Labour]] || 2 || n/a || n/a || n/a || n/a || Population Growth +12K || 10 || 2 || 1150 || Small City
+
====== Labourer Conscription Housing ======
 +
|[[Building Chains (TW3K)#Labour|Labour]]
 +
|3
 +
|{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}}
 +
|n/a
 +
|n/a
 +
|n/a
 +
|
 +
|
 +
|Population Growth +25K
 +
|30
 +
|2
 +
|1800
 +
|Small City
 
|-
 
|-
| <h6>Labourer Conscription Housing</h6>
+
|
| [[Building Chains (TW3K)#Labour|Labour]] || 3 || {{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}} || n/a || n/a || n/a || Population Growth +25K || 30 || 2 || 1800 || Small City
+
====== Permanent Labour Housing ======
 +
|[[Building Chains (TW3K)#Labour|Labour]]
 +
|4
 +
|{{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}}
 +
|{{unlocked|text=Artisans}}
 +
|n/a
 +
|n/a
 +
|
 +
|
 +
|Population Growth +50K
 +
|60
 +
|3
 +
|3050
 +
|Small City
 
|-
 
|-
| <h6>Permanent Labour Housing</h6>
+
|
| [[Building Chains (TW3K)#Labour|Labour]] || 4 || {{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}} || {{unlocked|text=Artisans}} || n/a || n/a || Population Growth +50K  || 60 || 3 || 3050 || Small City
+
====== Office of Works ======
 +
|[[Building Chains (TW3K)#Labour|Labour]]
 +
|5
 +
|{{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}}
 +
|{{unlocked|text=Artisans}}
 +
|n/a
 +
|n/a
 +
|
 +
|
 +
|Population Growth +100K
 +
|110
 +
|3
 +
|5400
 +
|Small Regional City
 
|-
 
|-
| <h6>Office of Works</h6>
+
| rowspan="3" |
| [[Building Chains (TW3K)#Labour|Labour]] || 5 || {{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}} || {{unlocked|text=Artisans}} || n/a || n/a || Population Growth +100K || 110 || 3 || 5400 || Small Regional City
+
====== Bureau of Mining Subsidiaries ======
 +
| rowspan="3" |[[Building Chains (TW3K)#Labour|Labour]]
 +
| rowspan="3" |4
 +
| rowspan="3" |{{required|text=[[Shaft Mining (TW3K_Reform)|Shaft Mining]]}}
 +
|{{required|text=Iron}}
 +
| rowspan="3" |n/a
 +
| rowspan="3" |Industry +25%
 +
| rowspan="3" |
 +
| rowspan="3" |
 +
| rowspan="3" |Population Growth +40K
 +
| rowspan="3" |40
 +
| rowspan="3" |4
 +
| rowspan="3" |2800
 +
| rowspan="3" |Small City
 
|-
 
|-
| rowspan=3 |<h6>Bureau of Mining Subsidiaries</h6>
+
|{{required|text=Salt}}
| rowspan=3 | [[Building Chains (TW3K)#Labour|Labour]]
 
| rowspan=3 | 4
 
| rowspan=3 | {{required|text=[[Shaft Mining (TW3K_Reform)|Shaft Mining]]}}  
 
| {{required|text=Iron}}
 
| rowspan=3 | n/a
 
| rowspan=3 | Industry +25%
 
| rowspan=3 | Population Growth +40K
 
| rowspan=3 | 40
 
| rowspan=3 | 4
 
| rowspan=3 | 2800
 
| rowspan=3 | Small City
 
 
|-
 
|-
| {{required|text=Salt}}  
+
|{{unlocked|text=Industrialists}}
 
|-
 
|-
| {{unlocked|text=Industrialists}}
+
| rowspan="3" |
 +
====== Bureau of State Mining Expeditions ======
 +
| rowspan="3" |[[Building Chains (TW3K)#Labour|Labour]]
 +
| rowspan="3" |5
 +
| rowspan="3" |{{required|text=[[Carburettor Chambers (TW3K_Reform)|Carburettor Chambers]]}}
 +
|{{required|text=Iron}}
 +
| rowspan="3" |n/a
 +
| rowspan="3" |Industry +40%
 +
| rowspan="3" |
 +
| rowspan="3" |
 +
| rowspan="3" |Population Growth +80K
 +
| rowspan="3" |80
 +
| rowspan="3" |4
 +
| rowspan="3" |3800
 +
| rowspan="3" |Small Regional City
 
