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Difference between revisions of "Buildings (TW3K)"

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Line 9: Line 9:
 
!Chain
 
!Chain
 
!Level
 
!Level
!Reforms {{Required|text=Required}} / {{unlocked|text=Unlocked}}
+
!Reforms / Resources {{Required|text=Required}}
!Resources {{Required|text=Required}} / {{unlocked|text=Unlocked}}
+
!Reforms / Resources {{unlocked|text=Unlocked}}
 
!Income
 
!Income
 
!Income Multiplier
 
!Income Multiplier
Line 27: Line 27:
 
|[[Building Chains (TW3K)#Labour|Labour]]
 
|[[Building Chains (TW3K)#Labour|Labour]]
 
|1
 
|1
|n/a
+
|~
|n/a
+
|~
|n/a
+
|~
|n/a
+
|~
|
+
|~
|
+
|~
 
|Population Growth +4K
 
|Population Growth +4K
 
|0
 
|0
Line 43: Line 43:
 
|[[Building Chains (TW3K)#Labour|Labour]]
 
|[[Building Chains (TW3K)#Labour|Labour]]
 
|2
 
|2
|n/a
+
|~
|n/a
+
|~
|n/a
+
|~
|n/a
+
|~
|
+
|~
|
+
|~
 
|Population Growth +12K
 
|Population Growth +12K
 
|10
 
|10
Line 59: Line 59:
 
|[[Building Chains (TW3K)#Labour|Labour]]
 
|[[Building Chains (TW3K)#Labour|Labour]]
 
|3
 
|3
 +
|~
 
|{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}}
 
|{{unlocked|text=[[Slave Mobilisation (TW3K_Reform)|Slave Mobilisation]]}}
|n/a
+
|~
|n/a
+
|~
|n/a
+
|~
|
+
|~
|
 
 
|Population Growth +25K
 
|Population Growth +25K
 
|30
 
|30
Line 77: Line 77:
 
|{{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}}
 
|{{required|text=[[Office of Arts & Crafts (TW3K_Reform)|Office of Arts & Crafts]]}}
 
|{{unlocked|text=Artisans}}
 
|{{unlocked|text=Artisans}}
|n/a
+
|~
|n/a
+
|~
|
+
|~
|
+
|~
 
|Population Growth +50K
 
|Population Growth +50K
 
|60
 
|60
Line 93: Line 93:
 
|{{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}}
 
|{{required|text=[[State Monopolies (TW3K_Reform)|State Monopolies]]}}
 
|{{unlocked|text=Artisans}}
 
|{{unlocked|text=Artisans}}
|n/a
+
|~
|n/a
+
|~
|
+
|~
|
+
|~
 
|Population Growth +100K
 
|Population Growth +100K
 
|110
 
|110
Line 103: Line 103:
 
|Small Regional City
 
|Small Regional City
 
|- style="background: rgba(95, 0, 195, 0.10);"
 
|- style="background: rgba(95, 0, 195, 0.10);"
| rowspan="3" |
+
|  
 
====== Bureau of Mining Subsidiaries ======
 
====== Bureau of Mining Subsidiaries ======
| rowspan="3" |[[Building Chains (TW3K)#Labour|Labour]]
+
| [[Building Chains (TW3K)#Labour|Labour]]
| rowspan="3" |4
+
| 4
| rowspan="3" |{{required|text=[[Shaft Mining (TW3K_Reform)|Shaft Mining]]}}
+
| {{required|text=[[Shaft Mining (TW3K_Reform)|Shaft Mining]]}} {{required|text=Iron}} {{required|text=Salt}}
|{{required|text=Iron}}
+
| {{unlocked|text=Industrialists}}
| rowspan="3" |n/a
+
| ~
| rowspan="3" |Industry +25%
+
| Industry +25%
| rowspan="3" |
+
| ~
| rowspan="3" |
+
| ~
| rowspan="3" |Population Growth +40K
+
| Population Growth +40K
| rowspan="3" |40
+
| 40
| rowspan="3" |4
+
| 4
| rowspan="3" |2800
+
| 2800
| rowspan="3" |Small City
+
| Small City
|- style="background: rgba(95, 0, 195, 0.10);"
 
|{{required|text=Salt}}
 
|- style="background: rgba(95, 0, 195, 0.10);"
 
|{{unlocked|text=Industrialists}}
 
 
|- style="background: rgba(135, 30, 135, 0.10);"
 
|- style="background: rgba(135, 30, 135, 0.10);"
| rowspan="3" |
+
|  
 
====== Bureau of State Mining Expeditions ======
 
====== Bureau of State Mining Expeditions ======
| rowspan="3" |[[Building Chains (TW3K)#Labour|Labour]]
+
| [[Building Chains (TW3K)#Labour|Labour]]
| rowspan="3" |5
+
| 5
| rowspan="3" |{{required|text=[[Carburettor Chambers (TW3K_Reform)|Carburettor Chambers]]}}
+
| {{required|text=[[Carburettor Chambers (TW3K_Reform)|Carburettor Chambers]]}}{{required|text=Iron}}{{required|text=Salt}}
|{{required|text=Iron}}
+
| {{unlocked|text=Industrialists}}
| rowspan="3" |n/a
+
| n/a
| rowspan="3" |Industry +40%
+
| Industry +40%
| rowspan="3" |
+
|  
| rowspan="3" |
+
|  
| rowspan="3" |Population Growth +80K
+
| Population Growth +80K
| rowspan="3" |80
+
| 80
| rowspan="3" |4
+
| 4
| rowspan="3" |3800
+
| 3800
| rowspan="3" |Small Regional City
+
| Small Regional City
|- style="background: rgba(135, 30, 135, 0.10);"
 
|{{required|text=Salt}}
 
|- style="background: rgba(135, 30, 135, 0.10);"
 
|{{unlocked|text=Industrialists}}
 
 
|- style="background: rgba(120, 0, 255, 0.03);"
 
|- style="background: rgba(120, 0, 255, 0.03);"
 
|
 
|
Line 147: Line 139:
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|1
 
|1
 +
| ~
 
|{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}}
 
|{{unlocked|text=[[Pottery Bricks (TW3K_Reform)|Pottery Bricks]]}}
|n/a
 
 
|Industry +100
 
|Industry +100
|n/a
+
|~
|
+
|~
|
+
|~
|n/a
+
|~
 
|0
 
|0
 
|2
 
|2
Line 163: Line 155:
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|2
 
|2
|n/a
+
|~
|n/a
+
|~
 
|Industry +200
 
|Industry +200
|n/a
+
|~
|
+
|~
|
+
|~
|n/a
+
|~
 
|0
 
|0
 
|5
 
|5
Line 180: Line 172:
 
|3
 
|3
 
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}}
 
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}}
|n/a
+
|~
 
|Industry +300
 
|Industry +300
|n/a
+
|~
|
+
|~
|
+
|~
|n/a
+
|~
 
|0
 
|0
 
|5
 
|5
Line 198: Line 190:
 
|{{unlocked|text=Industrialists}}
 
|{{unlocked|text=Industrialists}}
 
|Industry +400
 
|Industry +400
|n/a
+
|~
|
+
|~
|
+
|~
|n/a
+
|~
 
|0
 
|0
 
|8
 
|8
Line 214: Line 206:
 
|{{unlocked|text=Industrialists}}
 
|{{unlocked|text=Industrialists}}
 
|Industry +500
 
|Industry +500
|n/a
+
|~
|
+
|~
|
+
|~
|n/a
+
|~
 
|0
 
|0
 
|8
 
|8
Line 228: Line 220:
 
|3
 
|3
 
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}}
 
|{{required|text=[[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]]}}
|n/a
+
|~
 
|Industry +200
 
|Industry +200
|n/a
+
|~
|
+
|~
|
+
|~
 
|Corruption -10%
 
|Corruption -10%
 
|0
 
|0
Line 243: Line 235:
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|4
 
|4
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}
+
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}{{required|text=Copper}}
|{{required|text=Copper}}
+
|~
 