|-
 
|-
| rowspan=3 |<h6>Bureau of State Mining Expeditions</h6>
+
|{{required|text=Salt}}
| rowspan=3 | [[Building Chains (TW3K)#Labour|Labour]]
 
| rowspan=3 | 5
 
| rowspan=3 | {{required|text=[[Carburettor Chambers (TW3K_Reform)|Carburettor Chambers]]}}  
 
| {{required|text=Iron}}
 
| rowspan=3 | n/a
 
| rowspan=3 | Industry +40%
 
| rowspan=3 | Population Growth +80K
 
| rowspan=3 | 80
 
| rowspan=3 | 4
 
| rowspan=3 | 3800
 
| rowspan=3 | Small Regional City
 
 
|-
 
|-
| {{required|text=Salt}}  
+
|{{unlocked|text=Industrialists}}
 
|-
 
|-
| {{unlocked|text=Industrialists}}
+
|
 +
====== State Workshops ======
 +
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 +
|1
 +
|{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}}
 +
|n/a
 +
|Industry +100
 +
|n/a
 +
|
 +
|
 +
|n/a
 +
|0
 +
|2
 +
|1250
 +
|?
 
|-
 
|-
| <h6>State Workshops</h6>
+
|
| [[Building Chains (TW3K)#State Workshops|State Workshops]] || 1 || {{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}} || n/a || Industry +100 || n/a || n/a || 0 || 2 || 1250 || ?
+
====== Communal Workshops ======
 +
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 +
|2
 +
|n/a
 +
|n/a
 +
|Industry +200
 +
|n/a
 +
|
 +
|
 +
|n/a
 +
|0
 +
|5
 +
|2100
 +
|?
 
|-
 
|-
| <h6>Communal Workshops</h6>
+
|
| [[Building Chains (TW3K)#State Workshops|State Workshops]] || 2 || n/a || n/a || Industry +200 || n/a || n/a || 0 || 5 || 2100 || ?
+
====== Government Workshops ======
 +
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 +
|3
 +
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}}
 +
|n/a
 +
|Industry +300
 +
|n/a
 +
|
 +
|
 +
|n/a
 +
|0
 +
|5
 +
|2950
 +
|Small City
 
|-
 
|-
| <h6>Government Workshops</h6>
+
|
| [[Building Chains (TW3K)#State Workshops|State Workshops]] || 3 || {{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} || n/a || Industry +300 || n/a || n/a || 0 || 5 || 2950 || Small City
+
====== Government Provincial Workshops ======
 +
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 +
|4
 +
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}
 +
|{{unlocked|text=Industrialists}}
 +
|Industry +400
 +
|n/a
 +
|
 +
|
 +
|n/a
 +
|0
 +
|8
 +
|3800
 +
|Small City
 
|-
 
|-
| <h6>Government Provincial Workshops</h6>
+
|
| [[Building Chains (TW3K)#State Workshops|State Workshops]] || 4 || {{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} || {{unlocked|text=Industrialists}} || Industry +400 || n/a || n/a || 0 || 8 || 3800 || Small City
+
====== Grand State Workshops ======
 +
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 +
|5
 +
|{{required|text=[[State Monopolies (TW3K Reform)|State Monopolies]]}}
 +
|{{unlocked|text=Industrialists}}
 +
|Industry +500
 +
|n/a
 +
|
 +
|
 +
|n/a
 +
|0
 +
|8
 +
|4650
 +
|Small Regional City
 