|Industry +250
 
|Industry +250
|n/a
+
|~
|
+
|~
|
+
|~
 
|Corruption -10% (adjacent commanderies)
 
|Corruption -10% (adjacent commanderies)
 
|0
 
|0
Line 259: Line 251:
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|[[Building Chains (TW3K)#State Workshops|State Workshops]]
 
|5
 
|5
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}}
+
|{{required|text=[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]]}} {{required|text=Copper}}
|{{required|text=Copper}}
+
|~
 
|Industry +300
 
|Industry +300
|n/a
+
|~
|
+
|~
|
+
|~
 
|Corruption -15% (adjacent commanderies)
 
|Corruption -15% (adjacent commanderies)
 
|0
 
|0
Line 275: Line 267:
 
|Chain?
 
|Chain?
 
|Level?
 
|Level?
|Reforms {{Required|text=Required}} / {{unlocked|text=Unlocked}}?
+
|{{Required|text=Required}}
|Resources {{Required|text=Required}} / {{unlocked|text=Unlocked}}?
+
|{{unlocked|text=Unlocked}}
 
|Income?
 
|Income?
 
|Income Multiplier?
 
|Income Multiplier?
Line 292: Line 284:
 
|[[Building Chains (TW3K)#farm|farm test]]
 
|[[Building Chains (TW3K)#farm|farm test]]
 
|5
 
|5
|{{unlocked|text=[[farm test]]}}
+
|{{required|text=[[farm test]]}}
|{{required|text=test}}
+
|{{unlocked|text=test}}
|n/a
+
|~
|n/a
+
|~
 
| +1
 
| +1
 
| +1%
 
| +1%
| n/a
+
|~
 
|?
 
|?
 
|?
 
|?

Revision as of 07:43, 22 October 2019

The sortable table below gives details of the main effects and requirements of buildings in Total War: Three Kingdoms. The cost per turn, number of build turns and initial cost can all be altered by character or faction generated effects, assignments and administrators.

Please Note: When you sort the table the rows with multiple entries in one column are duplicated into multiple rows. The colour coding scheme for those rows is designed to help you recognise the duplicate entries.

Building Chain Level Reforms / Resources Required
Required
Reforms / Resources !Unlocked
Unlocked
Income Income Multiplier Food Food Multiplier Other Effects Cost per Turn Base Build Turns Base Build Cost City Level Required

Drifter Workforce Camp
Labour 1 ~ ~ ~ ~ ~ ~ Population Growth +4K 0 1 700 Small City
Temporary Labour Housing
Labour 2 ~ ~ ~ ~ ~ ~ Population Growth +12K 10 2 1150 Small City
Labourer Conscription Housing
Labour 3 ~ !Unlocked ~ ~ ~ ~ Population Growth +25K 30 2 1800 Small City
Permanent Labour Housing
Labour 4 Required !Unlocked
Artisans
~ ~ ~ ~ Population Growth +50K 60 3 3050 Small City
Office of Works
Labour 5 Required !Unlocked
Artisans
~ ~ ~ ~ Population Growth +100K 110 3 5400 Small Regional City
Bureau of Mining Subsidiaries
Labour 4 Required Required
Iron
Required
Salt
!Unlocked
Industrialists
~ Industry +25% ~ ~ Population Growth +40K 40 4 2800 Small City
Bureau of State Mining Expeditions
Labour 5 RequiredRequired
Iron
Required
Salt
!Unlocked
Industrialists
n/a Industry +40% Population Growth +80K 80 4 3800 Small Regional City
State Workshops
State Workshops 1 ~ !Unlocked Industry +100 ~ ~ ~ ~ 0 2 1250 ?
Communal Workshops
State Workshops 2 ~ ~ Industry +200 ~ ~ ~ ~ 0 5 2100 ?
Government Workshops
State Workshops 3 Required ~ Industry +300 ~ ~ ~ ~ 0 5 2950 Small City
Government Provincial Workshops
State Workshops 4 Required !Unlocked
Industrialists
Industry +400 ~ ~ ~ ~ 0 8 3800 Small City
Grand State Workshops
State Workshops 5 Required !Unlocked
Industrialists
Industry +500 ~ ~ ~ ~ 0 8 4650 Small Regional City
Currency Inspector Office
State Workshops 3 Required ~ Industry +200 ~ ~ ~ Corruption -10% 0 4 3000 Small City
Coin Maker
State Workshops 4 RequiredRequired
Copper
~ Industry +250 ~ ~ ~ Corruption -10% (adjacent commanderies) 0 6 3600 Small City
Grand Treasury Mint
State Workshops 5 Required Required
Copper
~ Industry +300 ~ ~ ~ Corruption -15% (adjacent commanderies) 0 6 4350 Small Regional City ?
Military test row
Chain? Level? Required
Required
!Unlocked
Unlocked
Income? Income Multiplier? Food? Food Multiplier? Other Effects? Cost per Turn? Base Build Turns? Base Build Cost? City Level Required?
Farm Test Row
farm test 5 Required !Unlocked
test
~ ~ +1 +1% ~ ? ? ? ?