|-
 
|-
| <h6>Grand State Workshops</h6>
+
|
| [[Building Chains (TW3K)#State Workshops|State Workshops]] || 5 || {{required|text=[[State Monopolies (TW3K Reform)|State Monopolies]]}} || {{unlocked|text=Industrialists}} || Industry +500 || n/a || n/a || 0 || 8 || 4650 || Small Regional City
+
====== Currency Inspector Office ======
 +
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 +
|3
 +
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}}
 +
|n/a
 +
|Industry +200
 +
|n/a
 +
|
 +
|
 +
|Corruption -10%
 +
|0
 +
|4
 +
|3000
 +
|Small City
 
|-
 
|-
| <h6>Currency Inspector Office</h6>
+
|
| [[Building Chains (TW3K)#State Workshops|State Workshops]] || 3 || {{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}} || n/a || Industry +200 || n/a || Corruption -10% || 0 || 4 || 3000 || Small City
+
====== Coin Maker ======
 +
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 +
|4
 +
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}
 +
|{{required|text=Copper}}
 +
|Industry +250
 +
|n/a
 +
|
 +
|
 +
|Corruption -10% (adjacent commanderies)
 +
|0
 +
|6
 +
|3600
 +
|Small City
 
|-
 
|-
| <h6>Coin Maker</h6>
+
|
| [[Building Chains (TW3K)#State Workshops|State Workshops]]  || 4 || {{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} || {{required|text=Copper}} || Industry +250 || n/a || Corruption -10% (adjacent commanderies) || 0 || 6 || 3600 || Small City
+
====== Grand Treasury Mint ======
|-
+
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
| <h6>Grand Treasury Mint</h6>
+
|5
| [[Building Chains (TW3K)#State Workshops|State Workshops]] || 5 || {{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} || {{required|text=Copper}} || Industry +300 || n/a || Corruption -15% (adjacent commanderies) || 0 || 6 || 4350 || Small Regional City ?
+
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}
 +
|{{required|text=Copper}}
 +
|Industry +300
 +
|n/a
 +
|
 +
|
 +
|Corruption -15% (adjacent commanderies)
 +
|0
 +
|6
 +
|4350
 +
|Small Regional City ?
 
<!--
 
<!--
 
|-
 
|-
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-->
 
-->
 
|}
 
|}
 +
  
  
 
{{TW3K}}
 
{{TW3K}}
 
[[Category:TW3K Information]]
 
[[Category:TW3K Information]]

Revision as of 09:12, 21 October 2019


The sortable table below gives details of the main effects and requirements of buildings in Total War: Three Kingdoms. The cost per turn, number of build turns and initial cost can all be altered by character or faction generated effects, assignments and administrators.

Building Chain Level Reforms Required
Required
/ !Unlocked
Unlocked
Resources Required
Required
/ !Unlocked
Unlocked
Income Income Multiplier Food Food Multiplier Other Effects Cost per Turn Base Build Turns Base Build Cost City Level Required
Drifter Workforce Camp
Labour 1 n/a n/a n/a n/a Population Growth +4K 0 1 700 Small City
Temporary Labour Housing
Labour 2 n/a n/a n/a n/a Population Growth +12K 10 2 1150 Small City
Labourer Conscription Housing
Labour 3 !Unlocked n/a n/a n/a Population Growth +25K 30 2 1800 Small City
Permanent Labour Housing
Labour 4 Required !Unlocked
Artisans
n/a n/a Population Growth +50K 60 3 3050 Small City
Office of Works
Labour 5 Required !Unlocked
Artisans
n/a n/a Population Growth +100K 110 3 5400 Small Regional City
Bureau of Mining Subsidiaries
Labour 4 Required Required
Iron
n/a Industry +25% Population Growth +40K 40 4 2800 Small City
Required
Salt
!Unlocked
Industrialists
Bureau of State Mining Expeditions
Labour 5 Required Required
Iron
n/a Industry +40% Population Growth +80K 80 4 3800 Small Regional City
Required
Salt
!Unlocked
Industrialists
State Workshops
State Workshops 1 !Unlocked n/a Industry +100 n/a n/a 0 2 1250 ?
Communal Workshops
State Workshops 2 n/a n/a Industry +200 n/a n/a 0 5 2100 ?
Government Workshops
State Workshops 3 Required n/a Industry +300 n/a n/a 0 5 2950 Small City
Government Provincial Workshops
State Workshops 4 Required !Unlocked
Industrialists
Industry +400 n/a n/a 0 8 3800 Small City
Grand State Workshops
State Workshops 5 Required !Unlocked
Industrialists
Industry +500 n/a n/a 0 8 4650 Small Regional City
Currency Inspector Office
State Workshops 3 Required n/a Industry +200 n/a Corruption -10% 0 4 3000 Small City
Coin Maker
State Workshops 4 Required Required
Copper
Industry +250 n/a Corruption -10% (adjacent commanderies) 0 6 3600 Small City
Grand Treasury Mint
State Workshops 5 Required Required
Copper
Industry +300 n/a Corruption -15% (adjacent commanderies) 0 6 4350 Small Regional City ?


Total War: Three Kingdoms Portal

Total War: Three Kingdoms

Factions:

Wei | Zhou | Yan | Heishan | Qi | Chu | Shu-Han | Liang | Wu | Zhong | Song | Tai

Characters:

Cai Mao | Cao Cao | Dong Zhuo | Gongsun Zan | Guan Yu | Han Sui | Huang Zhong | Huang Zu | Kong Rong | Li Damu | Liu Bei | Liu Biao | Liu Cong | Liu Qi | Lu Bu | Ma Chao | Ma Teng | Sun Ce | Sun Jian | Sun Quan | Sun Ren | Taishi Ci | Xiahou Dun | Xiahou Yuan | Yu Du | Yuan Shao | Yuan Shu | Zhang Fei | Zhang Yan | Zhao Yun | Zheng Jiang

Character Types:

Champion | Commander | Sentinel | Strategist | Vanguard

Units:

Ji Militia | Ji Infantry | Heavy Ji Infantry | Sabre Militia | Sabre Infantry | Axe Band | Spear Guard | Heavy Spear Guard | Archer Militia | Archers | Mounted Lancer Militia | Lance Cavalry | Mounted Sabre Militia | Sabre Cavalry | Crossbowmen | Heavy Crossbowmen | Trebuchet | Jian Sword Guard Cavalry | Jian Sword Guard | Raider Cavalry | Peasant Raiders | Repeating Crossbowmen | Heavy Repeating Crossbowmen | Peasant Band | Spear Warriors | Mounted Archers | Azure Dragons | Jade Dragons | Yellow Dragons | Onyx Dragons | Pearl Dragons | Defenders of Earth | Protectors of Heaven | Cataphracts | Heavy Cataphracts | Heavy Mounted Archers | Mounted Crossbows

Faction Units:

Xiliang Cavalry | Heavy Xiliang Cavalry | Tiger and Leopard Cavalry | Heavy Tiger and Leopard Cavalry | White Horse Fellows | White Horse Raiders | Mercenary Infantry | Mercenary Archers | Mercenary Cavalry | Qiang Marauders | Qiang Hunters | Qiang Raiders | Black Mountain Marauders | Black Mountain Outlaws | Black Mountain Hunters | Fury of Beihai | Thunder of Jian'an | Infantry of Jing | Imperial Defenders | Rapid Tiger Infantry | Warriors of the Left | Warriors of Ye | Defenders of Hebei | Hidden Axes | Fists of the Bandit Queen | Yi Archers | Yi Marskmen

Gameplay and Features:

Buildings | Building Chains | Reforms | Traits | Units | Wu Xing

Total War: Three Kingdoms - Yellow Turban Rebellion

DLC Factions:

The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West

Units:

Faction Units:

Gameplay and Features:

On the forum: Three Kingdoms Discussion | Three Kingdoms Review | Three Kingdoms Mods | Mod Workshop