Total War: Three Kingdoms Portal

Total War: Three Kingdoms

Factions:

Wei | Zhou | Yan | Heishan | Qi | Chu | Shu-Han | Liang | Wu | Zhong | Song | Tai

Characters:

Cai Mao | Cao Cao | Dong Zhuo | Gongsun Zan | Guan Yu | Han Sui | Huang Zhong | Huang Zu | Kong Rong | Li Damu | Liu Bei | Liu Biao | Liu Cong | Liu Qi | Lu Bu | Ma Chao | Ma Teng | Sun Ce | Sun Jian | Sun Quan | Sun Ren | Taishi Ci | Xiahou Dun | Xiahou Yuan | Yu Du | Yuan Shao | Yuan Shu | Zhang Fei | Zhang Yan | Zhao Yun | Zheng Jiang

Character Types:

Champion | Commander | Sentinel | Strategist | Vanguard

Units:

Ji Militia | Ji Infantry | Heavy Ji Infantry | Sabre Militia | Sabre Infantry | Axe Band | Spear Guard | Heavy Spear Guard | Archer Militia | Archers | Mounted Lancer Militia | Lance Cavalry | Mounted Sabre Militia | Sabre Cavalry | Crossbowmen | Heavy Crossbowmen | Trebuchet | Jian Sword Guard Cavalry | Jian Sword Guard | Raider Cavalry | Peasant Raiders | Repeating Crossbowmen | Heavy Repeating Crossbowmen | Peasant Band | Spear Warriors | Mounted Archers | Azure Dragons | Jade Dragons | Yellow Dragons | Onyx Dragons | Pearl Dragons | Defenders of Earth | Protectors of Heaven | Cataphracts | Heavy Cataphracts | Heavy Mounted Archers | Mounted Crossbows

Faction Units:

Xiliang Cavalry | Heavy Xiliang Cavalry | Tiger and Leopard Cavalry | Heavy Tiger and Leopard Cavalry | White Horse Fellows | White Horse Raiders | Mercenary Infantry | Mercenary Archers | Mercenary Cavalry | Qiang Marauders | Qiang Hunters | Qiang Raiders | Black Mountain Marauders | Black Mountain Outlaws | Black Mountain Hunters | Fury of Beihai | Thunder of Jian'an | Infantry of Jing | Imperial Defenders | Rapid Tiger Infantry | Warriors of the Left | Warriors of Ye | Defenders of Hebei | Hidden Axes | Fists of the Bandit Queen | Yi Archers | Yi Marskmen

Gameplay and Features:

Buildings | Building Chains | Reforms | Traits | Units | Wu Xing

Total War: Three Kingdoms - Yellow Turban Rebellion

DLC Factions:

The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West

Units:

Faction Units:

Gameplay and Features:

On the forum: Three Kingdoms Discussion | Three Kingdoms Review | Three Kingdoms Mods | Mod Workshop